📄 network.c
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(struct sockaddr *) &buf->peer, sizeof (buf->peer));}void network_thread (){ /* * We loop forever waiting on either data from the ppp drivers or from * our network socket. Control handling is no longer done here. */ int fromlen; /* Length of the address */ int tunnel, call; /* Tunnel and call */ int recvsize; /* Length of data received */ struct buffer *buf; /* Payload buffer */ struct call *c, *sc; /* Call to send this off to */ struct tunnel *st; /* Tunnel */ fd_set readfds; /* Descriptors to watch for reading */ int max; /* Highest fd */ struct timeval tv; /* Timeout for select */ /* This one buffer can be recycled for everything except control packets */ buf = new_buf (MAX_RECV_SIZE); for (;;) { /* * First, let's send out any outgoing packets that are waiting on us. * xmit_udp should only * contain control packets in the unthreaded version! */ max = 0; FD_ZERO (&readfds); st = tunnels.head; while (st) { if (st->self->needclose ^ st->self->closing) { if (debug_tunnel) log (LOG_DEBUG, "%S: closing down tunnel %d\n", __FUNCTION__, st->ourtid); call_close (st->self); /* Reset the while loop and check for NULL */ st = tunnels.head; if (!st) break; continue; } sc = st->call_head; while (sc) { if (sc->needclose ^ sc->closing) { call_close (sc); sc = st->call_head; if (!sc) break; continue; } if (sc->fd > -1) {/* if (!sc->throttle && !sc->needclose && !sc->closing) { */ if (!sc->needclose && !sc->closing) { if (sc->fd > max) max = sc->fd; FD_SET (sc->fd, &readfds); } } sc = sc->next; } st = st->next; } FD_SET (server_socket, &readfds); if (server_socket > max) max = server_socket; FD_SET (control_fd, &readfds); if (control_fd > max) max = control_fd; tv.tv_sec = 1; tv.tv_usec = 0; schedule_unlock (); select (max + 1, &readfds, NULL, NULL, NULL); schedule_lock (); if (FD_ISSET (control_fd, &readfds)) { do_control (); } if (FD_ISSET (server_socket, &readfds)) { /* * Okay, now we're ready for reading and processing new data. */ recycle_buf (buf); /* Reserve space for expanding payload packet headers */ buf->start += PAYLOAD_BUF; buf->len -= PAYLOAD_BUF; fromlen = sizeof (from); recvsize = recvfrom (server_socket, buf->start, buf->len, 0, (struct sockaddr *) &from, &fromlen); if (recvsize < MIN_PAYLOAD_HDR_LEN) { if (recvsize < 0) { if (errno != EAGAIN) log (LOG_WARN, "%s: recvfrom returned error %d (%s)\n", __FUNCTION__, errno, strerror (errno)); } else { log (LOG_WARN, "%s: received too small a packet\n", __FUNCTION__); } } else { buf->len = recvsize; fix_hdr (buf->start); extract (buf->start, &tunnel, &call); if (debug_network) { log (LOG_DEBUG, "%s: recv packet from %s, size = %d,tunnel = %d, call = %d\n", __FUNCTION__, inet_ntoa (from.sin_addr), recvsize, tunnel, call); } if (packet_dump) { do_packet_dump (buf); } if (! (c = get_call (tunnel, call, from.sin_addr.s_addr, from.sin_port))) { if ((c = get_tunnel (tunnel, from.sin_addr.s_addr, from.sin_port))) { /* * It is theoretically possible that we could be sent * a control message (say a StopCCN) on a call that we * have already closed or some such nonsense. To prevent * this from closing the tunnel, if we get a call on a valid * tunnel, but not with a valid CID, we'll just send a ZLB * to ack receiving the packet. */ if (debug_tunnel) log (LOG_DEBUG, "%s: no such call %d on tunnel %d. Sending special ZLB\n", __FUNCTION__); handle_special (buf, c, call); } else log (LOG_DEBUG, "%s: unable to find call or tunnel to handle packet. call = %d, tunnel = %d Dumping.\n", __FUNCTION__, call, tunnel); } else { buf->peer = from; /* Handle the packet */ c->container->chal_us.vector = NULL; if (handle_packet (buf, c->container, c)) { if (debug_tunnel) log (LOG_DEBUG, "%s: bad packet\n", __FUNCTION__); }; if (c->cnu) { /* Send Zero Byte Packet */ control_zlb (buf, c->container, c); c->cnu = 0; } } } }; st = tunnels.head; while (st) { sc = st->call_head; while (sc) { if ((sc->fd >= 0) && FD_ISSET (sc->fd, &readfds)) { /* Got some payload to send */ int result; recycle_payload (buf, sc->container->peer);#ifdef DEBUG_FLOW_MORE log (LOG_DEBUG, "%s: rws = %d, pSs = %d, pLr = %d\n", __FUNCTION__, sc->rws, sc->pSs, sc->pLr);#endif/* if ((sc->rws>0) && (sc->pSs > sc->pLr + sc->rws) && !sc->rbit) {#ifdef DEBUG_FLOW log(LOG_DEBUG, "%s: throttling payload (call = %d, tunnel = %d, Lr = %d, Ss = %d, rws = %d)!\n",__FUNCTION__, sc->cid, sc->container->tid, sc->pLr, sc->pSs, sc->rws); #endif sc->throttle = -1; We unthrottle in handle_packet if we get a payload packet, valid or ZLB, but we also schedule a dethrottle in which case the R-bit will be set FIXME: Rate Adaptive timeout? tv.tv_sec = 2; tv.tv_usec = 0; sc->dethrottle = schedule(tv, dethrottle, sc); } else *//* while ((result=read_packet(buf,sc->fd,sc->frame & SYNC_FRAMING))>0) { */ while ((result = read_packet (buf, sc->fd, SYNC_FRAMING)) > 0) { add_payload_hdr (sc->container, sc, buf); if (packet_dump) { do_packet_dump (buf); } sc->prx = sc->data_rec_seq_num; if (sc->zlb_xmit) { deschedule (sc->zlb_xmit); sc->zlb_xmit = NULL; } sc->tx_bytes += buf->len; sc->tx_pkts++; udp_xmit (buf); recycle_payload (buf, sc->container->peer); } if (result != 0) { log (LOG_WARN, "%s: tossing read packet, error = %s (%d). Closing call.\n", __FUNCTION__, strerror (-result), -result); strcpy (sc->errormsg, strerror (-result)); sc->needclose = -1; } } sc = sc->next; } st = st->next; } }}
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