📄 kseteditorcp.h
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#ifndef _KSETEDITORCP_H_
#define _KSETEDITORCP_H_
template <class T>
class CProxy_IkEditEvents : public IConnectionPointImpl<T, &DIID__IkEditEvents, CComDynamicUnkArray>
{
//Warning this class may be recreated by the wizard.
public:
HRESULT Fire_Change()
{
CComVariant varResult;
T* pT = static_cast<T*>(this);
int nConnectionIndex;
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
VariantClear(&varResult);
DISPPARAMS disp = { NULL, NULL, 0, 0 };
pDispatch->Invoke(0x1, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, &varResult, NULL, NULL);
}
}
return varResult.scode;
}
HRESULT Fire_Click()
{
CComVariant varResult;
T* pT = static_cast<T*>(this);
int nConnectionIndex;
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
VariantClear(&varResult);
DISPPARAMS disp = { NULL, NULL, 0, 0 };
pDispatch->Invoke(DISPID_CLICK, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, &varResult, NULL, NULL);
}
}
return varResult.scode;
}
HRESULT Fire_DblClick()
{
CComVariant varResult;
T* pT = static_cast<T*>(this);
int nConnectionIndex;
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
VariantClear(&varResult);
DISPPARAMS disp = { NULL, NULL, 0, 0 };
pDispatch->Invoke(DISPID_DBLCLICK, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, &varResult, NULL, NULL);
}
}
return varResult.scode;
}
HRESULT Fire_KeyDown(SHORT KeyCode, SHORT Shift)
{
CComVariant varResult;
T* pT = static_cast<T*>(this);
int nConnectionIndex;
CComVariant* pvars = new CComVariant[2];
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
VariantClear(&varResult);
pvars[1] = KeyCode;
pvars[0] = Shift;
DISPPARAMS disp = { pvars, NULL, 2, 0 };
pDispatch->Invoke(DISPID_KEYDOWN, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, &varResult, NULL, NULL);
}
}
delete[] pvars;
return varResult.scode;
}
HRESULT Fire_KeyPress(SHORT KeyAscii)
{
CComVariant varResult;
T* pT = static_cast<T*>(this);
int nConnectionIndex;
CComVariant* pvars = new CComVariant[1];
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
VariantClear(&varResult);
pvars[0] = KeyAscii;
DISPPARAMS disp = { pvars, NULL, 1, 0 };
pDispatch->Invoke(DISPID_KEYPRESS, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, &varResult, NULL, NULL);
}
}
delete[] pvars;
return varResult.scode;
}
HRESULT Fire_KeyUp(SHORT KeyCode, SHORT Shift)
{
CComVariant varResult;
T* pT = static_cast<T*>(this);
int nConnectionIndex;
CComVariant* pvars = new CComVariant[2];
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
VariantClear(&varResult);
pvars[1] = KeyCode;
pvars[0] = Shift;
DISPPARAMS disp = { pvars, NULL, 2, 0 };
pDispatch->Invoke(DISPID_KEYUP, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, &varResult, NULL, NULL);
}
}
delete[] pvars;
return varResult.scode;
}
HRESULT Fire_MouseDown(SHORT Button, SHORT Shift, LONG X, LONG Y)
{
CComVariant varResult;
T* pT = static_cast<T*>(this);
int nConnectionIndex;
CComVariant* pvars = new CComVariant[4];
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
VariantClear(&varResult);
pvars[3] = Button;
pvars[2] = Shift;
pvars[1] = X;
pvars[0] = Y;
DISPPARAMS disp = { pvars, NULL, 4, 0 };
pDispatch->Invoke(DISPID_MOUSEDOWN, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, &varResult, NULL, NULL);
}
}
delete[] pvars;
return varResult.scode;
}
HRESULT Fire_MouseUp(SHORT Button, SHORT Shift, LONG X, LONG Y)
{
CComVariant varResult;
T* pT = static_cast<T*>(this);
int nConnectionIndex;
CComVariant* pvars = new CComVariant[4];
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
VariantClear(&varResult);
pvars[3] = Button;
pvars[2] = Shift;
pvars[1] = X;
pvars[0] = Y;
DISPPARAMS disp = { pvars, NULL, 4, 0 };
pDispatch->Invoke(DISPID_MOUSEUP, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, &varResult, NULL, NULL);
}
}
delete[] pvars;
return varResult.scode;
}
HRESULT Fire_MouseMove(SHORT Button, SHORT Shift, LONG X, LONG Y)
{
CComVariant varResult;
T* pT = static_cast<T*>(this);
int nConnectionIndex;
CComVariant* pvars = new CComVariant[4];
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
VariantClear(&varResult);
pvars[3] = Button;
pvars[2] = Shift;
pvars[1] = X;
pvars[0] = Y;
DISPPARAMS disp = { pvars, NULL, 4, 0 };
pDispatch->Invoke(DISPID_MOUSEMOVE, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, &varResult, NULL, NULL);
}
}
delete[] pvars;
return varResult.scode;
}
HRESULT Fire_MouseLeave()
{
CComVariant varResult;
T* pT = static_cast<T*>(this);
int nConnectionIndex;
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
VariantClear(&varResult);
DISPPARAMS disp = { NULL, NULL, 0, 0 };
pDispatch->Invoke(4, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, &varResult, NULL, NULL);
}
}
return varResult.scode;
}
};
template <class T>
class CProxyIkEditEvents : public IConnectionPointImpl<T, &IID_IkEditEvents, CComDynamicUnkArray>
{
//Warning this class may be recreated by the wizard.
public:
HRESULT Fire_Change()
{
HRESULT ret;
T* pT = static_cast<T*>(this);
int nConnectionIndex;
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IkEditEvents* pIkEditEvents = reinterpret_cast<IkEditEvents*>(sp.p);
if (pIkEditEvents != NULL)
ret = pIkEditEvents->Change();
} return ret;
}
HRESULT Fire_SetFocus()
{
HRESULT ret;
T* pT = static_cast<T*>(this);
int nConnectionIndex;
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IkEditEvents* pIkEditEvents = reinterpret_cast<IkEditEvents*>(sp.p);
if (pIkEditEvents != NULL)
ret = pIkEditEvents->SetFocus();
} return ret;
}
HRESULT Fire_KillFocus()
{
HRESULT ret;
T* pT = static_cast<T*>(this);
int nConnectionIndex;
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IkEditEvents* pIkEditEvents = reinterpret_cast<IkEditEvents*>(sp.p);
if (pIkEditEvents != NULL)
ret = pIkEditEvents->KillFocus();
} return ret;
}
HRESULT Fire_MouseLeave()
{
HRESULT ret;
T* pT = static_cast<T*>(this);
int nConnectionIndex;
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IkEditEvents* pIkEditEvents = reinterpret_cast<IkEditEvents*>(sp.p);
if (pIkEditEvents != NULL)
ret = pIkEditEvents->MouseLeave();
} return ret;
}
HRESULT Fire_Click()
{
HRESULT ret;
T* pT = static_cast<T*>(this);
int nConnectionIndex;
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IkEditEvents* pIkEditEvents = reinterpret_cast<IkEditEvents*>(sp.p);
if (pIkEditEvents != NULL)
ret = pIkEditEvents->Click();
} return ret;
}
HRESULT Fire_DblClick()
{
HRESULT ret;
T* pT = static_cast<T*>(this);
int nConnectionIndex;
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IkEditEvents* pIkEditEvents = reinterpret_cast<IkEditEvents*>(sp.p);
if (pIkEditEvents != NULL)
ret = pIkEditEvents->DblClick();
} return ret;
}
HRESULT Fire_KeyDown(SHORT KeyCode, SHORT Shift)
{
HRESULT ret;
T* pT = static_cast<T*>(this);
int nConnectionIndex;
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IkEditEvents* pIkEditEvents = reinterpret_cast<IkEditEvents*>(sp.p);
if (pIkEditEvents != NULL)
ret = pIkEditEvents->KeyDown(KeyCode, Shift);
} return ret;
}
HRESULT Fire_KeyPress(SHORT KeyAscii)
{
HRESULT ret;
T* pT = static_cast<T*>(this);
int nConnectionIndex;
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IkEditEvents* pIkEditEvents = reinterpret_cast<IkEditEvents*>(sp.p);
if (pIkEditEvents != NULL)
ret = pIkEditEvents->KeyPress(KeyAscii);
} return ret;
}
HRESULT Fire_KeyUp(SHORT KeyCode, SHORT Shift)
{
HRESULT ret;
T* pT = static_cast<T*>(this);
int nConnectionIndex;
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IkEditEvents* pIkEditEvents = reinterpret_cast<IkEditEvents*>(sp.p);
if (pIkEditEvents != NULL)
ret = pIkEditEvents->KeyUp(KeyCode, Shift);
} return ret;
}
HRESULT Fire_MouseDown(SHORT Button, SHORT Shift, LONG X, LONG Y)
{
HRESULT ret;
T* pT = static_cast<T*>(this);
int nConnectionIndex;
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IkEditEvents* pIkEditEvents = reinterpret_cast<IkEditEvents*>(sp.p);
if (pIkEditEvents != NULL)
ret = pIkEditEvents->MouseDown(Button, Shift, X, Y);
} return ret;
}
HRESULT Fire_MouseUp(SHORT Button, SHORT Shift, LONG X, LONG Y)
{
HRESULT ret;
T* pT = static_cast<T*>(this);
int nConnectionIndex;
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IkEditEvents* pIkEditEvents = reinterpret_cast<IkEditEvents*>(sp.p);
if (pIkEditEvents != NULL)
ret = pIkEditEvents->MouseUp(Button, Shift, X, Y);
} return ret;
}
HRESULT Fire_MouseMove(SHORT Button, SHORT Shift, LONG X, LONG Y)
{
HRESULT ret;
T* pT = static_cast<T*>(this);
int nConnectionIndex;
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IkEditEvents* pIkEditEvents = reinterpret_cast<IkEditEvents*>(sp.p);
if (pIkEditEvents != NULL)
ret = pIkEditEvents->MouseMove(Button, Shift, X, Y);
} return ret;
}
};
#endif
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