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📄 ula200.docbook

📁 linux下LCD驱动的例子代码
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<sect1 id="ula200-howto"><title>The ula200 Driver</title><para>This section talks about using LCDproc with LCD displays that use theula200 chipset.</para><!-- ## ELV ULA200 driver ## --><sect2 id="ula200-config"><title>Configuration in LCDd.conf</title><sect3 id="ula200-config-section"><title>[ula200]</title><variablelist><varlistentry>  <term>    <command>Size=</command>    <arg choice="plain">      <replaceable>WIDTH</replaceable>      <literal>x</literal>      <replaceable>HEIGHT</replaceable>    </arg>  </term>  <listitem><para>    Select the LCD size [default: <literal>20x4</literal>]  </para></listitem></varlistentry><varlistentry>  <term>    <command>KeyMap_A=</command>    <arg choice="plain"><replaceable>KEY</replaceable></arg>  </term>  <term>    <command>KeyMap_B=</command>    <arg choice="plain"><replaceable>KEY</replaceable></arg>  </term>  <term>    <command>KeyMap_C=</command>    <arg choice="plain"><replaceable>KEY</replaceable></arg>  </term>  <term>    <command>KeyMap_D=</command>    <arg choice="plain"><replaceable>KEY</replaceable></arg>  </term>  <term>    <command>KeyMap_E=</command>    <arg choice="plain"><replaceable>KEY</replaceable></arg>  </term>  <term>    <command>KeyMap_F=</command>    <arg choice="plain"><replaceable>KEY</replaceable></arg>  </term>  <listitem><para>    If you have a non standard keypad you can associate any keystrings to keys.    There are 6 input key in the CwLnx hardware that generate characters    from '<literal>A</literal>' to '<literal>F</literal>'.    Legal values for <replaceable>KEY</replaceable> are <literal>Up</literal>,    <literal>Down</literal>, <literal>Left</literal>, <literal>Right</literal>,    <literal>Enter</literal> and <literal>Escape</literal>.    </para>    <para>    The following it the built-in default mapping hardcoded in the driver.    </para>    <informaltable>    <tgroup cols="2">      <tbody>        <row>	  <entry>KeyMap_A</entry>	  <entry><literal>Up</literal></entry>	</row>        <row>	  <entry>KeyMap_B</entry>	  <entry><literal>Down</literal></entry>	</row>        <row>	  <entry>KeyMap_C</entry>	  <entry><literal>Left</literal></entry>	</row>        <row>	  <entry>KeyMap_D</entry>	  <entry><literal>Right</literal></entry>	</row>        <row>	  <entry>KeyMap_E</entry>	  <entry><literal>Enter</literal></entry>	</row>        <row>	  <entry>KeyMap_F</entry>	  <entry><literal>Escape</literal></entry>	</row>      </tbody>    </tgroup>    </informaltable>    <para>    You may leave it unchanged if you have a standard keypad.    You can change it if you want to report other keystrings or have a non    standard keypad.    </para>  </listitem></varlistentry></variablelist></sect3></sect2></sect1>

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