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📄 vconvert.cxx

📁 开源代码的pwlib的1.10.0版本,使用openh323的1.18.0版本毕备
💻 CXX
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      dU++;
      dV++;
    }
    sBayer+=stride; // skip odd lines
  }
  // Compute Y plane
  BYTE *dY = dst;
  sBayer=src;
  const int * k; // kernel pointer
  int dxLeft, dxRight; // precalculated offsets, needed for first and last column
  const BYTE *sBayerTop, *sBayerBottom;
  for (i=0; i<srcFrameHeight; i++) {
    // Pointer to previous row, to the next if we are on the first one
    sBayerTop=sBayer+(i?(-stride):stride);
    // Pointer to next row, to the previous one if we are on the last
    sBayerBottom=sBayer+((i<lastRow)?stride:(-stride));
    // offset to previous column, to the next if we are on the first col
    dxLeft=1;
    for (j=0; j<srcFrameWidth; j++) {
      // offset to next column, to previous if we are on the last one
      dxRight=j<lastCol?1:(-1);
      // find the proper kernel according to the current pixel color
      if ( (i ^ j) & 1)  k=(j&1)?kG1:kG2; // green 1 or green 2
      else if (!(i & 1))  k=kB; // blue
      else /* if (!(j & 1)) */ k=kR; // red
      
      // apply the proper kernel to this pixel and surrounding ones
      *dY= (BYTE)(clip( (k[0])*(int)sBayerTop[dxLeft]+
      (k[1])*(int)(*sBayerTop)+
      (k[2])*(int)sBayerTop[dxRight]+
      (k[3])*(int)sBayer[dxLeft]+
      (k[4])*(int)(*sBayer)+
      (k[5])*(int)sBayer[dxRight]+
      (k[6])*(int)sBayerBottom[dxLeft]+
      (k[7])*(int)(*sBayerBottom)+
      (k[8])*(int)sBayerBottom[dxRight], (1<<24)) >> 16);
      dY++;
      sBayer++;
      sBayerTop++;
      sBayerBottom++;
      dxLeft=-1;
    }
  }

  if (bytesReturned)
    *bytesReturned = srcFrameHeight*srcFrameWidth+2*hSize*vSize;

  return true;

#else //USE_SBGGR8_NATIVE

  // shortest but less efficient (one malloc per conversion!)
  BYTE * tempDest=(BYTE*)malloc(3*srcFrameWidth*srcFrameHeight);
  SBGGR8toRGB(src, tempDest, NULL);
  BOOL r = RGBtoYUV420P(tempDest, dst, bytesReturned, 3, 2, 0);
  free(tempDest);
  return r;

#endif //USE_SBGGR8_NATIVE
}

BOOL PStandardColourConverter::SBGGR8toRGB(const BYTE * src,
                                           BYTE       * dst,
                                           PINDEX     * bytesReturned) const
{
  if (src == dst || verticalFlip)
    return FALSE;

  long int i;
  const BYTE *rawpt;
  BYTE *scanpt;
  long int size;

  rawpt = src;
  scanpt = dst;
  long int WIDTH = srcFrameWidth, HEIGHT = srcFrameHeight;
  size = WIDTH*HEIGHT;

  for ( i = 0; i < size; i++ ) {
    if ( (i/WIDTH) % 2 == 0 ) {
      if ( (i % 2) == 0 ) {
        /* B */
        if ( (i > WIDTH) && ((i % WIDTH) > 0) ) {
          *scanpt++ = (BYTE) ((*(rawpt-WIDTH-1)+*(rawpt-WIDTH+1)+ *(rawpt+WIDTH-1)+*(rawpt+WIDTH+1))/4);  /* R */
          *scanpt++ = (BYTE) ((*(rawpt-1)+*(rawpt+1)+ *(rawpt+WIDTH)+*(rawpt-WIDTH))/4);  /* G */
          *scanpt++ = *rawpt;         /* B */
        } else {
          /* first line or left column */
          *scanpt++ = *(rawpt+WIDTH+1);   /* R */
          *scanpt++ = (BYTE) ((*(rawpt+1)+*(rawpt+WIDTH))/2); /* G */
          *scanpt++ = *rawpt;       /* B */
        }
      } else {
        /* (B)G */
        if ( (i > WIDTH) && ((i % WIDTH) < (WIDTH-1)) ) {
          *scanpt++ = (BYTE) ((*(rawpt+WIDTH)+*(rawpt-WIDTH))/2); /* R */
          *scanpt++ = *rawpt;         /* G */
          *scanpt++ = (BYTE) ((*(rawpt-1)+*(rawpt+1))/2);   /* B */
        } else {
          /* first line or right column */
          *scanpt++ = *(rawpt+WIDTH); /* R */
          *scanpt++ = *rawpt;   /* G */
          *scanpt++ = *(rawpt-1); /* B */
        }
      }
    } else {
      if ( (i % 2) == 0 ) {
        /* G(R) */
        if ( (i < (WIDTH*(HEIGHT-1))) && ((i % WIDTH) > 0) ) {
          *scanpt++ = (BYTE) ((*(rawpt-1)+*(rawpt+1))/2);   /* R */
          *scanpt++ = *rawpt;         /* G */
          *scanpt++ = (BYTE) ((*(rawpt+WIDTH)+*(rawpt-WIDTH))/2); /* B */
        } else {
          /* bottom line or left column */
          *scanpt++ = *(rawpt+1);   /* R */
          *scanpt++ = *rawpt;         /* G */
          *scanpt++ = *(rawpt-WIDTH);   /* B */
        }
      } else {
        /* R */
        if ( i < (WIDTH*(HEIGHT-1)) && ((i % WIDTH) < (WIDTH-1)) ) {
          *scanpt++ = *rawpt;         /* R */
          *scanpt++ = (BYTE) ((*(rawpt-1)+*(rawpt+1)+*(rawpt-WIDTH)+*(rawpt+WIDTH))/4);  /* G */
          *scanpt++ = (BYTE) ((*(rawpt-WIDTH-1)+*(rawpt-WIDTH+1)+*(rawpt+WIDTH-1)+*(rawpt+WIDTH+1))/4);  /* B */
        } else {
          /* bottom line or right column */
          *scanpt++ = *rawpt;        /* R */
          *scanpt++ = (BYTE) ((*(rawpt-1)+*(rawpt-WIDTH))/2);  /* G */
          *scanpt++ = *(rawpt-WIDTH-1);    /* B */
        }
      }
    }
    rawpt++;
  }

  if (bytesReturned)
    *bytesReturned = scanpt - dst;

  return TRUE;
}

#define SCALEBITS 12
#define ONE_HALF  (1UL << (SCALEBITS - 1))
#define FIX(x)    ((int) ((x) * (1UL<<SCALEBITS) + 0.5))

/* 
 * Please note when converting colorspace from YUV to RGB.
 * Not all YUV have the same colorspace. 
 *
 * For instance Jpeg use this formula
 * YCbCr is defined per CCIR 601-1, except that Cb and Cr are
 * normalized to the range 0..MAXJSAMPLE rather than -0.5 .. 0.5.
 * The conversion equations to be implemented are therefore
 *      Y  =  0.29900 * R + 0.58700 * G + 0.11400 * B
 *      Cb = -0.16874 * R - 0.33126 * G + 0.50000 * B  + CENTERJSAMPLE
 *      Cr =  0.50000 * R - 0.41869 * G - 0.08131 * B  + CENTERJSAMPLE
 * (These numbers are derived from TIFF 6.0 section 21, dated 3-June-92.)
 * So
 * R = Y + 1.402 (Cr-128)
 * G = Y - 0.34414 (Cb-128) - 0.71414 (Cr-128)
 * B = Y + 1.772 (Cb-128)
 * 
 */
BOOL PStandardColourConverter::YUV420PtoRGB(const BYTE * srcFrameBuffer,
                                            BYTE * dstFrameBuffer,
                                            PINDEX * bytesReturned,
                                            unsigned rgbIncrement,
                                            unsigned redOffset,
                                            unsigned blueOffset) const
{
  if (srcFrameBuffer == dstFrameBuffer)
    return FALSE;

  BYTE          *dstImageFrame;
  unsigned int   nbytes    = srcFrameWidth*srcFrameHeight;
  const BYTE    *yplane    = srcFrameBuffer;               // 1 byte Y (luminance) for each pixel
  const BYTE    *uplane    = yplane+nbytes;                // 1 byte U for a block of 4 pixels
  const BYTE    *vplane    = uplane+(nbytes/4);            // 1 byte V for a block of 4 pixels

  unsigned int   pixpos[4] = {0, 1, srcFrameWidth, srcFrameWidth + 1};
  unsigned int   originalPixpos[4] = {0, 1, srcFrameWidth, srcFrameWidth + 1};

  unsigned int   x, y, p;

  long     int   yvalue;
  long     int   l, r, g, b;

  if (verticalFlip) {
    dstImageFrame = dstFrameBuffer + ((srcFrameHeight - 2) * srcFrameWidth * rgbIncrement);
    pixpos[0] = srcFrameWidth;
    pixpos[1] = srcFrameWidth +1;
    pixpos[2] = 0;
    pixpos[3] = 1;
  }
  else
    dstImageFrame = dstFrameBuffer;

  for (y = 0; y < srcFrameHeight; y += 2)
  {
    for (x = 0; x < srcFrameWidth; x += 2)
    {
      // The RGB value without luminance
      long cb = *uplane-128;
      long cr = *vplane-128;
      long rd = FIX(1.40200) * cr + ONE_HALF;
      long gd = -FIX(0.34414) * cb -FIX(0.71414) * cr + ONE_HALF;
      long bd = FIX(1.77200) * cb + ONE_HALF;

      // Add luminance to each of the 4 pixels

      for (p = 0; p < 4; p++)
      {
        yvalue = *(yplane + originalPixpos[p]);

        l = yvalue << SCALEBITS;

        r = (l+rd)>>SCALEBITS;
        g = (l+gd)>>SCALEBITS;
        b = (l+bd)>>SCALEBITS;

        BYTE * rgpPtr = dstImageFrame + rgbIncrement*pixpos[p];
        rgpPtr[redOffset ] = LIMIT(r);
        rgpPtr[1         ] = LIMIT(g);
        rgpPtr[blueOffset] = LIMIT(b);
        if (rgbIncrement == 4)
          rgpPtr[3] = 0;
      }

      yplane += 2;
      dstImageFrame += rgbIncrement*2;

      uplane++;
      vplane++;
    }
 
    yplane += srcFrameWidth;
    if (verticalFlip)
      dstImageFrame -= 3*rgbIncrement*srcFrameWidth;
    else
      dstImageFrame += rgbIncrement*srcFrameWidth;  
  }

  if (bytesReturned != NULL)
    *bytesReturned = dstFrameBytes;

  return TRUE;
}

PSTANDARD_COLOUR_CONVERTER(SBGGR8,RGB24)
{
  return SBGGR8toRGB(srcFrameBuffer, dstFrameBuffer, bytesReturned);
}

PSTANDARD_COLOUR_CONVERTER(SBGGR8,YUV420P)
{
  return SBGGR8toYUV420P(srcFrameBuffer, dstFrameBuffer, bytesReturned);
}

PSTANDARD_COLOUR_CONVERTER(YUV420P,RGB24)
{
  return YUV420PtoRGB(srcFrameBuffer, dstFrameBuffer, bytesReturned, 3, 0, 2);
}

PSTANDARD_COLOUR_CONVERTER(YUV420P,BGR24)
{
  return YUV420PtoRGB(srcFrameBuffer, dstFrameBuffer, bytesReturned, 3, 2, 0);
}

PSTANDARD_COLOUR_CONVERTER(YUV420P,RGB32)
{
  return YUV420PtoRGB(srcFrameBuffer, dstFrameBuffer, bytesReturned, 4, 0, 2);
}

PSTANDARD_COLOUR_CONVERTER(YUV420P,BGR32)
{
  return YUV420PtoRGB(srcFrameBuffer, dstFrameBuffer, bytesReturned, 4, 2, 0);
}


static void SwapRedAndBlueRow(const BYTE * srcRowPtr,
                              BYTE * dstRowPtr,
                              unsigned width,
                              unsigned srcIncrement,
                              unsigned dstIncrement)
{
  for (unsigned x = 0; x < width; x++) {
    BYTE temp = srcRowPtr[0]; // Do it this way in case src and dst are same buffer
    dstRowPtr[0] = srcRowPtr[2];
    dstRowPtr[1] = srcRowPtr[1];
    dstRowPtr[2] = temp;

    srcRowPtr += srcIncrement;
    dstRowPtr += dstIncrement;
  }
}

BOOL PStandardColourConverter::SwapRedAndBlue(const BYTE * srcFrameBuffer,
                                              BYTE * dstFrameBuffer,
                                              PINDEX * bytesReturned,
                                              unsigned srcIncrement,
                                              unsigned dstIncrement) const
{
  if ((dstFrameWidth != srcFrameWidth) || (dstFrameHeight != srcFrameHeight))
    return FALSE;

  unsigned srcRowSize = srcFrameBytes/srcFrameHeight;
  const BYTE * srcRowPtr = srcFrameBuffer;

  unsigned dstRowSize = dstFrameBytes/dstFrameHeight;
  BYTE * dstRowPtr = dstFrameBuffer;

  if (verticalFlip) {
    dstRowPtr += dstFrameHeight*dstRowSize;

    if (srcFrameBuffer == dstFrameBuffer) {
      PBYTEArray tempRow(PMAX(srcRowSize, dstRowSize));
      unsigned halfHeight = (srcFrameHeight+1)/2;
      for (unsigned y = 0; y < halfHeight; y++) {
        dstRowPtr -= dstRowSize;
        SwapRedAndBlueRow(dstRowPtr, tempRow.GetPointer(), dstFrameWidth, srcIncrement, dstIncrement);
        SwapRedAndBlueRow(srcRowPtr, dstRowPtr, srcFrameWidth, srcIncrement, dstIncrement);
        memcpy((BYTE *)srcRowPtr, tempRow, srcRowSize);
        srcRowPtr += srcRowSize;
      }
    }
    else {
      for (unsigned y = 0; y < srcFrameHeight; y++) {
        dstRowPtr -= dstRowSize;
        SwapRedAndBlueRow(srcRowPtr, dstRowPtr, srcFrameWidth, srcIncrement, dstIncrement);
        srcRowPtr += srcRowSize;
      }
    }
  }
  else {
    for (unsigned y = 0; y < srcFrameHeight; y++) {
      SwapRedAndBlueRow(srcRowPtr, dstRowPtr, srcFrameWidth, srcIncrement, dstIncrement);
      srcRowPtr += srcRowSize;
      dstRowPtr += dstRowSize;
    }
  }

  if (bytesReturned != NULL)
    *bytesReturned = dstFrameBytes;
  return TRUE;
}


PSTANDARD_COLOUR_CONVERTER(RGB24,BGR24)
{
  return SwapRedAndBlue(srcFrameBuffer, dstFrameBuffer, bytesReturned, 3, 3);
}


PSTANDARD_COLOUR_CONVERTER(BGR24,RGB24)
{
  return SwapRedAndBlue(srcFrameBuffer, dstFrameBuffer, bytesReturned, 3, 3);
}


PSTANDARD_COLOUR_CONVERTER(RGB24,BGR32)
{
  return SwapRedAndBlue(srcFrameBuffer, dstFrameBuffer, bytesReturned, 3, 4);
}


PSTANDARD_COLOUR_CONVERTER(BGR24,RGB32)
{
  return SwapRedAndBlue(srcFrameBuffer, dstFrameBuffer, bytesReturned, 3, 4);
}


PSTANDARD_COLOUR_CONVERTER(RGB32,BGR24)
{
  return SwapRedAndBlue(srcFrameBuffer, dstFrameBuffer, bytesReturned, 4, 3);
}


PSTANDARD_COLOUR_CONVERTER(BGR32,RGB24)
{
  return SwapRedAndBlue(srcFrameBuffer, dstFrameBuffer, bytesReturned, 4, 3);
}


PSTANDARD_COLOUR_CONVERTER(RGB32,BGR32)
{
  return SwapRedAndBlue(srcFrameBuffer, dstFrameBuffer, bytesReturned, 4, 4);
}


PSTANDARD_COLOUR_CONVERTER(BGR32,RGB32)
{
  return SwapRedAndBlue(srcFrameBuffer, dstFrameBuffer, bytesReturned, 4, 4);
}


PSTANDARD_COLOUR_CONVERTER(RGB24,RGB32)
{
  if ((dstFrameWidth != srcFrameWidth) || (dstFrameHeight != srcFrameHeight))
    return FALSE;

  // Go from bottom to top so can do in place conversion
  const BYTE * src = srcFrameBuffer+srcFrameBytes-1;
  BYTE * dst = dstFrameBuffer+dstFrameBytes-1;

  for (unsigned x = 0; x < srcFrameWidth; x++) {
    for (unsigned y = 0; y < srcFrameHeight; y++) {
      *dst-- = 0;
      for (unsigned p = 0; p < 3; p++)
        *dst-- = *src--;
    }
  }

  if (bytesReturned != NULL)
    *bytesReturned = dstFrameBytes;
  return TRUE;
}

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