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📄 m_boss32.java

📁 JAKE2用JAVA写的queck2的3D游戏开发引擎
💻 JAVA
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    public final static int FRAME_walk15 = 177;    public final static int FRAME_walk16 = 178;    public final static int FRAME_walk17 = 179;    public final static int FRAME_walk18 = 180;    public final static int FRAME_walk19 = 181;    public final static int FRAME_walk20 = 182;    public final static int FRAME_walk21 = 183;    public final static int FRAME_walk22 = 184;    public final static int FRAME_walk23 = 185;    public final static int FRAME_walk24 = 186;    public final static int FRAME_walk25 = 187;    public final static int FRAME_active01 = 188;    public final static int FRAME_active02 = 189;    public final static int FRAME_active03 = 190;    public final static int FRAME_active04 = 191;    public final static int FRAME_active05 = 192;    public final static int FRAME_active06 = 193;    public final static int FRAME_active07 = 194;    public final static int FRAME_active08 = 195;    public final static int FRAME_active09 = 196;    public final static int FRAME_active10 = 197;    public final static int FRAME_active11 = 198;    public final static int FRAME_active12 = 199;    public final static int FRAME_active13 = 200;    public final static int FRAME_attak301 = 201;    public final static int FRAME_attak302 = 202;    public final static int FRAME_attak303 = 203;    public final static int FRAME_attak304 = 204;    public final static int FRAME_attak305 = 205;    public final static int FRAME_attak306 = 206;    public final static int FRAME_attak307 = 207;    public final static int FRAME_attak308 = 208;    public final static int FRAME_attak401 = 209;    public final static int FRAME_attak402 = 210;    public final static int FRAME_attak403 = 211;    public final static int FRAME_attak404 = 212;    public final static int FRAME_attak405 = 213;    public final static int FRAME_attak406 = 214;    public final static int FRAME_attak407 = 215;    public final static int FRAME_attak408 = 216;    public final static int FRAME_attak409 = 217;    public final static int FRAME_attak410 = 218;    public final static int FRAME_attak411 = 219;    public final static int FRAME_attak412 = 220;    public final static int FRAME_attak413 = 221;    public final static int FRAME_attak414 = 222;    public final static int FRAME_attak415 = 223;    public final static int FRAME_attak416 = 224;    public final static int FRAME_attak417 = 225;    public final static int FRAME_attak418 = 226;    public final static int FRAME_attak419 = 227;    public final static int FRAME_attak420 = 228;    public final static int FRAME_attak421 = 229;    public final static int FRAME_attak422 = 230;    public final static int FRAME_attak423 = 231;    public final static int FRAME_attak424 = 232;    public final static int FRAME_attak425 = 233;    public final static int FRAME_attak426 = 234;    public final static int FRAME_attak501 = 235;    public final static int FRAME_attak502 = 236;    public final static int FRAME_attak503 = 237;    public final static int FRAME_attak504 = 238;    public final static int FRAME_attak505 = 239;    public final static int FRAME_attak506 = 240;    public final static int FRAME_attak507 = 241;    public final static int FRAME_attak508 = 242;    public final static int FRAME_attak509 = 243;    public final static int FRAME_attak510 = 244;    public final static int FRAME_attak511 = 245;    public final static int FRAME_attak512 = 246;    public final static int FRAME_attak513 = 247;    public final static int FRAME_attak514 = 248;    public final static int FRAME_attak515 = 249;    public final static int FRAME_attak516 = 250;    public final static int FRAME_death201 = 251;    public final static int FRAME_death202 = 252;    public final static int FRAME_death203 = 253;    public final static int FRAME_death204 = 254;    public final static int FRAME_death205 = 255;    public final static int FRAME_death206 = 256;    public final static int FRAME_death207 = 257;    public final static int FRAME_death208 = 258;    public final static int FRAME_death209 = 259;    public final static int FRAME_death210 = 260;    public final static int FRAME_death211 = 261;    public final static int FRAME_death212 = 262;    public final static int FRAME_death213 = 263;    public final static int FRAME_death214 = 264;    public final static int FRAME_death215 = 265;    public final static int FRAME_death216 = 266;    public final static int FRAME_death217 = 267;    public final static int FRAME_death218 = 268;    public final static int FRAME_death219 = 269;    public final static int FRAME_death220 = 270;    public final static int FRAME_death221 = 271;    public final static int FRAME_death222 = 272;    public final static int FRAME_death223 = 273;    public final static int FRAME_death224 = 274;    public final static int FRAME_death225 = 275;    public final static int FRAME_death226 = 276;    public final static int FRAME_death227 = 277;    public final static int FRAME_death228 = 278;    public final static int FRAME_death229 = 279;    public final static int FRAME_death230 = 280;    public final static int FRAME_death231 = 281;    public final static int FRAME_death232 = 282;    public final static int FRAME_death233 = 283;    public final static int FRAME_death234 = 284;    public final static int FRAME_death235 = 285;    public final static int FRAME_death236 = 286;    public final static int FRAME_death237 = 287;    public final static int FRAME_death238 = 288;    public final static int FRAME_death239 = 289;    public final static int FRAME_death240 = 290;    public final static int FRAME_death241 = 291;    public final static int FRAME_death242 = 292;    public final static int FRAME_death243 = 293;    public final static int FRAME_death244 = 294;    public final static int FRAME_death245 = 295;    public final static int FRAME_death246 = 296;    public final static int FRAME_death247 = 297;    public final static int FRAME_death248 = 298;    public final static int FRAME_death249 = 299;    public final static int FRAME_death250 = 300;    public final static int FRAME_death251 = 301;    public final static int FRAME_death252 = 302;    public final static int FRAME_death253 = 303;    public final static int FRAME_death254 = 304;    public final static int FRAME_death255 = 305;    public final static int FRAME_death256 = 306;    public final static int FRAME_death257 = 307;    public final static int FRAME_death258 = 308;    public final static int FRAME_death259 = 309;    public final static int FRAME_death260 = 310;    public final static int FRAME_death261 = 311;    public final static int FRAME_death262 = 312;    public final static int FRAME_death263 = 313;    public final static int FRAME_death264 = 314;    public final static int FRAME_death265 = 315;    public final static int FRAME_death266 = 316;    public final static int FRAME_death267 = 317;    public final static int FRAME_death268 = 318;    public final static int FRAME_death269 = 319;    public final static int FRAME_death270 = 320;    public final static int FRAME_death271 = 321;    public final static int FRAME_death272 = 322;    public final static int FRAME_death273 = 323;    public final static int FRAME_death274 = 324;    public final static int FRAME_death275 = 325;    public final static int FRAME_death276 = 326;    public final static int FRAME_death277 = 327;    public final static int FRAME_death278 = 328;    public final static int FRAME_death279 = 329;    public final static int FRAME_death280 = 330;    public final static int FRAME_death281 = 331;    public final static int FRAME_death282 = 332;    public final static int FRAME_death283 = 333;    public final static int FRAME_death284 = 334;    public final static int FRAME_death285 = 335;    public final static int FRAME_death286 = 336;    public final static int FRAME_death287 = 337;    public final static int FRAME_death288 = 338;    public final static int FRAME_death289 = 339;    public final static int FRAME_death290 = 340;    public final static int FRAME_death291 = 341;    public final static int FRAME_death292 = 342;    public final static int FRAME_death293 = 343;    public final static int FRAME_death294 = 344;    public final static int FRAME_death295 = 345;    public final static int FRAME_death301 = 346;    public final static int FRAME_death302 = 347;    public final static int FRAME_death303 = 348;    public final static int FRAME_death304 = 349;    public final static int FRAME_death305 = 350;    public final static int FRAME_death306 = 351;    public final static int FRAME_death307 = 352;    public final static int FRAME_death308 = 353;    public final static int FRAME_death309 = 354;    public final static int FRAME_death310 = 355;    public final static int FRAME_death311 = 356;    public final static int FRAME_death312 = 357;    public final static int FRAME_death313 = 358;    public final static int FRAME_death314 = 359;    public final static int FRAME_death315 = 360;    public final static int FRAME_death316 = 361;    public final static int FRAME_death317 = 362;    public final static int FRAME_death318 = 363;    public final static int FRAME_death319 = 364;    public final static int FRAME_death320 = 365;    public final static int FRAME_jump01 = 366;    public final static int FRAME_jump02 = 367;    public final static int FRAME_jump03 = 368;    public final static int FRAME_jump04 = 369;    public final static int FRAME_jump05 = 370;    public final static int FRAME_jump06 = 371;    public final static int FRAME_jump07 = 372;    public final static int FRAME_jump08 = 373;    public final static int FRAME_jump09 = 374;    public final static int FRAME_jump10 = 375;

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