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📄 vconvert.cxx

📁 开源代码的pwlib的1.10.0版本,使用openh323的1.18.0版本毕备
💻 CXX
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  return GreytoYUV420P(srcFrameBuffer, dstFrameBuffer, bytesReturned);
}


PSTANDARD_COLOUR_CONVERTER(RGB24,YUV420P)
{
  return RGBtoYUV420P(srcFrameBuffer, dstFrameBuffer, bytesReturned, 3,  0, 2);
}


PSTANDARD_COLOUR_CONVERTER(BGR24,YUV420P)
{
  return RGBtoYUV420P(srcFrameBuffer, dstFrameBuffer, bytesReturned, 3,  2, 0);
}


PSTANDARD_COLOUR_CONVERTER(RGB32,YUV420P)
{
  return RGBtoYUV420P(srcFrameBuffer, dstFrameBuffer, bytesReturned, 4, 0, 2);
}


PSTANDARD_COLOUR_CONVERTER(BGR32,YUV420P)
{
  return RGBtoYUV420P(srcFrameBuffer, dstFrameBuffer, bytesReturned, 4, 2, 0);
}

/*
 * Format YUY2 or YUV422(non planar):
 *
 * off: 0  Y00 U00 Y01 V00 Y02 U01 Y03 V01
 * off: 8  Y10 U10 Y11 V10 Y12 U11 Y13 V11
 * off:16  Y20 U20 Y21 V20 Y22 U21 Y23 V21
 * off:24  Y30 U30 Y31 V30 Y32 U31 Y33 V31
 * length:32 bytes
 *
 * Format YUV420:
 * off: 00  Y00 Y01 Y02 Y03
 * off: 04  Y10 Y11 Y12 Y13
 * off: 08  Y20 Y21 Y22 Y23
 * off: 12  Y30 Y31 Y32 Y33
 * off: 16  U00 U02 U20 U22
 * off: 20  V00 V02 V20 V22
 * 
 * So, we loose some bit of information when converting YUY2 to YUV420 
 *
 * NOTE: This algorithm works only if the width and the height is pair.
 */
void  PStandardColourConverter::YUY2toYUV420PSameSize(const BYTE *yuy2, BYTE *yuv420p) const
{
  const BYTE *s;
  BYTE *y, *u, *v;
  unsigned int x, h;  
  int npixels = srcFrameWidth * srcFrameHeight;

  s = yuy2;
  y = yuv420p;
  u = yuv420p + npixels;
  v = u + npixels/4;

  for (h=0; h<srcFrameHeight; h+=2) {

     /* Copy the first line keeping all information */
     for (x=0; x<srcFrameWidth; x+=2) {
	*y++ = *s++;
	*u++ = *s++;
	*y++ = *s++;
	*v++ = *s++;
     }
     /* Copy the second line discarding u and v information */
     for (x=0; x<srcFrameWidth; x+=2) {
	*y++ = *s++;
	s++;
	*y++ = *s++;
	s++;
     }
  }
}


PSTANDARD_COLOUR_CONVERTER(YUY2,YUV420P)
{
  const BYTE *yuy2 = srcFrameBuffer;
  BYTE *yuv420p = dstFrameBuffer;

  if ((srcFrameWidth | dstFrameWidth | srcFrameHeight | dstFrameHeight) & 1) {
    PTRACE(2,"PColCnv\tError in YUY2 to YUV420P converter, All size need to be pair.");
    return FALSE;
  }

  if ((srcFrameWidth == dstFrameWidth) || (srcFrameHeight == dstFrameHeight)) {

     YUY2toYUV420PSameSize(yuy2, yuv420p);

  } else {
     /* not efficient (convert then resize) */
     BYTE *intermed = intermediateFrameStore.GetPointer(srcFrameWidth*srcFrameHeight*3/2);
     YUY2toYUV420PSameSize(yuy2, intermed);
     ResizeYUV420P(intermed, yuv420p);
  }

  if (bytesReturned != NULL)
    *bytesReturned = dstFrameBytes;

  return TRUE;
}

// Consider a YUV422P image of 8x2 pixels.
//
// A plane of Y values    A B C D E F G H
//                        I J K L M N O P
//
// A plane of U values    1 . 2 . 3 . 4 .
//                        5 . 6 . 7 . 8 .
//
// A plane of V values    1 . 2 . 3 . 4 .
//                        5 . 6 . 7 . 8 .
// 
// YUV422 is stored as Y U Y V 
//   thus, a 4x4 image requires 32 bytes of storage.
//
// Image has two possible transformations.
//        padded                 (src smaller than dst)      
//        subsampled and padded  (src bigger than dst)  

void PStandardColourConverter::ResizeYUV422(const BYTE * src, BYTE * dest) const
{
  DWORD *result = (DWORD *)dest;
  DWORD black   = (DWORD)(BLACK_U<<24) + (BLACK_Y<<16) + (BLACK_U<<8) + BLACK_Y;
  unsigned maxIndex    = dstFrameWidth*dstFrameHeight/2;

  for (unsigned i = 0; i < maxIndex; i++) 
    *result++ = black;

  if ( (dstFrameWidth*dstFrameHeight) > (srcFrameWidth*srcFrameHeight) ) { 
    //dest is bigger than the source. No subsampling.
    //Place the src in the middle of the destination.
    unsigned yOffset = dstFrameHeight - srcFrameHeight;
    unsigned xOffset = dstFrameWidth - srcFrameWidth;

    BYTE *s_ptr,*d_ptr;
    d_ptr = (yOffset * dstFrameWidth) + xOffset + dest;
    s_ptr = (BYTE *)src;
    for (unsigned y = 0; y < srcFrameHeight; y++) {
      memcpy(d_ptr,s_ptr, srcFrameWidth*2);
      d_ptr += 2*dstFrameWidth;
      s_ptr += 2*srcFrameWidth;
    }
  } else {  
    // source is bigger than the destination.
    //
    unsigned subSample  = 1 + (srcFrameHeight/dstFrameHeight) ;
    unsigned yOffset    = dstFrameHeight - (srcFrameHeight/subSample);
    unsigned xOffset    = dstFrameWidth - (srcFrameWidth/subSample);
    unsigned subSample2 = subSample*2;

    DWORD *s_ptr = (DWORD * )src;
    DWORD *d_ptr = (DWORD *) dest + ((yOffset * dstFrameWidth) + xOffset)/4 ;
    DWORD *sl_ptr, *dl_ptr;

    for (unsigned y = 0; y < srcFrameHeight; y+= subSample) {
      sl_ptr = s_ptr;
      dl_ptr = d_ptr;
      for (unsigned x = 0; x < srcFrameWidth; x+= subSample2) {
        *dl_ptr++ = *sl_ptr;
        sl_ptr += subSample;
      }
      d_ptr += dstFrameWidth/2;
      s_ptr += srcFrameWidth*subSample/2;
    }
  }
}


PSTANDARD_COLOUR_CONVERTER(YUV422,YUV422)
{
  if (bytesReturned != NULL)
    *bytesReturned = dstFrameBytes;
  
  if (srcFrameBuffer == dstFrameBuffer)
    return TRUE;

  if ((srcFrameWidth == dstFrameWidth) && (srcFrameHeight == dstFrameHeight)) 
    memcpy(dstFrameBuffer,srcFrameBuffer,srcFrameWidth*srcFrameHeight*2);
  else
    ResizeYUV422(srcFrameBuffer, dstFrameBuffer);

  return TRUE;
}

// Consider a YUV420P image of 4x4 pixels.
//
// A plane of Y values    A B C D
//                        E F G H
//                        I J K L 
//                        M N O P
//
// A plane of U values    1 . 2 . 
// 			  . . . .
// 			  3 . 4 .
//                        . . . .
//
// A plane of V values    1 . 2 .
// 			  . . . .
//                        3 . 4 .
//                        . . . .
// 
// YUV420P is stored as all Y (w*h), then U (w*h/4), then V
//   thus, a 4x4 image requires 24 bytes of storage.
//
// Image has two possible transformations.
//        padded                 (src smaller than dst)      
//        subsampled and padded  (src bigger than dst)  

void PStandardColourConverter::ResizeYUV420P(const BYTE * src, BYTE * dest) const
{
  unsigned int i, y, x, npixels;
  BYTE *d;
  const BYTE *s;

  npixels = dstFrameWidth * dstFrameHeight;
  if ( (dstFrameWidth*dstFrameHeight) > (srcFrameWidth*srcFrameHeight) ) { 
    // dest is bigger than the source. No subsampling.
    // Place the src in the middle of the destination.
    unsigned int yOffset = (dstFrameHeight - srcFrameHeight)/2;
    unsigned int xOffset = (dstFrameWidth - srcFrameWidth)/2;

    d = dest;
    for (i=0; i < npixels; i++) 
      *d++ = BLACK_Y;
    for (i=0; i < npixels/4; i++)
      *d++ = BLACK_U;
    for (i=0; i < npixels/4; i++)
      *d++ = BLACK_V;

    // Copy plane Y
    d = dest + yOffset * dstFrameWidth + xOffset;
    s = src;
    for (y = 0; y < srcFrameHeight; y++) {
      memcpy(d, s, srcFrameWidth);
      s += srcFrameWidth;
      d += dstFrameWidth;
    }

    // Copy plane U
    d = dest + npixels + (yOffset*dstFrameWidth/4) + xOffset/2;
    for (y = 0; y < srcFrameHeight/2; y++) {
      memcpy(d, s, srcFrameWidth/2);
      s += srcFrameWidth/2;
      d += dstFrameWidth/2;
    }

    // Copy plane V
    d = dest + npixels + npixels/4 + (yOffset*dstFrameWidth/4) + xOffset/2;
    for (y = 0; y < srcFrameHeight/2; y++) {
      memcpy(d, s, srcFrameWidth/2);
      s += srcFrameWidth/2;
      d += dstFrameWidth/2;
    }


  } else {  
    // source is bigger than the destination.
    //
#define FIX_FLOAT	16
    unsigned int dx = (srcFrameWidth<<FIX_FLOAT)/dstFrameWidth;
    unsigned int dy = (srcFrameHeight<<FIX_FLOAT)/dstFrameHeight;
    unsigned int fy, fx;

    s = src;
    d = dest;

    /* Copy Plane Y */
    for (fy=0, y=0; y<dstFrameHeight; y++, fy+=dy) {
       s = src + (fy>>FIX_FLOAT) * srcFrameWidth;
       for (fx=0, x=0; x<dstFrameWidth; x++, fx+=dx) {
	  *d++ = s[fx>>FIX_FLOAT];
       }
    }

    /* Copy Plane U */
    src += srcFrameWidth*srcFrameHeight;
    for (fy=0, y=0; y<dstFrameHeight/2; y++, fy+=dy) {
       s = src + (fy>>FIX_FLOAT) * srcFrameWidth/2;
       for (fx=0, x=0; x<dstFrameWidth/2; x++, fx+=dx) {
	  *d++ = s[fx>>FIX_FLOAT];
       }
    }

    /* Copy Plane V */
    src += srcFrameWidth*srcFrameHeight/4;
    for (fy=0, y=0; y<dstFrameHeight/2; y++, fy+=dy) {
       s = src + (fy>>FIX_FLOAT) * srcFrameWidth/2;
       for (fx=0, x=0; x<dstFrameWidth/2; x++, fx+=dx) {
	  *d++ = s[fx>>FIX_FLOAT];
       }
    }

  }

}

PSTANDARD_COLOUR_CONVERTER(YUV420P,YUV420P)
{
  if (bytesReturned != NULL)
    *bytesReturned = dstFrameBytes;
  
  if (srcFrameBuffer == dstFrameBuffer)
    return TRUE;

  if ((srcFrameWidth == dstFrameWidth) && (srcFrameHeight == dstFrameHeight)) 
    memcpy(dstFrameBuffer,srcFrameBuffer,srcFrameWidth*srcFrameHeight*3/2);
  else
    ResizeYUV420P(srcFrameBuffer, dstFrameBuffer);

  return TRUE;
}




///No resize here.
//Colour format change only, YUV422 is turned into YUV420P.
static void Yuv422ToYuv420P(unsigned dstFrameWidth, unsigned dstFrameHeight, 
                            const BYTE * srcFrame, BYTE * dstFrame)
{
  unsigned  a,b;
  BYTE *u,*v;
  const BYTE * s =  srcFrame;
  BYTE * y =  dstFrame;

  u = y + (dstFrameWidth * dstFrameHeight);
  v = u + (dstFrameWidth * dstFrameHeight / 4);

  for (a = 0; a < dstFrameHeight; a+=2) {
    for (b = 0; b < dstFrameWidth; b+=2) {
      *(y++) = *(s++);
      *(u++) = *(s++);
      *(y++) = *(s++);
      *(v++) = *(s++);
    }
    for (b = 0; b < dstFrameWidth; b+=2) {
      *(y++) = *(s++);
      s++;
      *(y++) = *(s++);
      s++;
    }
  }
}


PSTANDARD_COLOUR_CONVERTER(YUV422,YUV420P)
{
  if (srcFrameBuffer == dstFrameBuffer)
    return FALSE;

  if ((srcFrameWidth==dstFrameWidth) && (srcFrameHeight==dstFrameHeight))
    Yuv422ToYuv420P(srcFrameWidth, srcFrameHeight, srcFrameBuffer, dstFrameBuffer);
  else {
    //do a resize.  then convert to yuv420p.
    BYTE * intermed = intermediateFrameStore.GetPointer(dstFrameWidth*dstFrameHeight*2);

    ResizeYUV422(srcFrameBuffer, intermed);
    Yuv422ToYuv420P(dstFrameWidth, dstFrameHeight, intermed, dstFrameBuffer);
  }

  if (bytesReturned != NULL)
    *bytesReturned = dstFrameBytes;
  return TRUE;
}


#define LIMIT(x) (unsigned char) ((x > 255) ? 255 : ((x < 0) ? 0 : x ))
static inline int clip(int a, int limit) {
  return a<limit?a:limit;
}

BOOL PStandardColourConverter::SBGGR8toYUV420P(const BYTE * src, BYTE * dst, PINDEX * bytesReturned) const
{
#define USE_SBGGR8_NATIVE 1 // set to 0 to use the double conversion algorithm (Bayer->RGB->YUV420P)
  
#if USE_SBGGR8_NATIVE

  // kernels for Y conversion, normalised by 2^16
  const int kR[]={1802,9667,1802,9667,19661,9667,1802,9667,1802}; 
  const int kG1[]={7733,9830,7733,3604,7733,3604,7733,9830,7733};
  const int kG2[]={7733,3604,7733,9830,7733,9830,7733,3604,7733};
  const int kB[]={4915,9667,4915,9667,7209,9667,4915,9667,4915};
  //  const int kID[]={0,0,0,0,65536,0,0,0,0}; identity kernel, use to test

  int B, G, G1, G2, R;
  const int stride = srcFrameWidth;
  unsigned const int hSize =srcFrameHeight/2;
  unsigned const int vSize =srcFrameWidth/2;
  unsigned const int lastRow=srcFrameHeight-1;
  unsigned const int lastCol=srcFrameWidth-1;
  unsigned int i,j;
  const BYTE *sBayer = src;

  //  Y = round( 0.256788 * R + 0.504129 * G + 0.097906 * B) +  16;
  //  Y = round( 0.30 * R + 0.59 * G + 0.11 * B ) use this!
  //  U = round(-0.148223 * R - 0.290993 * G + 0.439216 * B) + 128;
  //  V = round( 0.439216 * R - 0.367788 * G - 0.071427 * B) + 128;

  // Compute U and V planes using EXACT values, reading 2x2 pixels at a time
  BYTE *dU = dst+srcFrameHeight*srcFrameWidth;
  BYTE *dV = dU+hSize*vSize;
  for (i=0; i<hSize; i++) {      
    for (j=0; j<vSize; j++) {
      B=sBayer[0];
      G1=sBayer[1];
      G2=sBayer[stride];
      R=sBayer[stride+1];
      G=G1+G2;
      *dU = (BYTE)( ( (-19428 * R -19071*G +57569 * B) >> 17) + 128 );
      *dV = (BYTE)( ( ( 57569 * R -24103*G -9362 * B) >> 17) + 128 );
      sBayer+=2;

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