⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 m_parasite.java

📁 JAKE2用JAVA写的queck2的3D游戏开发引擎
💻 JAVA
📖 第 1 页 / 共 3 页
字号:
/* * Copyright (C) 1997-2001 Id Software, Inc. *  * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. *  * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. *  * See the GNU General Public License for more details. *  * You should have received a copy of the GNU General Public License along with * this program; if not, write to the Free Software Foundation, Inc., 59 Temple * Place - Suite 330, Boston, MA 02111-1307, USA. *   */// Created on 13.11.2003 by RST.// $Id: M_Parasite.java,v 1.4 2005/11/20 22:18:33 salomo Exp $package jake2.game.monsters;import jake2.Defines;import jake2.Globals;import jake2.game.*;import jake2.game.EntDieAdapter;import jake2.game.EntInteractAdapter;import jake2.game.EntPainAdapter;import jake2.game.EntThinkAdapter;import jake2.game.GameAI;import jake2.game.GameBase;import jake2.game.GameUtil;import jake2.game.edict_t;import jake2.game.mframe_t;import jake2.game.mmove_t;import jake2.game.trace_t;import jake2.util.Lib;import jake2.util.Math3D;public class M_Parasite {    // This file generated by ModelGen - Do NOT Modify    public final static int FRAME_break01 = 0;    public final static int FRAME_break02 = 1;    public final static int FRAME_break03 = 2;    public final static int FRAME_break04 = 3;    public final static int FRAME_break05 = 4;    public final static int FRAME_break06 = 5;    public final static int FRAME_break07 = 6;    public final static int FRAME_break08 = 7;    public final static int FRAME_break09 = 8;    public final static int FRAME_break10 = 9;    public final static int FRAME_break11 = 10;    public final static int FRAME_break12 = 11;    public final static int FRAME_break13 = 12;    public final static int FRAME_break14 = 13;    public final static int FRAME_break15 = 14;    public final static int FRAME_break16 = 15;    public final static int FRAME_break17 = 16;    public final static int FRAME_break18 = 17;    public final static int FRAME_break19 = 18;    public final static int FRAME_break20 = 19;    public final static int FRAME_break21 = 20;    public final static int FRAME_break22 = 21;    public final static int FRAME_break23 = 22;    public final static int FRAME_break24 = 23;    public final static int FRAME_break25 = 24;    public final static int FRAME_break26 = 25;    public final static int FRAME_break27 = 26;    public final static int FRAME_break28 = 27;    public final static int FRAME_break29 = 28;    public final static int FRAME_break30 = 29;    public final static int FRAME_break31 = 30;    public final static int FRAME_break32 = 31;    public final static int FRAME_death101 = 32;    public final static int FRAME_death102 = 33;    public final static int FRAME_death103 = 34;    public final static int FRAME_death104 = 35;    public final static int FRAME_death105 = 36;    public final static int FRAME_death106 = 37;    public final static int FRAME_death107 = 38;    public final static int FRAME_drain01 = 39;    public final static int FRAME_drain02 = 40;    public final static int FRAME_drain03 = 41;    public final static int FRAME_drain04 = 42;    public final static int FRAME_drain05 = 43;    public final static int FRAME_drain06 = 44;    public final static int FRAME_drain07 = 45;    public final static int FRAME_drain08 = 46;    public final static int FRAME_drain09 = 47;    public final static int FRAME_drain10 = 48;    public final static int FRAME_drain11 = 49;    public final static int FRAME_drain12 = 50;    public final static int FRAME_drain13 = 51;    public final static int FRAME_drain14 = 52;    public final static int FRAME_drain15 = 53;    public final static int FRAME_drain16 = 54;    public final static int FRAME_drain17 = 55;    public final static int FRAME_drain18 = 56;    public final static int FRAME_pain101 = 57;    public final static int FRAME_pain102 = 58;    public final static int FRAME_pain103 = 59;    public final static int FRAME_pain104 = 60;    public final static int FRAME_pain105 = 61;    public final static int FRAME_pain106 = 62;    public final static int FRAME_pain107 = 63;    public final static int FRAME_pain108 = 64;    public final static int FRAME_pain109 = 65;    public final static int FRAME_pain110 = 66;    public final static int FRAME_pain111 = 67;    public final static int FRAME_run01 = 68;    public final static int FRAME_run02 = 69;    public final static int FRAME_run03 = 70;    public final static int FRAME_run04 = 71;    public final static int FRAME_run05 = 72;    public final static int FRAME_run06 = 73;    public final static int FRAME_run07 = 74;    public final static int FRAME_run08 = 75;    public final static int FRAME_run09 = 76;    public final static int FRAME_run10 = 77;    public final static int FRAME_run11 = 78;    public final static int FRAME_run12 = 79;    public final static int FRAME_run13 = 80;    public final static int FRAME_run14 = 81;    public final static int FRAME_run15 = 82;    public final static int FRAME_stand01 = 83;    public final static int FRAME_stand02 = 84;    public final static int FRAME_stand03 = 85;    public final static int FRAME_stand04 = 86;    public final static int FRAME_stand05 = 87;    public final static int FRAME_stand06 = 88;    public final static int FRAME_stand07 = 89;    public final static int FRAME_stand08 = 90;    public final static int FRAME_stand09 = 91;    public final static int FRAME_stand10 = 92;    public final static int FRAME_stand11 = 93;    public final static int FRAME_stand12 = 94;    public final static int FRAME_stand13 = 95;    public final static int FRAME_stand14 = 96;    public final static int FRAME_stand15 = 97;    public final static int FRAME_stand16 = 98;    public final static int FRAME_stand17 = 99;    public final static int FRAME_stand18 = 100;    public final static int FRAME_stand19 = 101;    public final static int FRAME_stand20 = 102;    public final static int FRAME_stand21 = 103;    public final static int FRAME_stand22 = 104;    public final static int FRAME_stand23 = 105;    public final static int FRAME_stand24 = 106;    public final static int FRAME_stand25 = 107;    public final static int FRAME_stand26 = 108;    public final static int FRAME_stand27 = 109;    public final static int FRAME_stand28 = 110;    public final static int FRAME_stand29 = 111;    public final static int FRAME_stand30 = 112;    public final static int FRAME_stand31 = 113;    public final static int FRAME_stand32 = 114;    public final static int FRAME_stand33 = 115;    public final static int FRAME_stand34 = 116;    public final static int FRAME_stand35 = 117;    public final static float MODEL_SCALE = 1.000000f;    static int sound_pain1;    static int sound_pain2;    static int sound_die;    static int sound_launch;    static int sound_impact;

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -