📄 _algo.c
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__first + __step_size, __last, __result, __comp);}const int __stl_chunk_size = 7; template <class _RandomAccessIter, class _Distance, class _Compare>void __chunk_insertion_sort(_RandomAccessIter __first, _RandomAccessIter __last, _Distance __chunk_size, _Compare __comp){ while (__last - __first >= __chunk_size) { __insertion_sort(__first, __first + __chunk_size, __comp); __first += __chunk_size; } __insertion_sort(__first, __last, __comp);}template <class _RandomAccessIter, class _Pointer, class _Distance, class _Compare>void __merge_sort_with_buffer(_RandomAccessIter __first, _RandomAccessIter __last, _Pointer __buffer, _Distance*, _Compare __comp) { _Distance __len = __last - __first; _Pointer __buffer_last = __buffer + __len; _Distance __step_size = __stl_chunk_size; __chunk_insertion_sort(__first, __last, __step_size, __comp); while (__step_size < __len) { __merge_sort_loop(__first, __last, __buffer, __step_size, __comp); __step_size *= 2; __merge_sort_loop(__buffer, __buffer_last, __first, __step_size, __comp); __step_size *= 2; }}template <class _BidirectionalIter1, class _BidirectionalIter2, class _Distance>_BidirectionalIter1 __rotate_adaptive(_BidirectionalIter1 __first, _BidirectionalIter1 __middle, _BidirectionalIter1 __last, _Distance __len1, _Distance __len2, _BidirectionalIter2 __buffer, _Distance __buffer_size) { if (__len1 > __len2 && __len2 <= __buffer_size) { _BidirectionalIter2 __buffer_end = copy(__middle, __last, __buffer); copy_backward(__first, __middle, __last); return copy(__buffer, __buffer_end, __first); } else if (__len1 <= __buffer_size) { _BidirectionalIter2 __buffer_end = copy(__first, __middle, __buffer); copy(__middle, __last, __first); return copy_backward(__buffer, __buffer_end, __last); } else return rotate(__first, __middle, __last);}template <class _BidirectionalIter, class _Distance, class _Pointer, class _Compare>void __merge_adaptive(_BidirectionalIter __first, _BidirectionalIter __middle, _BidirectionalIter __last, _Distance __len1, _Distance __len2, _Pointer __buffer, _Distance __buffer_size, _Compare __comp) { if (__len1 <= __len2 && __len1 <= __buffer_size) { _Pointer __buffer_end = copy(__first, __middle, __buffer); merge(__buffer, __buffer_end, __middle, __last, __first, __comp); } else if (__len2 <= __buffer_size) { _Pointer __buffer_end = copy(__middle, __last, __buffer); __merge_backward(__first, __middle, __buffer, __buffer_end, __last, __comp); } else { _BidirectionalIter __first_cut = __first; _BidirectionalIter __second_cut = __middle; _Distance __len11 = 0; _Distance __len22 = 0; if (__len1 > __len2) { __len11 = __len1 / 2; advance(__first_cut, __len11); __second_cut = lower_bound(__middle, __last, *__first_cut, __comp); __len22 += distance(__middle, __second_cut); } else { __len22 = __len2 / 2; advance(__second_cut, __len22); __first_cut = upper_bound(__first, __middle, *__second_cut, __comp); __len11 += distance(__first, __first_cut); } _BidirectionalIter __new_middle = __rotate_adaptive(__first_cut, __middle, __second_cut, __len1 - __len11, __len22, __buffer, __buffer_size); __merge_adaptive(__first, __first_cut, __new_middle, __len11, __len22, __buffer, __buffer_size, __comp); __merge_adaptive(__new_middle, __second_cut, __last, __len1 - __len11, __len2 - __len22, __buffer, __buffer_size, __comp); }}template <class _RandomAccessIter, class _Pointer, class _Distance, class _Compare>void __stable_sort_adaptive(_RandomAccessIter __first, _RandomAccessIter __last, _Pointer __buffer, _Distance __buffer_size, _Compare __comp) { _Distance __len = (__last - __first + 1) / 2; _RandomAccessIter __middle = __first + __len; if (__len > __buffer_size) { __stable_sort_adaptive(__first, __middle, __buffer, __buffer_size, __comp); __stable_sort_adaptive(__middle, __last, __buffer, __buffer_size, __comp); } else { __merge_sort_with_buffer(__first, __middle, __buffer, (_Distance*)0, __comp); __merge_sort_with_buffer(__middle, __last, __buffer, (_Distance*)0, __comp); } __merge_adaptive(__first, __middle, __last, _Distance(__middle - __first), _Distance(__last - __middle), __buffer, __buffer_size, __comp);}template <class _RandomAccessIter, class _Tp, class _Distance, class _Compare>void __stable_sort_aux(_RandomAccessIter __first, _RandomAccessIter __last, _Tp*, _Distance*, _Compare __comp) { _Temporary_buffer<_RandomAccessIter, _Tp> buf(__first, __last); if (buf.begin() == 0) __inplace_stable_sort(__first, __last, __comp); else __stable_sort_adaptive(__first, __last, buf.begin(), _Distance(buf.size()), __comp);}template <class _RandomAccessIter>void stable_sort(_RandomAccessIter __first, _RandomAccessIter __last) { _STLP_DEBUG_CHECK(__check_range(__first, __last)) __stable_sort_aux(__first, __last, _STLP_VALUE_TYPE(__first, _RandomAccessIter), _STLP_DISTANCE_TYPE(__first, _RandomAccessIter), __less(_STLP_VALUE_TYPE(__first, _RandomAccessIter)));}template <class _RandomAccessIter, class _Compare>void stable_sort(_RandomAccessIter __first, _RandomAccessIter __last, _Compare __comp) { _STLP_DEBUG_CHECK(__check_range(__first, __last)) __stable_sort_aux(__first, __last, _STLP_VALUE_TYPE(__first, _RandomAccessIter), _STLP_DISTANCE_TYPE(__first, _RandomAccessIter), __comp);}// partial_sort, partial_sort_copy, and auxiliary functions.template <class _RandomAccessIter, class _Tp, class _Compare>void __partial_sort(_RandomAccessIter __first, _RandomAccessIter __middle, _RandomAccessIter __last, _Tp*, _Compare __comp) { make_heap(__first, __middle, __comp); for (_RandomAccessIter __i = __middle; __i < __last; ++__i) if (__comp(*__i, *__first)) __pop_heap(__first, __middle, __i, _Tp(*__i), __comp, _STLP_DISTANCE_TYPE(__first, _RandomAccessIter)); sort_heap(__first, __middle, __comp);}template <class _RandomAccessIter>void partial_sort(_RandomAccessIter __first,_RandomAccessIter __middle, _RandomAccessIter __last) { _STLP_DEBUG_CHECK(__check_range(__first, __middle)) _STLP_DEBUG_CHECK(__check_range(__middle, __last)) __partial_sort(__first, __middle, __last, _STLP_VALUE_TYPE(__first, _RandomAccessIter), __less(_STLP_VALUE_TYPE(__first, _RandomAccessIter)));}template <class _RandomAccessIter, class _Compare>void partial_sort(_RandomAccessIter __first,_RandomAccessIter __middle, _RandomAccessIter __last, _Compare __comp) { _STLP_DEBUG_CHECK(__check_range(__first, __middle)) _STLP_DEBUG_CHECK(__check_range(__middle, __last)) __partial_sort(__first, __middle, __last, _STLP_VALUE_TYPE(__first, _RandomAccessIter), __comp);}template <class _InputIter, class _RandomAccessIter, class _Compare, class _Distance, class _Tp>_RandomAccessIter __partial_sort_copy(_InputIter __first, _InputIter __last, _RandomAccessIter __result_first, _RandomAccessIter __result_last, _Compare __comp, _Distance*, _Tp*) { if (__result_first == __result_last) return __result_last; _RandomAccessIter __result_real_last = __result_first; while(__first != __last && __result_real_last != __result_last) { *__result_real_last = *__first; ++__result_real_last; ++__first; } make_heap(__result_first, __result_real_last, __comp); while (__first != __last) { if (__comp(*__first, *__result_first)) __adjust_heap(__result_first, _Distance(0), _Distance(__result_real_last - __result_first), _Tp(*__first), __comp); ++__first; } sort_heap(__result_first, __result_real_last, __comp); return __result_real_last;}template <class _InputIter, class _RandomAccessIter>_RandomAccessIterpartial_sort_copy(_InputIter __first, _InputIter __last, _RandomAccessIter __result_first, _RandomAccessIter __result_last) { _STLP_DEBUG_CHECK(__check_range(__first, __last)) _STLP_DEBUG_CHECK(__check_range(__result_first, __result_last)) return __partial_sort_copy(__first, __last, __result_first, __result_last, __less(_STLP_VALUE_TYPE(__first, _InputIter)), _STLP_DISTANCE_TYPE(__result_first, _RandomAccessIter), _STLP_VALUE_TYPE(__first, _InputIter));}template <class _InputIter, class _RandomAccessIter, class _Compare>_RandomAccessIterpartial_sort_copy(_InputIter __first, _InputIter __last, _RandomAccessIter __result_first, _RandomAccessIter __result_last, _Compare __comp) { _STLP_DEBUG_CHECK(__check_range(__first, __last)) _STLP_DEBUG_CHECK(__check_range(__result_first, __result_last)) return __partial_sort_copy(__first, __last, __result_first, __result_last, __comp, _STLP_DISTANCE_TYPE(__result_first, _RandomAccessIter), _STLP_VALUE_TYPE(__first, _InputIter));}// nth_element() and its auxiliary functions. template <class _RandomAccessIter, class _Tp, class _Compare>void __nth_element(_RandomAccessIter __first, _RandomAccessIter __nth, _RandomAccessIter __last, _Tp*, _Compare __comp) { while (__last - __first > 3) { _RandomAccessIter __cut = __unguarded_partition(__first, __last, _Tp(__median(*__first, *(__first + (__last - __first)/2), *(__last - 1), __comp)), __comp); if (__cut <= __nth) __first = __cut; else __last = __cut; } __insertion_sort(__first, __last, __comp);}template <class _RandomAccessIter>void nth_element(_RandomAccessIter __first, _RandomAccessIter __nth, _RandomAccessIter __last) { _STLP_DEBUG_CHECK(__check_range(__first, __nth)) _STLP_DEBUG_CHECK(__check_range(__nth, __last)) __nth_element(__first, __nth, __last, _STLP_VALUE_TYPE(__first, _RandomAccessIter), __less(_STLP_VALUE_TYPE(__first, _RandomAccessIter)));}template <class _RandomAccessIter, class _Compare>void nth_element(_RandomAccessIter __first, _RandomAccessIter __nth, _RandomAccessIter __last, _Compare __comp) { _STLP_DEBUG_CHECK(__check_range(__first, __nth)) _STLP_DEBUG_CHECK(__check_range(__nth, __last)) __nth_element(__first, __nth, __last, _STLP_VALUE_TYPE(__first, _RandomAccessIter), __comp);}// Binary search (lower_bound, upper_bound, equal_range, binary_search).template <class _ForwardIter, class _Tp, class _Compare, class _Distance>_ForwardIter __upper_bound(_ForwardIter __first, _ForwardIter __last, const _Tp& __val, _Compare __comp, _Distance*){ _Distance __len = distance(__first, __last); _Distance __half; while (__len > 0) { __half = __len >> 1; _ForwardIter __middle = __first; advance(__middle, __half); if (__comp(__val, *__middle)) __len = __half; else { __first = __middle; ++__first; __len = __len - __half - 1; } } return __first;}template <class _ForwardIter, class _Tp, class _Compare, class _Distance>pair<_ForwardIter, _ForwardIter>__equal_range(_ForwardIter __first, _ForwardIter __last, const _Tp& __val, _Compare __comp, _Distance*){ _Distance __len = distance(__first, __last); _Distance __half; while (__len > 0) { __half = __len >> 1; _ForwardIter __middle = __first; advance(__middle, __half); if (__comp(*__middle, __val)) { __first = __middle; ++__first; __len = __len - __half - 1; } else if (__comp(__val, *__middle)) __len = __half; else { _ForwardIter __left = lower_bound(__first, __middle, __val, __comp); advance(__first, __len); _ForwardIter __right = upper_bound(++__middle, __first, __val, __comp); return pair<_ForwardIter, _ForwardIter>(__left, __right); } } return pair<_ForwardIter, _ForwardIter>(__first, __first);} template <class _InputIter1, class _InputIter2, class _OutputIter>_OutputIter merge(_InputIter1 __first1, _InputIter1 __last1, _InputIter2 __first2, _InputIter2 __last2, _OutputIter __result) { _STLP_DEBUG_CHECK(__check_range(__first1, __last1)) _STLP_DEBUG_CHECK(__check_range(__first2, __last2)) while (__first1 != __last1 && __first2 != __last2) { if (*__first2 < *__first1) { *__result = *__first2; ++__first2; } else { *__result = *__first1; ++__first1; } ++__result; } return copy(__first2, __last2, copy(__first1, __last1, __result));}template <class _InputIter1, class _InputIter2, class _OutputIter, class _Compare>_OutputIter merge(_InputIter1 __first1, _InputIter1 __last1, _InputIter2 __first2, _InputIter2 __last2, _OutputIter __result, _Compare __comp) { _STLP_DEBUG_CHECK(__check_range(__first1, __last1)) _STLP_DEBUG_CHECK(__check_range(__first2, __last2)) while (__first1 != __last1 && __first2 != __last2) { if (__comp(*__first2, *__first1)) { *__result = *__first2; ++__first2; } else { *__result = *__first1; ++__first1; } ++__result; } return copy(__first2, __last2, copy(__first1, __last1, __result));}template <class _BidirectionalIter, class _Distance, class _Compare>void __merge_without_buffer(_BidirectionalIter __first, _BidirectionalIter __middle, _BidirectionalIter __last, _Distance __len1, _Distance __len2, _Compare __comp) { if (__len1 == 0 || __len2 == 0) return; if (__len1 + __len2 == 2) { if (__comp(*__middle, *__first)) iter_swap(__first, __middle); return; } _BidirectionalIter __first_cut = __first; _BidirectionalIter __second_cut = __middle; _Distance __len11 = 0; _Distance __len22 = 0; if (__len1 > __len2) { __len11 = __len1 / 2; advance(__first_cut, __len11); __second_cut = lower_bound(__middle, __last, *__first_cut, __comp); __len22 += distance(__middle, __second_cut); } else { __len22 = __len2 / 2; advance(__second_cut, __len22); __first_cut = upper_bound(__first, __middle, *__second_cut, __comp); __len11 +=distance(__first, __first_cut); } _BidirectionalIter __new_middle = rotate(__first_cut, __middle, __second_cut); __merge_without_buffer(__first, __first_cut, __new_middle, __len11, __len22, __comp); __merge_without_buffer(__new_middle, __second_cut, __last, __len1 - __len11, __len2 - __len22, __comp);}template <class _BidirectionalIter1, class _BidirectionalIter2, class _BidirectionalIter3, class _Compare>_BidirectionalIter3 __merge_backward(_BidirectionalIter1 __first1, _BidirectionalIter1 __last1, _BidirectionalIter2 __first2, _BidirectionalIter2 __last2, _BidirectionalIter3 __result, _Compare __comp) { if (__first1 == __last1) return copy_backward(__first2, __last2, __result); if (__first2 == __last2) return copy_backward(__first1, __last1, __result); --__last1; --__last2; while (true) { if (__comp(*__last2, *__last1)) { *--__result = *__last1; if (__first1 == __last1) return copy_backward(__first2, ++__last2, __result); --__last1; } else { *--__result = *__last2; if (__first2 == __last2) return copy_backward(__first1, ++__last1, __result); --__last2; } }
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