📄 ne_auth.h
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/* HTTP authentication routines Copyright (C) 1999-2002, Joe Orton <joe@manyfish.co.uk> This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA*/#ifndef NE_AUTH_H#define NE_AUTH_H#include "ne_session.h" /* for ne_session */BEGIN_NEON_DECLS/* Size of username/password buffers passed to ne_auth_creds * callback. */#define NE_ABUFSIZ (256)/* The callback used to request the username and password in the given * realm. The username and password must be copied into the buffers * which are both of size NE_ABUFSIZ. The 'attempt' parameter is zero * on the first call to the callback, and increases by one each time * an attempt to authenticate fails. * * The callback must return zero to indicate that authentication * should be attempted with the username/password, or non-zero to * cancel the request. (if non-zero, username and password are * ignored.) */typedef int (*ne_auth_creds)(void *userdata, const char *realm, int attempt, char *username, char *password);/* TOP TIP: if you just wish to try authenticating once (even if the * user gets the username/password wrong), have your implementation of * the callback return the 'attempt' value. *//* Set callbacks to provide credentials for server and proxy * authentication. userdata is passed as the first argument to the * callback. The callback is called *indefinitely* until either it * returns non-zero, or authentication is successful. */void ne_set_server_auth(ne_session *sess, ne_auth_creds creds, void *userdata);void ne_set_proxy_auth(ne_session *sess, ne_auth_creds creds, void *userdata);/* Clear any stored authentication details for the given session. */void ne_forget_auth(ne_session *sess);END_NEON_DECLS#endif /* NE_AUTH_H */
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