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📄 libmng_data.h

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           mng_bool          bWriting;
           mng_chunkid       iFirstchunkadded;
           mng_uint32        iWritebufsize;
           mng_uint8p        pWritebuf;
#endif

#ifdef MNG_SUPPORT_DISPLAY
           mng_bool          bDisplaying;        /* display-state variables */
           mng_bool          bFramedone;
           mng_uint32        iFrameseq;
           mng_uint32        iLayerseq;
           mng_uint32        iFrametime;         /* millisecs */

           mng_uint32        iTotalframes;       /* end-totals after mng_read() */
           mng_uint32        iTotallayers;
           mng_uint32        iTotalplaytime;     /* millisecs */

           mng_bool          bSkipping;          /* LOOP iteration=0 */
           
#ifdef MNG_SUPPORT_DYNAMICMNG
           mng_bool          bDynamic;           /* MNG is dynamic (eg. has events) */
           mng_bool          bRunningevent;      /* currently processing an event */
           mng_bool          bStopafterseek;     /* stop after next SEEK */
           mng_int32         iEventx;            /* X/Y of current event */
           mng_int32         iEventy;
           mng_objectp       pLastmousemove;     /* last event triggered */
#endif

           mng_uint32        iRequestframe;      /* go_xxxx variables */
           mng_uint32        iRequestlayer;
           mng_uint32        iRequesttime;
           mng_bool          bSearching;

           mng_bool          bRestorebkgd;       /* flags restore required before IDAT/JDAT */

           mng_uint32        iRuntime;           /* millisecs since start */
           mng_uint32        iSynctime;          /* tickcount at last framesync */
           mng_uint32        iStarttime;         /* tickcount at start */
           mng_uint32        iEndtime;           /* tickcount at end */
           mng_bool          bRunning;           /* animation is active */
           mng_bool          bTimerset;          /* the timer has been set;
                                                    we're expecting a call to
                                                    mng_display_resume! */
           mng_uint8         iBreakpoint;        /* indicates at which point the
                                                    flow was broken to run the timer */
           mng_bool          bSectionwait;       /* indicates a section break */
           mng_bool          bFreezing;          /* indicates app requested a freeze */   
           mng_bool          bResetting;         /* indicates app requested a reset */   
           mng_bool          bNeedrefresh;       /* indicates screen-refresh is needed */
           mng_bool          bMisplacedTERM;     /* indicates TERM is out of place */
           mng_bool          bOnlyfirstframe;    /* show first frame after TERM and stop */
           mng_uint32        iFramesafterTERM;   /* determines frame-count after TERM */          
           mng_objectp       pCurrentobj;        /* current "object" */
           mng_objectp       pCurraniobj;        /* current animation object
                                                    "to be"/"being" processed */
           mng_objectp       pTermaniobj;        /* TERM animation object */
           mng_uint32        iIterations;        /* TERM/MEND iteration count */
           mng_objectp       pObjzero;           /* "on-the-fly" image (object = 0) */
           mng_objectp       pLastclone;         /* last clone */
           mng_objectp       pStoreobj;          /* current store object for row routines */
           mng_objectp       pStorebuf;          /* current store object-buffer for row routines */
           mng_objectp       pRetrieveobj;       /* current retrieve object for row routines */
           mng_savedatap     pSavedata;          /* pointer to saved data (after SAVE) */

           mng_uint32        iUpdateleft;        /* update region for refresh */
           mng_uint32        iUpdateright;
           mng_uint32        iUpdatetop;
           mng_uint32        iUpdatebottom;

           mng_int8          iPass;              /* current interlacing pass;
                                                    negative value means no interlace */
           mng_int32         iRow;               /* current row counter */
           mng_int32         iRowinc;            /* row increment for this pass */
           mng_int32         iCol;               /* current starting column */
           mng_int32         iColinc;            /* column increment for this pass */
           mng_int32         iRowsamples;        /* nr. of samples in current workrow */
           mng_int32         iSamplemul;         /* needed to calculate rowsize */
           mng_int32         iSampleofs;            /* from rowsamples */
           mng_int32         iSamplediv;
           mng_int32         iRowsize;           /* size of actual data in work row */
           mng_int32         iRowmax;            /* maximum size of data in work row */
           mng_int32         iFilterofs;         /* offset to filter-byte in work row */
           mng_int32         iPixelofs;          /* offset to pixel-bytes in work row */
           mng_uint32        iLevel0;            /* leveling variables */
           mng_uint32        iLevel1;
           mng_uint32        iLevel2;
           mng_uint32        iLevel3;
           mng_uint8p        pWorkrow;           /* working row of pixel-data */
           mng_uint8p        pPrevrow;           /* previous row of pixel-data */
           mng_uint8p        pRGBArow;           /* intermediate row of RGBA8 or RGBA16 data */
           mng_bool          bIsRGBA16;          /* indicates intermediate row is RGBA16 */
           mng_bool          bIsOpaque;          /* indicates intermediate row is fully opaque */
           mng_int32         iFilterbpp;         /* bpp index for filtering routines */

           mng_int32         iSourcel;           /* variables for showing objects */
           mng_int32         iSourcer;
           mng_int32         iSourcet;
           mng_int32         iSourceb;
           mng_int32         iDestl;
           mng_int32         iDestr;
           mng_int32         iDestt;
           mng_int32         iDestb;

           mng_objectp       pFirstimgobj;       /* double-linked list of */
           mng_objectp       pLastimgobj;        /* image-object structures */
           mng_objectp       pFirstaniobj;       /* double-linked list of */
           mng_objectp       pLastaniobj;        /* animation-object structures */
#ifdef MNG_SUPPORT_DYNAMICMNG
           mng_objectp       pFirstevent;        /* double-linked list of */
           mng_objectp       pLastevent;         /* event-object structures */
#endif

#if defined(MNG_GAMMA_ONLY) || defined(MNG_FULL_CMS) || defined(MNG_APP_CMS)
           mng_uint8         aGammatab[256];     /* precomputed gamma lookup table */
           mng_float         dLastgamma;         /* last gamma used to compute table */
#endif

           mng_fptr          fDisplayrow;        /* internal callback to display an
                                                    uncompressed/unfiltered/
                                                    color-corrected row */
           mng_fptr          fRestbkgdrow;       /* internal callback for restore-
                                                    background processing of a row */
           mng_fptr          fCorrectrow;        /* internal callback to color-correct an
                                                    uncompressed/unfiltered row */
           mng_fptr          fRetrieverow;       /* internal callback to retrieve an
                                                    uncompressed/unfiltered row of data */
           mng_fptr          fStorerow;          /* internal callback to store an
                                                    uncompressed/unfiltered row of data */
           mng_fptr          fProcessrow;        /* internal callback to process an
                                                    uncompressed row of data */
           mng_fptr          fDifferrow;         /* internal callback to perform
                                                    added filter leveling and
                                                    differing on an unfiltered row */
           mng_fptr          fScalerow;          /* internal callback to scale a
                                                    delta-row to the bitdepth of its target */
           mng_fptr          fDeltarow;          /* internal callback to execute a
                                                    delta-row onto a target */
#ifndef MNG_SKIPCHUNK_PAST
           mng_fptr          fFliprow;           /* internal callback to flip a row of pixels
                                                    left<->right for a PAST operation */
           mng_fptr          fTilerow;           /* internal callback to tile a row of pixels
                                                    during a PAST operation */
#endif
           mng_fptr          fInitrowproc;       /* internal callback to initialize
                                                    the row processing */

           mng_uint16        iDEFIobjectid;      /* DEFI fields */
           mng_bool          bDEFIhasdonotshow;
           mng_uint8         iDEFIdonotshow;
           mng_bool          bDEFIhasconcrete;
           mng_uint8         iDEFIconcrete;
           mng_bool          bDEFIhasloca;
           mng_int32         iDEFIlocax;
           mng_int32         iDEFIlocay;
           mng_bool          bDEFIhasclip;
           mng_int32         iDEFIclipl;
           mng_int32         iDEFIclipr;
           mng_int32         iDEFIclipt;
           mng_int32         iDEFIclipb;

           mng_uint16        iBACKred;           /* BACK fields */
           mng_uint16        iBACKgreen;
           mng_uint16        iBACKblue;
           mng_uint8         iBACKmandatory;
           mng_uint16        iBACKimageid;
           mng_uint8         iBACKtile;

           mng_int32         iBackimgoffsx;      /* temp variables for restore_bkgd */
           mng_int32         iBackimgoffsy;
           mng_uint32        iBackimgwidth;
           mng_uint32        iBackimgheight;

#ifndef MNG_SKIPCHUNK_FRAM
           mng_uint8         iFRAMmode;          /* FRAM fields (global) */
           mng_uint32        iFRAMdelay;
           mng_uint32        iFRAMtimeout;
           mng_bool          bFRAMclipping;
           mng_int32         iFRAMclipl;
           mng_int32         iFRAMclipr;
           mng_int32         iFRAMclipt;
           mng_int32         iFRAMclipb;

           mng_uint8         iFramemode;         /* current subframe variables */
           mng_uint32        iFramedelay;
           mng_uint32        iFrametimeout;
           mng_bool          bFrameclipping;
           mng_int32         iFrameclipl;
           mng_int32         iFrameclipr;
           mng_int32         iFrameclipt;
           mng_int32         iFrameclipb;

           mng_uint32        iNextdelay;         /* delay *after* next image */
#endif

#ifndef MNG_SKIPCHUNK_SHOW
           mng_uint8         iSHOWmode;          /* SHOW fields */
           mng_uint16        iSHOWfromid;
           mng_uint16        iSHOWtoid;
           mng_uint16        iSHOWnextid;
           mng_int16         iSHOWskip;
#endif

           mng_uint32        iGlobalPLTEcount;   /* global PLTE fields */
           mng_rgbpaltab     aGlobalPLTEentries;

           mng_uint32        iGlobalTRNSrawlen;  /* global tRNS fields */
           mng_uint8arr      aGlobalTRNSrawdata;

           mng_uint32        iGlobalGamma;       /* global gAMA fields */

#ifndef MNG_SKIPCHUNK_cHRM
           mng_uint32        iGlobalWhitepointx; /* global cHRM fields */
           mng_uint32        iGlobalWhitepointy;
           mng_uint32        iGlobalPrimaryredx;
           mng_uint32        iGlobalPrimaryredy;
           mng_uint32        iGlobalPrimarygreenx;
           mng_uint32        iGlobalPrimarygreeny;
           mng_uint32        iGlobalPrimarybluex;
           mng_uint32        iGlobalPrimarybluey;
#endif

           mng_uint8         iGlobalRendintent;  /* global sRGB fields */

#ifndef MNG_SKIPCHUNK_iCCP
           mng_uint32        iGlobalProfilesize; /* global iCCP fields */
           mng_ptr           pGlobalProfile;
#endif

           mng_uint16        iGlobalBKGDred;     /* global bKGD fields */
           mng_uint16        iGlobalBKGDgreen;

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