inputstream.h
来自「这个是symbian下的一个蛮庞大的3D游戏源代码!对于学习3D开发的人有很大的」· C头文件 代码 · 共 55 行
H
55 行
#ifndef _IO_INPUTSTREAM_H
#define _IO_INPUTSTREAM_H
#include <lang/String.h>
#include <lang/Object.h>
namespace io
{
/**
* Base class of all input stream classes.
*
* @ingroup io
*/
class InputStream :
public lang::Object
{
public:
virtual ~InputStream() {}
/**
* Tries to read specified number of bytes from the stream.
* Doesn't block the caller if specified number of bytes isn't available.
* @return Number of bytes actually read.
* @exception IOException
*/
virtual int read( void* data, int size ) = 0;
/**
* Tries to skip over n bytes from the stream.
* @return Number of bytes actually skipped.
* @exception IOException
*/
virtual int skip( int n );
/**
* Returns the number of bytes that can be read from the stream without blocking.
* @exception IOException
*/
virtual int available() const = 0;
virtual lang::String toString() const {return "InputStream";}
};
} // io
#endif // _IO_INPUTSTREAM_H
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