📄 memorypool.h
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#ifndef _LANG_MEMORYPOOL_H
#define _LANG_MEMORYPOOL_H
#include <lang/Array.h>
#include <lang/Object.h>
#include <assert.h>
namespace lang
{
/**
* Handle based memory pool with compact support.
* Note: Not thread safe.
* @ingroup lang
*/
class MemoryPool :
public lang::Object
{
public:
/**
* Creates pool with specified initial size and maximum size.
* @param size Initial size.
* @param maxsize Maximum pool size. If 0 then the pool can grow without limits.
* @param name Name of the pool. Used for debugging.
*/
MemoryPool( int size, int maxsize, const char* name );
///
~MemoryPool();
/**
* Allocates a memory block from the pool.
* Returned handle has reference count of 1.
* @param bytes Number of bytes to allocate.
* @return Handle to the block.
* @exception OutOfMemoryException
*/
int allocate( int bytes );
/**
* Adds reference to memory block handle.
*/
void ref( int handle ) {(reinterpret_cast<BlockHeader*>(m_blocks[handle])-1)->refs += 1;}
/**
* Releases reference to memory block handle.
*/
void unref( int handle ) {if ( ((reinterpret_cast<BlockHeader*>(m_blocks[handle])-1)->refs -= 1) == 0 ) unalloc(handle);}
/**
* Returns memory associated with handle.
* Does not alter memory block handle reference count.
*/
char* get( int handle ) {return m_blocks[handle];}
/**
* Compacts used memory pool.
*/
void compact();
/**
* Returns number of allocated blocks.
*/
int blocksAllocated() const;
/**
* Returns number of allocated bytes (including gaps).
*/
int bytesAllocated() const {return m_next;}
/**
* Returns size of the memory pool.
*/
int size() const {return m_mem.size();}
/**
* Dump all contents of memory pool to debug output.
* Warning: very large overhead.
*/
void dump() const;
private:
friend class Handle;
struct BlockHeader
{
int refs;
int size;
};
class HandleSorter
{
public:
HandleSorter( MemoryPool* mp ) : m_mp(mp) {}
bool operator()( int a, int b ) const {return m_mp->get(a) < m_mp->get(b);}
private:
MemoryPool* m_mp;
};
Array<char> m_mem;
Array<char*> m_blocks;
Array<int> m_freed;
int m_maxSize;
int m_next;
Array<int> m_gcbuf;
char m_name[32]; // DEBUG
int m_maxgctime; // DEBUG
void unalloc( int handle );
void resize( int newsize );
MemoryPool( const MemoryPool& );
MemoryPool& operator=( const MemoryPool& );
};
} // lang
#endif // _LANG_MEMORYPOOL_H
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