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📄 testappnt.dsp

📁 linux subdivision ying gai ke yi le ba
💻 DSP
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# Microsoft Developer Studio Project File - Name="testappnt" - Package Owner=<4># Microsoft Developer Studio Generated Build File, Format Version 6.00# ** DO NOT EDIT **# TARGTYPE "Win32 (x86) Console Application" 0x0103CFG=testappnt - Win32 Debug!MESSAGE This is not a valid makefile. To build this project using NMAKE,!MESSAGE use the Export Makefile command and run!MESSAGE !MESSAGE NMAKE /f "testappnt.mak".!MESSAGE !MESSAGE You can specify a configuration when running NMAKE!MESSAGE by defining the macro CFG on the command line. For example:!MESSAGE !MESSAGE NMAKE /f "testappnt.mak" CFG="testappnt - Win32 Debug"!MESSAGE !MESSAGE Possible choices for configuration are:!MESSAGE !MESSAGE "testappnt - Win32 Release" (based on "Win32 (x86) Console Application")!MESSAGE "testappnt - Win32 Debug" (based on "Win32 (x86) Console Application")!MESSAGE # Begin Project# PROP AllowPerConfigDependencies 0# PROP Scc_ProjName ""# PROP Scc_LocalPath ""CPP=cl.exeRSC=rc.exe!IF  "$(CFG)" == "testappnt - Win32 Release"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 0# PROP BASE Output_Dir "Release"# PROP BASE Intermediate_Dir "Release"# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 0# PROP Output_Dir "Release"# PROP Intermediate_Dir "Release"# PROP Ignore_Export_Lib 0# PROP Target_Dir ""# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "WINNT" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "APR_DECLARE_STATIC" /D "APU_DECLARE_STATIC" /FD /c# ADD CPP /nologo /MD /W3 /O2 /I "../include" /D "NDEBUG" /D "WIN32" /D "WINNT" /D "_CONSOLE" /D "APR_DECLARE_STATIC" /D "APU_DECLARE_STATIC" /Fd"./testappnt" /FD /c# ADD BASE RSC /l 0x409 /d "NDEBUG"# ADD RSC /l 0x409 /d "NDEBUG"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 kernel32.lib advapi32.lib wsock32.lib ws2_32.lib /nologo /subsystem:console /machine:I386# ADD LINK32 kernel32.lib advapi32.lib wsock32.lib ws2_32.lib /nologo /entry:"wmainCRTStartup" /subsystem:console /machine:I386!ELSEIF  "$(CFG)" == "testappnt - Win32 Debug"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 1# PROP BASE Output_Dir "."# PROP BASE Intermediate_Dir "."# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 1# PROP Output_Dir "."# PROP Intermediate_Dir "."# PROP Ignore_Export_Lib 0# PROP Target_Dir ""# ADD BASE CPP /nologo /MDd /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "APR_DECLARE_STATIC" /D "APU_DECLARE_STATIC" /FD /c# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "../include" /D "_DEBUG" /D "WIN32" /D "WINNT" /D "_CONSOLE" /D "APR_DECLARE_STATIC" /D "APU_DECLARE_STATIC" /Fd"./testappnt" /FD /c# ADD BASE RSC /l 0x409 /d "_DEBUG"# ADD RSC /l 0x409 /d "_DEBUG"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 kernel32.lib advapi32.lib wsock32.lib ws2_32.lib /nologo /subsystem:console /incremental:no /debug /machine:I386# ADD LINK32 kernel32.lib advapi32.lib wsock32.lib ws2_32.lib /nologo /entry:"wmainCRTStartup" /subsystem:console /incremental:no /debug /machine:I386!ENDIF # Begin Target# Name "testappnt - Win32 Release"# Name "testappnt - Win32 Debug"# Begin Source FileSOURCE=.\testapp.c!IF  "$(CFG)" == "testappnt - Win32 Release"# ADD CPP /Fo"testappnt"!ELSEIF  "$(CFG)" == "testappnt - Win32 Debug"# ADD CPP /Fo"testappnt"!ENDIF # End Source File# End Target# End Project

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