📄 audio2doc.h
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/* Copyright (c) 2004, Symbian Software Ltd. All rights reserved */
#ifndef __AUDIO2DOCUMENT_H__
#define __AUDIO2DOCUMENT_H__
#include <eikdoc.h>
// Forward references
class CAudio2Ui;
class CEikApplication;
/*!
@class CAudio2Doc
@discussion An instance of class CAudio2Doc is the Document part of the AVKON
application framework for the example application
*/
class CAudio2Doc : public CEikDocument
{
public:
/*!
@function NewL
@discussion Construct a CAudio2Doc for the AVKON application aApp
using two phase construction, and return a pointer to the created object
@param aApp application creating this document
@result a pointer to the created instance of CAudio2Doc
*/
static CAudio2Doc* NewL(CEikApplication& aApp);
/*!
@function NewLC
@discussion Construct a CAudio2Doc for the AVKON application aApp
using two phase construction, and return a pointer to the created object
@param aApp application creating this document
@result a pointer to the created instance of CAudio2Doc
*/
static CAudio2Doc* NewLC(CEikApplication& aApp);
/*!
@function ~CAudio2Doc
@discussion Destroy the object and release all memory objects
*/
~CAudio2Doc();
private:
/*!
@function ConstructL
@discussion Perform the second phase construction of a CAudio2Doc object
*/
void ConstructL();
/*!
@function CAudio2Doc
@discussion Perform the first phase of two phase construction
@param aApp application creating this document
*/
CAudio2Doc(CEikApplication& aApp);
/*!
@function CreateAppUiL
@discussion Create a CAudio2Ui object and return a pointer to it
@result a pointer to the created instance of the AppUi created
*/
CEikAppUi* CreateAppUiL();
};
#endif // __AUDIO2DOCUMENT_H__
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