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📄 m_flyer.java

📁 JAKE2用JAVA写的queck2的3D游戏开发引擎
💻 JAVA
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/* * Copyright (C) 1997-2001 Id Software, Inc. *  * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. *  * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. *  * See the GNU General Public License for more details. *  * You should have received a copy of the GNU General Public License along with * this program; if not, write to the Free Software Foundation, Inc., 59 Temple * Place - Suite 330, Boston, MA 02111-1307, USA. *   */// Created on 13.11.2003 by RST.// $Id: M_Flyer.java,v 1.4 2005/11/20 22:18:33 salomo Exp $package jake2.game.monsters;import jake2.Defines;import jake2.game.*;import jake2.game.EntDieAdapter;import jake2.game.EntInteractAdapter;import jake2.game.EntPainAdapter;import jake2.game.EntThinkAdapter;import jake2.game.GameAI;import jake2.game.GameBase;import jake2.game.GameUtil;import jake2.game.Monster;import jake2.game.edict_t;import jake2.game.mframe_t;import jake2.game.mmove_t;import jake2.util.Lib;import jake2.util.Math3D;public class M_Flyer {    //	This file generated by ModelGen - Do NOT Modify    public final static int ACTION_nothing = 0;    public final static int ACTION_attack1 = 1;    public final static int ACTION_attack2 = 2;    public final static int ACTION_run = 3;    public final static int ACTION_walk = 4;    public final static int FRAME_start01 = 0;    public final static int FRAME_start02 = 1;    public final static int FRAME_start03 = 2;    public final static int FRAME_start04 = 3;    public final static int FRAME_start05 = 4;    public final static int FRAME_start06 = 5;    public final static int FRAME_stop01 = 6;    public final static int FRAME_stop02 = 7;    public final static int FRAME_stop03 = 8;    public final static int FRAME_stop04 = 9;    public final static int FRAME_stop05 = 10;    public final static int FRAME_stop06 = 11;    public final static int FRAME_stop07 = 12;    public final static int FRAME_stand01 = 13;    public final static int FRAME_stand02 = 14;    public final static int FRAME_stand03 = 15;    public final static int FRAME_stand04 = 16;    public final static int FRAME_stand05 = 17;    public final static int FRAME_stand06 = 18;    public final static int FRAME_stand07 = 19;    public final static int FRAME_stand08 = 20;    public final static int FRAME_stand09 = 21;    public final static int FRAME_stand10 = 22;    public final static int FRAME_stand11 = 23;    public final static int FRAME_stand12 = 24;    public final static int FRAME_stand13 = 25;    public final static int FRAME_stand14 = 26;    public final static int FRAME_stand15 = 27;    public final static int FRAME_stand16 = 28;    public final static int FRAME_stand17 = 29;    public final static int FRAME_stand18 = 30;    public final static int FRAME_stand19 = 31;    public final static int FRAME_stand20 = 32;    public final static int FRAME_stand21 = 33;    public final static int FRAME_stand22 = 34;    public final static int FRAME_stand23 = 35;    public final static int FRAME_stand24 = 36;    public final static int FRAME_stand25 = 37;    public final static int FRAME_stand26 = 38;    public final static int FRAME_stand27 = 39;    public final static int FRAME_stand28 = 40;    public final static int FRAME_stand29 = 41;    public final static int FRAME_stand30 = 42;    public final static int FRAME_stand31 = 43;    public final static int FRAME_stand32 = 44;    public final static int FRAME_stand33 = 45;    public final static int FRAME_stand34 = 46;    public final static int FRAME_stand35 = 47;    public final static int FRAME_stand36 = 48;    public final static int FRAME_stand37 = 49;    public final static int FRAME_stand38 = 50;    public final static int FRAME_stand39 = 51;    public final static int FRAME_stand40 = 52;    public final static int FRAME_stand41 = 53;    public final static int FRAME_stand42 = 54;    public final static int FRAME_stand43 = 55;    public final static int FRAME_stand44 = 56;    public final static int FRAME_stand45 = 57;    public final static int FRAME_attak101 = 58;    public final static int FRAME_attak102 = 59;    public final static int FRAME_attak103 = 60;    public final static int FRAME_attak104 = 61;    public final static int FRAME_attak105 = 62;    public final static int FRAME_attak106 = 63;    public final static int FRAME_attak107 = 64;    public final static int FRAME_attak108 = 65;    public final static int FRAME_attak109 = 66;    public final static int FRAME_attak110 = 67;    public final static int FRAME_attak111 = 68;    public final static int FRAME_attak112 = 69;    public final static int FRAME_attak113 = 70;    public final static int FRAME_attak114 = 71;    public final static int FRAME_attak115 = 72;    public final static int FRAME_attak116 = 73;    public final static int FRAME_attak117 = 74;    public final static int FRAME_attak118 = 75;    public final static int FRAME_attak119 = 76;    public final static int FRAME_attak120 = 77;    public final static int FRAME_attak121 = 78;    public final static int FRAME_attak201 = 79;    public final static int FRAME_attak202 = 80;    public final static int FRAME_attak203 = 81;    public final static int FRAME_attak204 = 82;    public final static int FRAME_attak205 = 83;    public final static int FRAME_attak206 = 84;    public final static int FRAME_attak207 = 85;    public final static int FRAME_attak208 = 86;    public final static int FRAME_attak209 = 87;    public final static int FRAME_attak210 = 88;    public final static int FRAME_attak211 = 89;    public final static int FRAME_attak212 = 90;    public final static int FRAME_attak213 = 91;    public final static int FRAME_attak214 = 92;    public final static int FRAME_attak215 = 93;    public final static int FRAME_attak216 = 94;    public final static int FRAME_attak217 = 95;    public final static int FRAME_bankl01 = 96;    public final static int FRAME_bankl02 = 97;    public final static int FRAME_bankl03 = 98;    public final static int FRAME_bankl04 = 99;    public final static int FRAME_bankl05 = 100;    public final static int FRAME_bankl06 = 101;    public final static int FRAME_bankl07 = 102;    public final static int FRAME_bankr01 = 103;    public final static int FRAME_bankr02 = 104;    public final static int FRAME_bankr03 = 105;    public final static int FRAME_bankr04 = 106;    public final static int FRAME_bankr05 = 107;    public final static int FRAME_bankr06 = 108;    public final static int FRAME_bankr07 = 109;    public final static int FRAME_rollf01 = 110;    public final static int FRAME_rollf02 = 111;    public final static int FRAME_rollf03 = 112;    public final static int FRAME_rollf04 = 113;    public final static int FRAME_rollf05 = 114;    public final static int FRAME_rollf06 = 115;    public final static int FRAME_rollf07 = 116;    public final static int FRAME_rollf08 = 117;    public final static int FRAME_rollf09 = 118;    public final static int FRAME_rollr01 = 119;    public final static int FRAME_rollr02 = 120;    public final static int FRAME_rollr03 = 121;    public final static int FRAME_rollr04 = 122;    public final static int FRAME_rollr05 = 123;    public final static int FRAME_rollr06 = 124;    public final static int FRAME_rollr07 = 125;    public final static int FRAME_rollr08 = 126;    public final static int FRAME_rollr09 = 127;    public final static int FRAME_defens01 = 128;    public final static int FRAME_defens02 = 129;    public final static int FRAME_defens03 = 130;    public final static int FRAME_defens04 = 131;    public final static int FRAME_defens05 = 132;    public final static int FRAME_defens06 = 133;    public final static int FRAME_pain101 = 134;    public final static int FRAME_pain102 = 135;    public final static int FRAME_pain103 = 136;    public final static int FRAME_pain104 = 137;    public final static int FRAME_pain105 = 138;    public final static int FRAME_pain106 = 139;    public final static int FRAME_pain107 = 140;    public final static int FRAME_pain108 = 141;    public final static int FRAME_pain109 = 142;

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