📄 joingamedialog.java
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/*
* JoinGameDialog.java
*
* Created on 16 pa焏ziernik 2005, 12:15
*/
package net.sf.jawp.gui.client;
import net.sf.jawp.api.service.JAWPGameService;
import net.sf.jawp.gf.api.services.UserService;
/**
* tw
* @author jarek
*/
public class JoinGameDialog extends javax.swing.JDialog
{
/**
*
*/
private static final long serialVersionUID = 1L;
private final JoinPanel joinPanel;
/** Creates new form JoinGameDialog */
public JoinGameDialog(final java.awt.Frame parent, final boolean modal, final UserService<JAWPGameService> usrService )
{
super(parent, modal);
this.joinPanel = new JoinPanel(this, usrService);
initComponents();
}
/** This method is called from within the constructor to
* initialize the form.
* WARNING: Do NOT modify this code. The content of this method is
* always regenerated by the Form Editor.
*/
// <editor-fold defaultstate="collapsed" desc=" Generated Code ">//GEN-BEGIN:initComponents
private void initComponents()
{
joingGamePanelView = this.joinPanel;
getContentPane().setLayout(new javax.swing.BoxLayout(getContentPane(), javax.swing.BoxLayout.X_AXIS));
setDefaultCloseOperation(javax.swing.WindowConstants.DISPOSE_ON_CLOSE);
setTitle("Join game");
getContentPane().add(joingGamePanelView);
pack();
}
// </editor-fold>//GEN-END:initComponents
// Variables declaration - do not modify//GEN-BEGIN:variables
private javax.swing.JPanel joingGamePanelView;
// End of variables declaration//GEN-END:variables
public final JAWPGameService getGameService( )
{
return this.joinPanel.getGameService();
}
}
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