📄 m_parasite.java
字号:
/* * Copyright (C) 1997-2001 Id Software, Inc. * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. * * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with * this program; if not, write to the Free Software Foundation, Inc., 59 Temple * Place - Suite 330, Boston, MA 02111-1307, USA. * */// Created on 13.11.2003 by RST.// $Id: M_Parasite.java,v 1.4 2005/11/20 22:18:33 salomo Exp $package jake2.game.monsters;import jake2.Defines;import jake2.Globals;import jake2.game.*;import jake2.game.EntDieAdapter;import jake2.game.EntInteractAdapter;import jake2.game.EntPainAdapter;import jake2.game.EntThinkAdapter;import jake2.game.GameAI;import jake2.game.GameBase;import jake2.game.GameUtil;import jake2.game.edict_t;import jake2.game.mframe_t;import jake2.game.mmove_t;import jake2.game.trace_t;import jake2.util.Lib;import jake2.util.Math3D;public class M_Parasite { // This file generated by ModelGen - Do NOT Modify public final static int FRAME_break01 = 0; public final static int FRAME_break02 = 1; public final static int FRAME_break03 = 2; public final static int FRAME_break04 = 3; public final static int FRAME_break05 = 4; public final static int FRAME_break06 = 5; public final static int FRAME_break07 = 6; public final static int FRAME_break08 = 7; public final static int FRAME_break09 = 8; public final static int FRAME_break10 = 9; public final static int FRAME_break11 = 10; public final static int FRAME_break12 = 11; public final static int FRAME_break13 = 12; public final static int FRAME_break14 = 13; public final static int FRAME_break15 = 14; public final static int FRAME_break16 = 15; public final static int FRAME_break17 = 16; public final static int FRAME_break18 = 17; public final static int FRAME_break19 = 18; public final static int FRAME_break20 = 19; public final static int FRAME_break21 = 20; public final static int FRAME_break22 = 21; public final static int FRAME_break23 = 22; public final static int FRAME_break24 = 23; public final static int FRAME_break25 = 24; public final static int FRAME_break26 = 25; public final static int FRAME_break27 = 26; public final static int FRAME_break28 = 27; public final static int FRAME_break29 = 28; public final static int FRAME_break30 = 29; public final static int FRAME_break31 = 30; public final static int FRAME_break32 = 31; public final static int FRAME_death101 = 32; public final static int FRAME_death102 = 33; public final static int FRAME_death103 = 34; public final static int FRAME_death104 = 35; public final static int FRAME_death105 = 36; public final static int FRAME_death106 = 37; public final static int FRAME_death107 = 38; public final static int FRAME_drain01 = 39; public final static int FRAME_drain02 = 40; public final static int FRAME_drain03 = 41; public final static int FRAME_drain04 = 42; public final static int FRAME_drain05 = 43; public final static int FRAME_drain06 = 44; public final static int FRAME_drain07 = 45; public final static int FRAME_drain08 = 46; public final static int FRAME_drain09 = 47; public final static int FRAME_drain10 = 48; public final static int FRAME_drain11 = 49; public final static int FRAME_drain12 = 50; public final static int FRAME_drain13 = 51; public final static int FRAME_drain14 = 52; public final static int FRAME_drain15 = 53; public final static int FRAME_drain16 = 54; public final static int FRAME_drain17 = 55; public final static int FRAME_drain18 = 56; public final static int FRAME_pain101 = 57; public final static int FRAME_pain102 = 58; public final static int FRAME_pain103 = 59; public final static int FRAME_pain104 = 60; public final static int FRAME_pain105 = 61; public final static int FRAME_pain106 = 62; public final static int FRAME_pain107 = 63; public final static int FRAME_pain108 = 64; public final static int FRAME_pain109 = 65; public final static int FRAME_pain110 = 66; public final static int FRAME_pain111 = 67; public final static int FRAME_run01 = 68; public final static int FRAME_run02 = 69; public final static int FRAME_run03 = 70; public final static int FRAME_run04 = 71; public final static int FRAME_run05 = 72; public final static int FRAME_run06 = 73; public final static int FRAME_run07 = 74; public final static int FRAME_run08 = 75; public final static int FRAME_run09 = 76; public final static int FRAME_run10 = 77; public final static int FRAME_run11 = 78; public final static int FRAME_run12 = 79; public final static int FRAME_run13 = 80; public final static int FRAME_run14 = 81; public final static int FRAME_run15 = 82; public final static int FRAME_stand01 = 83; public final static int FRAME_stand02 = 84; public final static int FRAME_stand03 = 85; public final static int FRAME_stand04 = 86; public final static int FRAME_stand05 = 87; public final static int FRAME_stand06 = 88; public final static int FRAME_stand07 = 89; public final static int FRAME_stand08 = 90; public final static int FRAME_stand09 = 91; public final static int FRAME_stand10 = 92; public final static int FRAME_stand11 = 93; public final static int FRAME_stand12 = 94; public final static int FRAME_stand13 = 95; public final static int FRAME_stand14 = 96; public final static int FRAME_stand15 = 97; public final static int FRAME_stand16 = 98; public final static int FRAME_stand17 = 99; public final static int FRAME_stand18 = 100; public final static int FRAME_stand19 = 101; public final static int FRAME_stand20 = 102; public final static int FRAME_stand21 = 103; public final static int FRAME_stand22 = 104; public final static int FRAME_stand23 = 105; public final static int FRAME_stand24 = 106; public final static int FRAME_stand25 = 107; public final static int FRAME_stand26 = 108; public final static int FRAME_stand27 = 109; public final static int FRAME_stand28 = 110; public final static int FRAME_stand29 = 111; public final static int FRAME_stand30 = 112; public final static int FRAME_stand31 = 113; public final static int FRAME_stand32 = 114; public final static int FRAME_stand33 = 115; public final static int FRAME_stand34 = 116; public final static int FRAME_stand35 = 117; public final static float MODEL_SCALE = 1.000000f; static int sound_pain1; static int sound_pain2; static int sound_die; static int sound_launch; static int sound_impact;
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -