speedsetting.java
来自「Java mulitplayer strategy game. Adaptati」· Java 代码 · 共 70 行
JAVA
70 行
/*
* SpeedSetting.java
*
* Created on 1 listopad 2005, 13:01
*
* To change this template, choose Tools | Options and locate the template under
* the Source Creation and Management node. Right-click the template and choose
* Open. You can then make changes to the template in the Source Editor.
*/
package net.sf.jawp.api.domain;
import java.io.Serializable;
/**
*
* @author jarek
*/
public enum SpeedSetting implements Serializable
{
ULTRA_SLOW( 0.001f, "ultra.slow"),
VERY_SLOW( 0.025f, "very.slow"),
SLOW( 0.05f, "slow"),
SLOWER( 0.1f, "slower"),
NORMAL( 0.25f, "normal"),
FASTER(0.5f, "faster"),
FAST( 1f, "fast"),
VERY_FAST( 1f, "very.fast"),
ULTRA_FAST( 5f, "ultra.fast");
private static final long serialVersionUID = 1L;
private final float value;
private final String label;
SpeedSetting( final float v, final String l )
{
this.value = v;
this.label = l;
}
public final float getValue()
{
return this.value;
}
public final String getLabel()
{
return this.label;
}
public static int getPosition( final SpeedSetting setting)
{
final SpeedSetting[] vals = SpeedSetting.values();
for ( int i = 0; i < vals.length; ++i)
{
if ( setting.equals(vals[i]))
{
return i;
}
}
throw new IllegalArgumentException("unknown setting");
}
}
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