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📄 stl_list.h

📁 gcc3.2.1源代码
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// List implementation -*- C++ -*-// Copyright (C) 2001, 2002 Free Software Foundation, Inc.//// This file is part of the GNU ISO C++ Library.  This library is free// software; you can redistribute it and/or modify it under the// terms of the GNU General Public License as published by the// Free Software Foundation; either version 2, or (at your option)// any later version.// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.// You should have received a copy of the GNU General Public License along// with this library; see the file COPYING.  If not, write to the Free// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,// USA.// As a special exception, you may use this file as part of a free software// library without restriction.  Specifically, if other files instantiate// templates or use macros or inline functions from this file, or you compile// this file and link it with other files to produce an executable, this// file does not by itself cause the resulting executable to be covered by// the GNU General Public License.  This exception does not however// invalidate any other reasons why the executable file might be covered by// the GNU General Public License./* * * Copyright (c) 1994 * Hewlett-Packard Company * * Permission to use, copy, modify, distribute and sell this software * and its documentation for any purpose is hereby granted without fee, * provided that the above copyright notice appear in all copies and * that both that copyright notice and this permission notice appear * in supporting documentation.  Hewlett-Packard Company makes no * representations about the suitability of this software for any * purpose.  It is provided "as is" without express or implied warranty. * * * Copyright (c) 1996,1997 * Silicon Graphics Computer Systems, Inc. * * Permission to use, copy, modify, distribute and sell this software * and its documentation for any purpose is hereby granted without fee, * provided that the above copyright notice appear in all copies and * that both that copyright notice and this permission notice appear * in supporting documentation.  Silicon Graphics makes no * representations about the suitability of this software for any * purpose.  It is provided "as is" without express or implied warranty. *//** @file stl_list.h *  This is an internal header file, included by other library headers. *  You should not attempt to use it directly. */#ifndef __GLIBCPP_INTERNAL_LIST_H#define __GLIBCPP_INTERNAL_LIST_H#include <bits/concept_check.h>namespace std{  struct _List_node_base  {    _List_node_base* _M_next;    _List_node_base* _M_prev;  };  template<typename _Tp>    struct _List_node : public _List_node_base    {      _Tp _M_data;    };  struct _List_iterator_base  {    typedef size_t                     size_type;    typedef ptrdiff_t                  difference_type;    typedef bidirectional_iterator_tag iterator_category;    _List_node_base* _M_node;    _List_iterator_base(_List_node_base* __x)    : _M_node(__x)    { }    _List_iterator_base()    { }    void    _M_incr()    { _M_node = _M_node->_M_next; }    void    _M_decr()    { _M_node = _M_node->_M_prev; }    bool    operator==(const _List_iterator_base& __x) const    { return _M_node == __x._M_node; }    bool    operator!=(const _List_iterator_base& __x) const    { return _M_node != __x._M_node; }  };    template<typename _Tp, typename _Ref, typename _Ptr>    struct _List_iterator : public _List_iterator_base    {      typedef _List_iterator<_Tp,_Tp&,_Tp*>             iterator;      typedef _List_iterator<_Tp,const _Tp&,const _Tp*> const_iterator;      typedef _List_iterator<_Tp,_Ref,_Ptr>             _Self;      typedef _Tp value_type;      typedef _Ptr pointer;      typedef _Ref reference;      typedef _List_node<_Tp> _Node;      _List_iterator(_Node* __x)      : _List_iterator_base(__x)      { }      _List_iterator()      { }      _List_iterator(const iterator& __x)      : _List_iterator_base(__x._M_node)      { }      reference      operator*() const      { return ((_Node*) _M_node)->_M_data; }      pointer      operator->() const      { return &(operator*()); }      _Self&      operator++()      {         this->_M_incr();        return *this;      }      _Self      operator++(int)      {         _Self __tmp = *this;        this->_M_incr();        return __tmp;      }      _Self&      operator--()      {         this->_M_decr();        return *this;      }      _Self      operator--(int)      {         _Self __tmp = *this;        this->_M_decr();        return __tmp;      }    };  // Base class that encapsulates details of allocators.  Three cases:  // an ordinary standard-conforming allocator, a standard-conforming  // allocator with no non-static data, and an SGI-style allocator.  // This complexity is necessary only because we're worrying about backward  // compatibility and because we want to avoid wasting storage on an   // allocator instance if it isn't necessary.  // Base for general standard-conforming allocators.  template<typename _Tp, typename _Allocator, bool _IsStatic>    class _List_alloc_base    {    public:      typedef typename _Alloc_traits<_Tp, _Allocator>::allocator_type              allocator_type;      allocator_type      get_allocator() const      { return _Node_allocator; }      _List_alloc_base(const allocator_type& __a)      : _Node_allocator(__a)      { }    protected:      _List_node<_Tp>*      _M_get_node()      { return _Node_allocator.allocate(1); }      void      _M_put_node(_List_node<_Tp>* __p)      { _Node_allocator.deallocate(__p, 1); }    protected:      typename _Alloc_traits<_List_node<_Tp>, _Allocator>::allocator_type               _Node_allocator;      _List_node<_Tp>* _M_node;    };  // Specialization for instanceless allocators.  template<typename _Tp, typename _Allocator>    class _List_alloc_base<_Tp, _Allocator, true>    {    public:      typedef typename _Alloc_traits<_Tp, _Allocator>::allocator_type              allocator_type;      allocator_type      get_allocator() const      { return allocator_type(); }      _List_alloc_base(const allocator_type&)      { }    protected:      typedef typename _Alloc_traits<_List_node<_Tp>, _Allocator>::_Alloc_type              _Alloc_type;      _List_node<_Tp>*      _M_get_node()      { return _Alloc_type::allocate(1); }      void      _M_put_node(_List_node<_Tp>* __p)      { _Alloc_type::deallocate(__p, 1); }    protected:      _List_node<_Tp>* _M_node;    };  template<typename _Tp, typename _Alloc>    class _List_base       : public _List_alloc_base<_Tp, _Alloc,                                _Alloc_traits<_Tp, _Alloc>::_S_instanceless>    {    public:      typedef _List_alloc_base<_Tp, _Alloc,                               _Alloc_traits<_Tp, _Alloc>::_S_instanceless>              _Base;       typedef typename _Base::allocator_type allocator_type;      _List_base(const allocator_type& __a)      : _Base(__a)      {        _M_node = _M_get_node();        _M_node->_M_next = _M_node;        _M_node->_M_prev = _M_node;      }      ~_List_base()      {        clear();        _M_put_node(_M_node);      }      void clear();    };  /**   *  @ingroup Containers   *  @ingroup Sequences   *   *  Meets the requirements of a <a href="tables.html#65">container</a>, a   *  <a href="tables.html#66">reversible container</a>, and a   *  <a href="tables.html#67">sequence</a>, including the   *  <a href="tables.html#68">optional sequence requirements</a> with the   *  %exception of @c at and @c operator[].   *   *  @doctodo   *  */  template<typename _Tp, typename _Alloc = allocator<_Tp> >    class list : protected _List_base<_Tp, _Alloc>    {      // concept requirements      __glibcpp_class_requires(_Tp, _SGIAssignableConcept)      typedef _List_base<_Tp, _Alloc> _Base;    protected:      typedef void* _Void_pointer;    public:            typedef _Tp value_type;      typedef value_type* pointer;      typedef const value_type* const_pointer;      typedef value_type& reference;      typedef const value_type& const_reference;      typedef _List_node<_Tp> _Node;      typedef size_t size_type;      typedef ptrdiff_t difference_type;      typedef typename _Base::allocator_type allocator_type;      typedef _List_iterator<_Tp,_Tp&,_Tp*>             iterator;      typedef _List_iterator<_Tp,const _Tp&,const _Tp*> const_iterator;      typedef reverse_iterator<const_iterator> const_reverse_iterator;      typedef reverse_iterator<iterator>       reverse_iterator;    protected:      using _Base::_M_node;      using _Base::_M_put_node;      using _Base::_M_get_node;    protected:      _Node*      _M_create_node(const _Tp& __x)      {        _Node* __p = _M_get_node();        try {          _Construct(&__p->_M_data, __x);        }        catch(...)        {           _M_put_node(__p);          __throw_exception_again;         }        return __p;      }      _Node*      _M_create_node()      {        _Node* __p = _M_get_node();        try {          _Construct(&__p->_M_data);        }        catch(...)        {           _M_put_node(__p);          __throw_exception_again;         }        return __p;      }    public:      allocator_type      get_allocator() const      { return _Base::get_allocator(); }      explicit      list(const allocator_type& __a = allocator_type())      : _Base(__a)      { }      iterator      begin()      { return static_cast<_Node*>(_M_node->_M_next); }      const_iterator      begin() const      { return static_cast<_Node*>(_M_node->_M_next); }      iterator      end()      { return _M_node; }      const_iterator      end() const      { return _M_node; }      reverse_iterator      rbegin()       { return reverse_iterator(end()); }      const_reverse_iterator      rbegin() const       { return const_reverse_iterator(end()); }      reverse_iterator      rend()      { return reverse_iterator(begin()); }      const_reverse_iterator      rend() const      { return const_reverse_iterator(begin()); }      bool      empty() const      { return _M_node->_M_next == _M_node; }      size_type      size() const      { return distance(begin(), end()); }      size_type      max_size() const      { return size_type(-1); }      reference      front()      { return *begin(); }      const_reference      front() const      { return *begin(); }      reference      back()      { return *(--end()); }      const_reference      back() const      { return *(--end()); }      void      swap(list<_Tp, _Alloc>& __x)      { std::swap(_M_node, __x._M_node); }      iterator      insert(iterator __position, const _Tp& __x)      {        _Node* __tmp = _M_create_node(__x);        __tmp->_M_next = __position._M_node;        __tmp->_M_prev = __position._M_node->_M_prev;        __position._M_node->_M_prev->_M_next = __tmp;        __position._M_node->_M_prev = __tmp;        return __tmp;      }      iterator      insert(iterator __position)      { return insert(__position, _Tp()); }      // Check whether it's an integral type.  If so, it's not an iterator.      template<typename _Integer>        void        _M_insert_dispatch(iterator __pos, _Integer __n, _Integer __x, __true_type)        { _M_fill_insert(__pos, (size_type) __n, (_Tp) __x); }      template<typename _InputIterator>        void        _M_insert_dispatch(iterator __pos,                           _InputIterator __first, _InputIterator __last,                           __false_type);      template<typename _InputIterator>        void        insert(iterator __pos, _InputIterator __first, _InputIterator __last)        {          typedef typename _Is_integer<_InputIterator>::_Integral _Integral;          _M_insert_dispatch(__pos, __first, __last, _Integral());        }      void      insert(iterator __pos, size_type __n, const _Tp& __x)      { _M_fill_insert(__pos, __n, __x); }      void      _M_fill_insert(iterator __pos, size_type __n, const _Tp& __x);       void      push_front(const _Tp& __x)      { insert(begin(), __x); }      void      push_front()      { insert(begin()); }      void      push_back(const _Tp& __x)      { insert(end(), __x); }      void      push_back()      { insert(end()); }      iterator      erase(iterator __position)      {        _List_node_base* __next_node = __position._M_node->_M_next;        _List_node_base* __prev_node = __position._M_node->_M_prev;        _Node* __n = static_cast<_Node*>(__position._M_node);        __prev_node->_M_next = __next_node;        __next_node->_M_prev = __prev_node;        _Destroy(&__n->_M_data);        _M_put_node(__n);        return iterator(static_cast<_Node*>(__next_node));

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