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📄 egif_lib.c

📁 一款最完整的工业组态软源代码
💻 C
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    GifByteType Buf;
    GifFilePrivateType *Private = (GifFilePrivateType *) GifFile->Private;

    if (!IS_WRITEABLE(Private)) {
	/* This file was NOT open for writing: */
	_GifError = E_GIF_ERR_NOT_WRITEABLE;
	return GIF_ERROR;
    }

    Buf = ExtLen;
    fwrite(&Buf, 1, 1, Private->File);
    fwrite(Extension, 1, ExtLen, Private->File);

    Buf = 0;
    fwrite(&Buf, 1, 1, Private->File);

    return GIF_OK;
}

/******************************************************************************
*   Put an extension block (see GIF manual) into gif file.		      *
******************************************************************************/
int EGifPutExtension(GifFileType *GifFile, int ExtCode, int ExtLen,
						  const VoidPtr Extension)
{
    GifByteType Buf[3];
    GifFilePrivateType *Private = (GifFilePrivateType *) GifFile->Private;

    if (!IS_WRITEABLE(Private)) {
	    /* This file was NOT open for writing: */
	    _GifError = E_GIF_ERR_NOT_WRITEABLE;
	    return GIF_ERROR;
    }

    if (ExtCode == 0)
        WRITE(GifFile, (GifByteType*)&ExtLen, 1);
    else {
	    Buf[0] = '!';
	    Buf[1] = ExtCode;
	    Buf[2] = ExtLen;
        WRITE(GifFile, Buf, 3);
    }
    WRITE(GifFile, Extension, ExtLen);
    Buf[0] = 0;
    WRITE(GifFile, Buf, 1);

    return GIF_OK;
}

/******************************************************************************
*   Put the image code in compressed form. This routine can be called if the  *
* information needed to be piped out as is. Obviously this is much faster     *
* than decoding and encoding again. This routine should be followed by calls  *
* to EGifPutCodeNext, until NULL block is given.			      *
*   The block should NOT be freed by the user (not dynamically allocated).    *
******************************************************************************/
int EGifPutCode(GifFileType *GifFile, int CodeSize, const GifByteType *CodeBlock)
{
    GifFilePrivateType *Private = (GifFilePrivateType *) GifFile->Private;

    if (!IS_WRITEABLE(Private)) {
        /* This file was NOT open for writing: */
        _GifError = E_GIF_ERR_NOT_WRITEABLE;
        return GIF_ERROR;
    }

    /* No need to dump code size as Compression set up does any for us: */
    /*
    Buf = CodeSize;
    if (WRITE(GifFile, &Buf, 1) != 1) {
        _GifError = E_GIF_ERR_WRITE_FAILED;
        return GIF_ERROR;
    }
    */

    return EGifPutCodeNext(GifFile, CodeBlock);
}

/******************************************************************************
*   Continue to put the image code in compressed form. This routine should be *
* called with blocks of code as read via DGifGetCode/DGifGetCodeNext. If      *
* given buffer pointer is NULL, empty block is written to mark end of code.   *
******************************************************************************/
int EGifPutCodeNext(GifFileType *GifFile, const GifByteType *CodeBlock)
{
    GifByteType Buf;
    GifFilePrivateType *Private = (GifFilePrivateType *) GifFile->Private;

    if (CodeBlock != NULL) {
        if (WRITE(GifFile, CodeBlock, CodeBlock[0] + 1)
                    != (unsigned)(CodeBlock[0] + 1)) {
            _GifError = E_GIF_ERR_WRITE_FAILED;
            return GIF_ERROR;
        }
    } else {
        Buf = 0;
        if (WRITE(GifFile, &Buf, 1) != 1) {
            _GifError = E_GIF_ERR_WRITE_FAILED;
            return GIF_ERROR;
        }
        Private->PixelCount = 0;   /* And local info. indicate image read. */
    }

    return GIF_OK;
}

/******************************************************************************
*   This routine should be called last, to close GIF file.		      *
******************************************************************************/
int EGifCloseFile(GifFileType *GifFile)
{
    GifByteType Buf;
    GifFilePrivateType *Private;
    FILE *File;

    if (GifFile == NULL) return GIF_ERROR;

    Private = (GifFilePrivateType *) GifFile->Private;
    if (!IS_WRITEABLE(Private)) {
	/* This file was NOT open for writing: */
	_GifError = E_GIF_ERR_NOT_WRITEABLE;
	return GIF_ERROR;
    }

    File = Private->File;

    Buf = ';';
    WRITE(GifFile, &Buf, 1);

    if (GifFile->Image.ColorMap)
	FreeMapObject(GifFile->Image.ColorMap);
    if (GifFile->SColorMap)
	FreeMapObject(GifFile->SColorMap);
    if (Private) {
	free((char *) Private);
    }
    free(GifFile);

    if (File && fclose(File) != 0) {
	_GifError = E_GIF_ERR_CLOSE_FAILED;
	return GIF_ERROR;
    }
    return GIF_OK;
}

/******************************************************************************
*   Put 2 bytes (word) into the given file:				      *
******************************************************************************/
static int EGifPutWord(int Word, GifFileType *GifFile)
{
    char c[2];

    c[0] = Word & 0xff;
    c[1] = (Word >> 8) & 0xff;
#ifndef DEBUG_NO_PREFIX
    if (WRITE(GifFile, c, 2) == 2)
	return GIF_OK;
    else
	return GIF_ERROR;
#else
    return GIF_OK;
#endif /* DEBUG_NO_PREFIX */
}

/******************************************************************************
*   Setup the LZ compression for this image:				      *
******************************************************************************/
static int EGifSetupCompress(GifFileType *GifFile)
{
    int BitsPerPixel;
    GifByteType Buf;
    GifFilePrivateType *Private = (GifFilePrivateType *) GifFile->Private;

    /* Test and see what color map to use, and from it # bits per pixel: */
    if (GifFile->Image.ColorMap)
	BitsPerPixel = GifFile->Image.ColorMap->BitsPerPixel;
    else if (GifFile->SColorMap)
	BitsPerPixel = GifFile->SColorMap->BitsPerPixel;
    else {
	_GifError = E_GIF_ERR_NO_COLOR_MAP;
	return GIF_ERROR;
    }

    Buf = BitsPerPixel = (BitsPerPixel < 2 ? 2 : BitsPerPixel);
    WRITE(GifFile, &Buf, 1);     /* Write the Code size to file. */

    Private->Buf[0] = 0;			  /* Nothing was output yet. */
    Private->BitsPerPixel = BitsPerPixel;
    Private->ClearCode = (1 << BitsPerPixel);
    Private->EOFCode = Private->ClearCode + 1;
    Private->RunningCode = 0;
    Private->RunningBits = BitsPerPixel + 1;	 /* Number of bits per code. */
    Private->MaxCode1 = 1 << Private->RunningBits;	   /* Max. code + 1. */
    Private->CrntCode = FIRST_CODE;	   /* Signal that this is first one! */
    Private->CrntShiftState = 0;      /* No information in CrntShiftDWord. */
    Private->CrntShiftDWord = 0;

    /* Send Clear to make sure the encoder is initialized. */
    if (EGifCompressOutput(GifFile, Private->ClearCode) == GIF_ERROR) {
	_GifError = E_GIF_ERR_DISK_IS_FULL;
	return GIF_ERROR;
    }
    return GIF_OK;
}

/******************************************************************************
*   The LZ compression routine:						      *
*   This version compress the given buffer Line of length LineLen.	      *
*   This routine can be called few times (one per scan line, for example), in *
* order the complete the whole image.					      *
******************************************************************************/
static int EGifCompressLine(GifFileType *GifFile, GifPixelType *Line,
								int LineLen)
{
    int i = 0, CrntCode;
    GifPixelType Pixel;
    GifFilePrivateType *Private = (GifFilePrivateType *) GifFile->Private;

    if (Private->CrntCode == FIRST_CODE)		  /* Its first time! */
	CrntCode = Line[i++];
    else
        CrntCode = Private->CrntCode;     /* Get last code in compression. */

    while (i < LineLen) {			    /* Decode LineLen items. */
	Pixel = Line[i++];		      /* Get next pixel from stream. */
    if (EGifCompressOutput(GifFile, CrntCode)
        == GIF_ERROR) {
        _GifError = E_GIF_ERR_DISK_IS_FULL;
        return GIF_ERROR;
    }
    Private->RunningCode++;
    CrntCode = Pixel;
    if (Private->RunningCode >= (1 << (Private->BitsPerPixel)) - 2) {
        if (EGifCompressOutput(GifFile, Private->ClearCode)
            == GIF_ERROR) {
            _GifError = E_GIF_ERR_DISK_IS_FULL;
            return GIF_ERROR;
        }
        Private->RunningCode=0;
    }
    }

    /* Preserve the current state of the compression algorithm: */
    Private->CrntCode = CrntCode;

    if (Private->PixelCount == 0)
    {
	/* We are done - output last Code and flush output buffers: */
	if (EGifCompressOutput(GifFile, CrntCode)
	    == GIF_ERROR) {
	    _GifError = E_GIF_ERR_DISK_IS_FULL;
	    return GIF_ERROR;
	}
	if (EGifCompressOutput(GifFile, Private->EOFCode)
	    == GIF_ERROR) {
	    _GifError = E_GIF_ERR_DISK_IS_FULL;
	    return GIF_ERROR;
	}
	if (EGifCompressOutput(GifFile, FLUSH_OUTPUT) == GIF_ERROR) {
	    _GifError = E_GIF_ERR_DISK_IS_FULL;
	    return GIF_ERROR;
	}
    }

    return GIF_OK;
}

/******************************************************************************
*   The LZ compression output routine:                                        *
*   This routine is responsible for the compression of the bit stream into    *
*   8 bits (bytes) packets.                                                   *
*   Returns GIF_OK if written succesfully.                                    *
******************************************************************************/
static int EGifCompressOutput(GifFileType *GifFile, int Code)
{
    GifFilePrivateType *Private = (GifFilePrivateType *)GifFile->Private;
    int retval = GIF_OK;

    if (Code == FLUSH_OUTPUT) {
	while (Private->CrntShiftState > 0) {
	    /* Get Rid of what is left in DWord, and flush it. */
	    if (EGifBufferedOutput(GifFile, Private->Buf,
		Private->CrntShiftDWord & 0xff) == GIF_ERROR)
		    retval = GIF_ERROR;
	    Private->CrntShiftDWord >>= 8;
	    Private->CrntShiftState -= 8;
	}
	Private->CrntShiftState = 0;			   /* For next time. */
	if (EGifBufferedOutput(GifFile, Private->Buf,
	    FLUSH_OUTPUT) == GIF_ERROR)
    	        retval = GIF_ERROR;
    }
    else {
	Private->CrntShiftDWord |= ((long) Code) << Private->CrntShiftState;
	Private->CrntShiftState += Private->RunningBits;
	while (Private->CrntShiftState >= 8) {
	    /* Dump out full bytes: */
	    if (EGifBufferedOutput(GifFile, Private->Buf,
		Private->CrntShiftDWord & 0xff) == GIF_ERROR)
		    retval = GIF_ERROR;
	    Private->CrntShiftDWord >>= 8;
	    Private->CrntShiftState -= 8;
	}
    }

    return retval;
}

/******************************************************************************
*   This routines buffers the given characters until 255 characters are ready *
* to be output. If Code is equal to -1 the buffer is flushed (EOF).	      *
*   The buffer is Dumped with first byte as its size, as GIF format requires. *
*   Returns GIF_OK if written succesfully.				      *
******************************************************************************/
static int EGifBufferedOutput(GifFileType *GifFile, GifByteType *Buf, int c)
{
    if (c == FLUSH_OUTPUT) {
	/* Flush everything out. */
	if (Buf[0] != 0 && WRITE(GifFile, Buf, Buf[0]+1) != (unsigned)(Buf[0] + 1))
	{
	    _GifError = E_GIF_ERR_WRITE_FAILED;
	    return GIF_ERROR;
	}
	/* Mark end of compressed data, by an empty block (see GIF doc): */
	Buf[0] = 0;
	if (WRITE(GifFile, Buf, 1) != 1)
	{
	    _GifError = E_GIF_ERR_WRITE_FAILED;
	    return GIF_ERROR;
	}
    }
    else {
	if (Buf[0] == 255) {
	    /* Dump out this buffer - it is full: */
	    if (WRITE(GifFile, Buf, Buf[0] + 1) != (unsigned)(Buf[0] + 1))
	    {
		_GifError = E_GIF_ERR_WRITE_FAILED;
		return GIF_ERROR;
	    }
	    Buf[0] = 0;
	}
	Buf[++Buf[0]] = c;
    }

    return GIF_OK;
}

/******************************************************************************
* This routine writes to disk an in-core representation of a GIF previously   *
* created by DGifSlurp().						      *
******************************************************************************/
int EGifSpew(GifFileType *GifFileOut)
{
    int	i, j, gif89 = FALSE;
    char SavedStamp[GIF_STAMP_LEN + 1];

    for (i = 0; i < GifFileOut->ImageCount; i++)
    {
        for (j = 0; j < GifFileOut->SavedImages[i].ExtensionBlockCount; j++) {
            int function=GifFileOut->SavedImages[i].ExtensionBlocks[j].Function;

	        if (function == COMMENT_EXT_FUNC_CODE
                || function == GRAPHICS_EXT_FUNC_CODE
                || function == PLAINTEXT_EXT_FUNC_CODE
                || function == APPLICATION_EXT_FUNC_CODE)
            gif89 = TRUE;
        }
    }

    strncpy(SavedStamp, GifVersionPrefix, GIF_STAMP_LEN);
    if (gif89)
    {
        strncpy(GifVersionPrefix, GIF89_STAMP, GIF_STAMP_LEN);
    }
    else
    {
        strncpy(GifVersionPrefix, GIF87_STAMP, GIF_STAMP_LEN);
    }
    if (EGifPutScreenDesc(GifFileOut,
			  GifFileOut->SWidth,
			  GifFileOut->SHeight,
			  GifFileOut->SColorResolution,
			  GifFileOut->SBackGroundColor,
			  GifFileOut->SColorMap) == GIF_ERROR)
    {
	strncpy(GifVersionPrefix, SavedStamp, GIF_STAMP_LEN);
	return(GIF_ERROR);
    }
    strncpy(GifVersionPrefix, SavedStamp, GIF_STAMP_LEN);

    for (i = 0; i < GifFileOut->ImageCount; i++)
    {
	SavedImage	*sp = &GifFileOut->SavedImages[i];
	int		SavedHeight = sp->ImageDesc.Height;
	int		SavedWidth = sp->ImageDesc.Width;
	ExtensionBlock	*ep;

	/* this allows us to delete images by nuking their rasters */
	if (sp->RasterBits == NULL)
	    continue;
	
    if (sp->ExtensionBlocks)
	{
        for ( j = 0; j < sp->ExtensionBlockCount; j++) {
            ep = &sp->ExtensionBlocks[j];
            if (EGifPutExtension(GifFileOut,
               (ep->Function != 0) ? ep->Function : '\0',
               ep->ByteCount, ep->Bytes) == GIF_ERROR)
                return (GIF_ERROR);
        }
    }

	if (EGifPutImageDesc(GifFileOut,
			     sp->ImageDesc.Left,
			     sp->ImageDesc.Top,
			     SavedWidth,
			     SavedHeight,
			     sp->ImageDesc.Interlace,
			     sp->ImageDesc.ColorMap
			     ) == GIF_ERROR)
	    return(GIF_ERROR);

	for (j = 0; j < SavedHeight; j++)
	{
	    if (EGifPutLine(GifFileOut,
			    sp->RasterBits + j * SavedWidth,
			    SavedWidth) == GIF_ERROR)
		return(GIF_ERROR);
	}
    }

    if (EGifCloseFile(GifFileOut) == GIF_ERROR)
	return(GIF_ERROR);

    return(GIF_OK);
}

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