📄 piece.h
字号:
#ifndef __REVERSI_PIECE_H__#define __REVERSI_PIECE_H__#include <gui/System/Mona/Forms/Control.h>using namespace System;using namespace System::Drawing;using namespace System::Mona::Forms;class Piece : public Control{protected: int state; int x; int y; _P<Bitmap> white; _P<Bitmap> black;public: Piece(); Piece(int state, int x, int y, _P<Bitmap> white, _P<Bitmap> black); virtual ~Piece(); virtual void SetState(int state) { this->state = state; this->Refresh(); } virtual int GetState() const { return this->state; } virtual int GetX() const { return this->x; } virtual int GetY() const { return this->y; }protected: virtual void OnPaint(); virtual void OnMouseUp(_P<MouseEventArgs> e);};#endif
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -