fr30.h
来自「gcc3.2.1源代码」· C头文件 代码 · 共 1,431 行 · 第 1/5 页
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1,431 行
#define ELIMINABLE_REGS \ {{ARG_POINTER_REGNUM, STACK_POINTER_REGNUM}, \ {ARG_POINTER_REGNUM, FRAME_POINTER_REGNUM}, \ {FRAME_POINTER_REGNUM, STACK_POINTER_REGNUM}} Note that the elimination of the argument pointer with the stack pointer is specified first since that is the preferred elimination. */#define ELIMINABLE_REGS \{ \ {ARG_POINTER_REGNUM, STACK_POINTER_REGNUM}, \ {ARG_POINTER_REGNUM, FRAME_POINTER_REGNUM}, \ {FRAME_POINTER_REGNUM, STACK_POINTER_REGNUM} \}/* A C expression that returns non-zero if the compiler is allowed to try to replace register number FROM with register number TO. This macro need only be defined if `ELIMINABLE_REGS' is defined, and will usually be the constant 1, since most of the cases preventing register elimination are things that the compiler already knows about. */#define CAN_ELIMINATE(FROM, TO) \ ((TO) == FRAME_POINTER_REGNUM || ! frame_pointer_needed)/* This macro is similar to `INITIAL_FRAME_POINTER_OFFSET'. It specifies the initial difference between the specified pair of registers. This macro must be defined if `ELIMINABLE_REGS' is defined. */#define INITIAL_ELIMINATION_OFFSET(FROM, TO, OFFSET) \ (OFFSET) = fr30_compute_frame_size (FROM, TO)/*}}}*/ /*{{{ Passing Function Arguments on the Stack. */ /* Define this macro if an argument declared in a prototype as an integral type smaller than `int' should actually be passed as an `int'. In addition to avoiding errors in certain cases of mismatch, it also makes for better code on certain machines. */#define PROMOTE_PROTOTYPES 1/* If defined, the maximum amount of space required for outgoing arguments will be computed and placed into the variable `current_function_outgoing_args_size'. No space will be pushed onto the stack for each call; instead, the function prologue should increase the stack frame size by this amount. Defining both `PUSH_ROUNDING' and `ACCUMULATE_OUTGOING_ARGS' is not proper. */#define ACCUMULATE_OUTGOING_ARGS 1/* A C expression that should indicate the number of bytes of its own arguments that a function pops on returning, or 0 if the function pops no arguments and the caller must therefore pop them all after the function returns. FUNDECL is a C variable whose value is a tree node that describes the function in question. Normally it is a node of type `FUNCTION_DECL' that describes the declaration of the function. From this it is possible to obtain the DECL_ATTRIBUTES of the function. FUNTYPE is a C variable whose value is a tree node that describes the function in question. Normally it is a node of type `FUNCTION_TYPE' that describes the data type of the function. From this it is possible to obtain the data types of the value and arguments (if known). When a call to a library function is being considered, FUNTYPE will contain an identifier node for the library function. Thus, if you need to distinguish among various library functions, you can do so by their names. Note that "library function" in this context means a function used to perform arithmetic, whose name is known specially in the compiler and was not mentioned in the C code being compiled. STACK-SIZE is the number of bytes of arguments passed on the stack. If a variable number of bytes is passed, it is zero, and argument popping will always be the responsibility of the calling function. On the VAX, all functions always pop their arguments, so the definition of this macro is STACK-SIZE. On the 68000, using the standard calling convention, no functions pop their arguments, so the value of the macro is always 0 in this case. But an alternative calling convention is available in which functions that take a fixed number of arguments pop them but other functions (such as `printf') pop nothing (the caller pops all). When this convention is in use, FUNTYPE is examined to determine whether a function takes a fixed number of arguments. */#define RETURN_POPS_ARGS(FUNDECL, FUNTYPE, STACK_SIZE) 0/* Implement `va_arg'. */#define EXPAND_BUILTIN_VA_ARG(valist, type) \ fr30_va_arg (valist, type)/*}}}*/ /*{{{ Function Arguments in Registers. */ /* Nonzero if we do not know how to pass TYPE solely in registers. We cannot do so in the following cases: - if the type has variable size - if the type is marked as addressable (it is required to be constructed into the stack) - if the type is a structure or union. */#define MUST_PASS_IN_STACK(MODE, TYPE) \ (((MODE) == BLKmode) \ || ((TYPE) != NULL \ && TYPE_SIZE (TYPE) != NULL \ && (TREE_CODE (TYPE_SIZE (TYPE)) != INTEGER_CST \ || TREE_CODE (TYPE) == RECORD_TYPE \ || TREE_CODE (TYPE) == UNION_TYPE \ || TREE_CODE (TYPE) == QUAL_UNION_TYPE \ || TREE_ADDRESSABLE (TYPE))))/* The number of register assigned to holding function arguments. */ #define FR30_NUM_ARG_REGS 4/* A C expression that controls whether a function argument is passed in a register, and which register. The usual way to make the ANSI library `stdarg.h' work on a machine where some arguments are usually passed in registers, is to cause nameless arguments to be passed on the stack instead. This is done by making `FUNCTION_ARG' return 0 whenever NAMED is 0. You may use the macro `MUST_PASS_IN_STACK (MODE, TYPE)' in the definition of this macro to determine if this argument is of a type that must be passed in the stack. If `REG_PARM_STACK_SPACE' is not defined and `FUNCTION_ARG' returns non-zero for such an argument, the compiler will abort. If `REG_PARM_STACK_SPACE' is defined, the argument will be computed in the stack and then loaded into a register. */ #define FUNCTION_ARG(CUM, MODE, TYPE, NAMED) \ ( (NAMED) == 0 ? NULL_RTX \ : MUST_PASS_IN_STACK (MODE, TYPE) ? NULL_RTX \ : (CUM) >= FR30_NUM_ARG_REGS ? NULL_RTX \ : gen_rtx (REG, MODE, CUM + FIRST_ARG_REGNUM))/* A C type for declaring a variable that is used as the first argument of `FUNCTION_ARG' and other related values. For some target machines, the type `int' suffices and can hold the number of bytes of argument so far. There is no need to record in `CUMULATIVE_ARGS' anything about the arguments that have been passed on the stack. The compiler has other variables to keep track of that. For target machines on which all arguments are passed on the stack, there is no need to store anything in `CUMULATIVE_ARGS'; however, the data structure must exist and should not be empty, so use `int'. *//* On the FR30 this value is an accumulating count of the number of argument registers that have been filled with argument values, as opposed to say, the number of bytes of argument accumulated so far. */typedef int CUMULATIVE_ARGS;/* A C expression for the number of words, at the beginning of an argument, must be put in registers. The value must be zero for arguments that are passed entirely in registers or that are entirely pushed on the stack. On some machines, certain arguments must be passed partially in registers and partially in memory. On these machines, typically the first N words of arguments are passed in registers, and the rest on the stack. If a multi-word argument (a `double' or a structure) crosses that boundary, its first few words must be passed in registers and the rest must be pushed. This macro tells the compiler when this occurs, and how many of the words should go in registers. `FUNCTION_ARG' for these arguments should return the first register to be used by the caller for this argument; likewise `FUNCTION_INCOMING_ARG', for the called function. */#define FUNCTION_ARG_PARTIAL_NREGS(CUM, MODE, TYPE, NAMED) \ fr30_function_arg_partial_nregs (CUM, MODE, TYPE, NAMED)/* A C expression that indicates when an argument must be passed by reference. If nonzero for an argument, a copy of that argument is made in memory and a pointer to the argument is passed instead of the argument itself. The pointer is passed in whatever way is appropriate for passing a pointer to that type. On machines where `REG_PARM_STACK_SPACE' is not defined, a suitable definition of this macro might be: #define FUNCTION_ARG_PASS_BY_REFERENCE(CUM, MODE, TYPE, NAMED) \ MUST_PASS_IN_STACK (MODE, TYPE) */#define FUNCTION_ARG_PASS_BY_REFERENCE(CUM, MODE, TYPE, NAMED) \ MUST_PASS_IN_STACK (MODE, TYPE)/* A C statement (sans semicolon) for initializing the variable CUM for the state at the beginning of the argument list. The variable has type `CUMULATIVE_ARGS'. The value of FNTYPE is the tree node for the data type of the function which will receive the args, or 0 if the args are to a compiler support library function. The value of INDIRECT is nonzero when processing an indirect call, for example a call through a function pointer. The value of INDIRECT is zero for a call to an explicitly named function, a library function call, or when `INIT_CUMULATIVE_ARGS' is used to find arguments for the function being compiled. When processing a call to a compiler support library function, LIBNAME identifies which one. It is a `symbol_ref' rtx which contains the name of the function, as a string. LIBNAME is 0 when an ordinary C function call is being processed. Thus, each time this macro is called, either LIBNAME or FNTYPE is nonzero, but never both of them at once. */#define INIT_CUMULATIVE_ARGS(CUM, FNTYPE, LIBNAME, INDIRECT) (CUM) = 0/* A C statement (sans semicolon) to update the summarizer variable CUM to advance past an argument in the argument list. The values MODE, TYPE and NAMED describe that argument. Once this is done, the variable CUM is suitable for analyzing the *following* argument with `FUNCTION_ARG', etc. This macro need not do anything if the argument in question was passed on the stack. The compiler knows how to track the amount of stack space used for arguments without any special help. */#define FUNCTION_ARG_ADVANCE(CUM, MODE, TYPE, NAMED) \ (CUM) += (NAMED) * fr30_num_arg_regs (MODE, TYPE)/* A C expression that is nonzero if REGNO is the number of a hard register in which function arguments are sometimes passed. This does *not* include implicit arguments such as the static chain and the structure-value address. On many machines, no registers can be used for this purpose since all function arguments are pushed on the stack. */#define FUNCTION_ARG_REGNO_P(REGNO) \ ((REGNO) >= FIRST_ARG_REGNUM && ((REGNO) < FIRST_ARG_REGNUM + FR30_NUM_ARG_REGS))/*}}}*/ /*{{{ How Scalar Function Values are Returned. */ /* A C expression to create an RTX representing the place where a function returns a value of data type VALTYPE. VALTYPE is a tree node representing a data type. Write `TYPE_MODE (VALTYPE)' to get the machine mode used to represent that type. On many machines, only the mode is relevant. (Actually, on most machines, scalar values are returned in the same place regardless of mode). If `PROMOTE_FUNCTION_RETURN' is defined, you must apply the same promotion rules specified in `PROMOTE_MODE' if VALTYPE is a scalar type. If the precise function being called is known, FUNC is a tree node (`FUNCTION_DECL') for it; otherwise, FUNC is a null pointer. This makes it possible to use a different value-returning convention for specific functions when all their calls are known. `FUNCTION_VALUE' is not used for return vales with aggregate data types, because these are returned in another way. See `STRUCT_VALUE_REGNUM' and related macros, below. */#define FUNCTION_VALUE(VALTYPE, FUNC) \ gen_rtx_REG (TYPE_MODE (VALTYPE), RETURN_VALUE_REGNUM)/* A C expression to create an RTX representing the place where a library function returns a value of mode MODE. If the precise function being called is known, FUNC is a tree node (`FUNCTION_DECL') for it; otherwise, FUNC is a null pointer. This makes it possible to use a different value-returning convention for specific functions when all their calls are known. Note that "library function" in this context means a compiler support routine, used to perform arithmetic, whose name is known specially by the compiler and was not mentioned in the C code being compiled. The definition of `LIBRARY_VALUE' need not be concerned aggregate data types, because none of the library functions returns such types. */#define LIBCALL_VALUE(MODE) gen_rtx (REG, MODE, RETURN_VALUE_REGNUM)/* A C expression that is nonzero if REGNO is the number of a hard register in which the values of called function may come back. */#define FUNCTION_VALUE_REGNO_P(REGNO) ((REGNO) == RETURN_VALUE_REGNUM)/*}}}*/ /*{{{ How Large Values are Returned. */ /* Define this macro to be 1 if all structure and union return values must be in memory. Since this results in slower code, this should be defined only if needed for compatibility with other compilers or with an ABI. If you define this macro to be 0, then the conventions used for structure and union return values are decided by the `RETURN_IN_MEMORY' macro. If not defined, this defaults to the value 1. */#define DEFAULT_PCC_STRUCT_RETURN 1/* If the structure value address is not passed in a register, define `STRUCT_VALUE' as an expression returning an RTX for the place where the address is passed. If it returns 0, the address is passed as an "invisible" first argument. */#define STRUCT_VALUE 0/*}}}*/ /*{{{ Generating Code for Profiling. */ /* A C statement or compound statement to output to FILE some assembler code to call the profiling subroutine `mcount'. Before calling, the assembler code must load the address of a counter variable into a register where `mcount' expects to find the address. The name of this variable is `LP' followed by the number LABELNO, so you would generate the name using `LP%d' in a `fprintf'.
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