📄 spaceshipnode.java
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/*
* Created on 2005-11-02
* $Id: SpaceshipNode.java,v 1.11 2006/01/26 14:08:25 macx2k Exp $
*/
package net.sf.jawp.gui.client.j3d;
import javax.media.j3d.Node;
import javax.media.j3d.Transform3D;
import net.sf.jawp.api.domain.Fleet;
import net.sf.jawp.api.domain.SpaceCoords;
import net.sf.jawp.j3d.model.ModelProducer;
import net.sf.jawp.j3d.object.PlacementHelper;
import net.sf.jawp.j3d.object.ReusableSceneObject;
import net.sf.jawp.j3d.picking.PickingHelper;
/**
*
* @author Maciej Malecki
* @version $Revision: 1.11 $
*/
public class SpaceshipNode extends ReusableSceneObject<Fleet>
{
private ModelProducer factory;
public SpaceshipNode(final ModelProducer factory)
{
super(false);
this.factory = factory;
}
@Override
protected void updatePosition(final Fleet fleet,
final Transform3D transform3d)
{
transform3d.setTranslation(J3DHelper.toJ3d(fleet.getPosition()));
}
@Override
protected Node createScenegraphObject()
{
final Node node = factory.newModelInstance();
PickingHelper.allowIntersect(node);
return node;
}
/**
* {@inheritDoc}
*/
@Override
protected void updateDirection3(final Fleet renderedObject, final Transform3D rotate)
{
// TODO Auto-generated method stub
}
/**
* {@inheritDoc}
*/
@Override
protected void updateDirection1(final Fleet renderedObject, final Transform3D rotate)
{
final SpaceCoords dir = renderedObject.getDirection();
PlacementHelper.setDirectionXY(rotate, dir.getX(), dir.getY(), dir.getZ());
}
/**
* {@inheritDoc}
*/
@Override
protected void updateDirection2(final Fleet renderedObject, final Transform3D rotate)
{
final SpaceCoords dir = renderedObject.getDirection();
PlacementHelper.setDirectionXZ(rotate, dir.getX(), dir.getY(), dir.getZ());
}
}
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