📄 ogle_ao.h
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#ifndef OGLE_AO_H#define OGLE_AO_H/* Ogle - A video player * Copyright (C) 2002 Bj鰎n Englund * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */#include <stdlib.h>#include <inttypes.h>typedef enum { OGLE_AO_ENCODING_NONE, OGLE_AO_ENCODING_LINEAR, OGLE_AO_ENCODING_IEC61937} ogle_ao_encoding_t;typedef enum { OGLE_AO_BYTEORDER_BE = 0, OGLE_AO_BYTEORDER_LE = 1,#if WORDS_BIGENDIAN == 1 OGLE_AO_BYTEORDER_NE = 0#else OGLE_AO_BYTEORDER_NE = 1#endif} ogle_ao_byteorder_t;typedef enum { OGLE_AO_CHTYPE_UNSPECIFIED = 0x0, OGLE_AO_CHTYPE_NULL = 0x1, OGLE_AO_CHTYPE_MONO = 0x2, OGLE_AO_CHTYPE_LEFT = 0x4, OGLE_AO_CHTYPE_RIGHT = 0x8, OGLE_AO_CHTYPE_CENTER = 0x10, OGLE_AO_CHTYPE_REARLEFT = 0x20, OGLE_AO_CHTYPE_REARCENTER = 0x40, OGLE_AO_CHTYPE_REARRIGHT = 0x80, OGLE_AO_CHTYPE_REARMONO = 0x100, //mono surround OGLE_AO_CHTYPE_LFE = 0x200} ogle_ao_chtype_t;/* A sample is a number representing the sound at a specific time. * The sample_resolution is the number of bits that encode information * in the sample. * channels is the number of samples taken at the same time. * The sample_frame_size is the space in bytes that is used to store * all samples taken at the same time. * For normal CD audio (44.1kHz 16bit stereo) this would be: * sample_rate = 44100, sample_resolution = 16, channels = 2 * encoding = OGLE_AO_ENCODING_LINEAR, sample_frame_size = 4 * A fragment is the smallest size of data that is transferred to * the sound card. * fragments together with fragment_size defines the sample buffer. */typedef struct { int32_t sample_rate; // samples per second int32_t sample_resolution; // bits per sample int32_t channels; // number of channels (1 = mono, 2 = stereo,...) ogle_ao_chtype_t chtypes; // the combined types of channels ogle_ao_chtype_t *chlist; // gives the position and type of each channel ogle_ao_encoding_t encoding; // ( linear, ulaw, ac3, mpeg, ... ) uint32_t sample_frame_size; // the size in bytes of one sample frame ogle_ao_byteorder_t byteorder; // the endianess of the samples int fragments; // number of fragments int fragment_size; // size of a fragment} ogle_ao_audio_info_t;typedef struct ogle_ao_instance_s ogle_ao_instance_t;typedef ogle_ao_instance_t *(*ao_open_t)(char *dev);typedef struct { char * name; ao_open_t open;} ao_driver_t;/* return NULL terminated array of all drivers */ao_driver_t * ao_drivers (void);/* Open a given driver, and give it the argument of dev */ ogle_ao_instance_t *ogle_ao_open(ao_open_t open, char *dev);/* Call init in the given driver instance */int ogle_ao_init(ogle_ao_instance_t *instance, ogle_ao_audio_info_t *audio_info);/* Queue up nbytes worth of sample data to be played */ int ogle_ao_play(ogle_ao_instance_t *instance, void* samples, size_t nbytes);/* Close the given driver instance */void ogle_ao_close(ogle_ao_instance_t *instance);/* Query the number of sample intervals left in the output queue. */int ogle_ao_odelay(ogle_ao_instance_t *instance, unsigned int *sample_intervals);/* Discard as much of the queued ouput data as possible (as fast as possible)*/int ogle_ao_flush(ogle_ao_instance_t *instance);/* Block until all of the queued output data has been played */int ogle_ao_drain(ogle_ao_instance_t *instance);#endif /* OGLE_AO_H */
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