📄 m_infantry.java
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/* * Copyright (C) 1997-2001 Id Software, Inc. * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. * * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with * this program; if not, write to the Free Software Foundation, Inc., 59 Temple * Place - Suite 330, Boston, MA 02111-1307, USA. * */// Created on 13.11.2003 by RST.// $Id: M_Infantry.java,v 1.4 2005/11/20 22:18:33 salomo Exp $package jake2.game.monsters;import jake2.Defines;import jake2.client.M;import jake2.game.*;import jake2.game.EntDieAdapter;import jake2.game.EntDodgeAdapter;import jake2.game.EntInteractAdapter;import jake2.game.EntPainAdapter;import jake2.game.EntThinkAdapter;import jake2.game.GameAI;import jake2.game.GameBase;import jake2.game.GameUtil;import jake2.game.Monster;import jake2.game.edict_t;import jake2.game.mframe_t;import jake2.game.mmove_t;import jake2.util.Lib;import jake2.util.Math3D;public class M_Infantry { // This file generated by ModelGen - Do NOT Modify public final static int FRAME_gun02 = 0; public final static int FRAME_stand01 = 1; public final static int FRAME_stand02 = 2; public final static int FRAME_stand03 = 3; public final static int FRAME_stand04 = 4; public final static int FRAME_stand05 = 5; public final static int FRAME_stand06 = 6; public final static int FRAME_stand07 = 7; public final static int FRAME_stand08 = 8; public final static int FRAME_stand09 = 9; public final static int FRAME_stand10 = 10; public final static int FRAME_stand11 = 11; public final static int FRAME_stand12 = 12; public final static int FRAME_stand13 = 13; public final static int FRAME_stand14 = 14; public final static int FRAME_stand15 = 15; public final static int FRAME_stand16 = 16; public final static int FRAME_stand17 = 17; public final static int FRAME_stand18 = 18; public final static int FRAME_stand19 = 19; public final static int FRAME_stand20 = 20; public final static int FRAME_stand21 = 21; public final static int FRAME_stand22 = 22; public final static int FRAME_stand23 = 23; public final static int FRAME_stand24 = 24; public final static int FRAME_stand25 = 25; public final static int FRAME_stand26 = 26; public final static int FRAME_stand27 = 27; public final static int FRAME_stand28 = 28; public final static int FRAME_stand29 = 29; public final static int FRAME_stand30 = 30; public final static int FRAME_stand31 = 31; public final static int FRAME_stand32 = 32; public final static int FRAME_stand33 = 33; public final static int FRAME_stand34 = 34; public final static int FRAME_stand35 = 35; public final static int FRAME_stand36 = 36; public final static int FRAME_stand37 = 37; public final static int FRAME_stand38 = 38; public final static int FRAME_stand39 = 39; public final static int FRAME_stand40 = 40; public final static int FRAME_stand41 = 41; public final static int FRAME_stand42 = 42; public final static int FRAME_stand43 = 43; public final static int FRAME_stand44 = 44; public final static int FRAME_stand45 = 45; public final static int FRAME_stand46 = 46; public final static int FRAME_stand47 = 47; public final static int FRAME_stand48 = 48; public final static int FRAME_stand49 = 49; public final static int FRAME_stand50 = 50; public final static int FRAME_stand51 = 51; public final static int FRAME_stand52 = 52; public final static int FRAME_stand53 = 53; public final static int FRAME_stand54 = 54; public final static int FRAME_stand55 = 55; public final static int FRAME_stand56 = 56; public final static int FRAME_stand57 = 57; public final static int FRAME_stand58 = 58; public final static int FRAME_stand59 = 59; public final static int FRAME_stand60 = 60; public final static int FRAME_stand61 = 61; public final static int FRAME_stand62 = 62; public final static int FRAME_stand63 = 63; public final static int FRAME_stand64 = 64; public final static int FRAME_stand65 = 65; public final static int FRAME_stand66 = 66; public final static int FRAME_stand67 = 67; public final static int FRAME_stand68 = 68; public final static int FRAME_stand69 = 69; public final static int FRAME_stand70 = 70; public final static int FRAME_stand71 = 71; public final static int FRAME_walk01 = 72; public final static int FRAME_walk02 = 73; public final static int FRAME_walk03 = 74; public final static int FRAME_walk04 = 75; public final static int FRAME_walk05 = 76; public final static int FRAME_walk06 = 77; public final static int FRAME_walk07 = 78; public final static int FRAME_walk08 = 79; public final static int FRAME_walk09 = 80; public final static int FRAME_walk10 = 81; public final static int FRAME_walk11 = 82; public final static int FRAME_walk12 = 83; public final static int FRAME_walk13 = 84; public final static int FRAME_walk14 = 85; public final static int FRAME_walk15 = 86; public final static int FRAME_walk16 = 87; public final static int FRAME_walk17 = 88; public final static int FRAME_walk18 = 89; public final static int FRAME_walk19 = 90; public final static int FRAME_walk20 = 91; public final static int FRAME_run01 = 92; public final static int FRAME_run02 = 93; public final static int FRAME_run03 = 94; public final static int FRAME_run04 = 95; public final static int FRAME_run05 = 96; public final static int FRAME_run06 = 97; public final static int FRAME_run07 = 98; public final static int FRAME_run08 = 99; public final static int FRAME_pain101 = 100; public final static int FRAME_pain102 = 101; public final static int FRAME_pain103 = 102; public final static int FRAME_pain104 = 103; public final static int FRAME_pain105 = 104; public final static int FRAME_pain106 = 105; public final static int FRAME_pain107 = 106; public final static int FRAME_pain108 = 107; public final static int FRAME_pain109 = 108; public final static int FRAME_pain110 = 109; public final static int FRAME_pain201 = 110; public final static int FRAME_pain202 = 111; public final static int FRAME_pain203 = 112; public final static int FRAME_pain204 = 113; public final static int FRAME_pain205 = 114; public final static int FRAME_pain206 = 115; public final static int FRAME_pain207 = 116; public final static int FRAME_pain208 = 117; public final static int FRAME_pain209 = 118; public final static int FRAME_pain210 = 119; public final static int FRAME_duck01 = 120; public final static int FRAME_duck02 = 121; public final static int FRAME_duck03 = 122; public final static int FRAME_duck04 = 123; public final static int FRAME_duck05 = 124; public final static int FRAME_death101 = 125; public final static int FRAME_death102 = 126; public final static int FRAME_death103 = 127; public final static int FRAME_death104 = 128; public final static int FRAME_death105 = 129; public final static int FRAME_death106 = 130; public final static int FRAME_death107 = 131; public final static int FRAME_death108 = 132; public final static int FRAME_death109 = 133; public final static int FRAME_death110 = 134; public final static int FRAME_death111 = 135; public final static int FRAME_death112 = 136; public final static int FRAME_death113 = 137; public final static int FRAME_death114 = 138; public final static int FRAME_death115 = 139; public final static int FRAME_death116 = 140; public final static int FRAME_death117 = 141; public final static int FRAME_death118 = 142; public final static int FRAME_death119 = 143; public final static int FRAME_death120 = 144; public final static int FRAME_death201 = 145; public final static int FRAME_death202 = 146; public final static int FRAME_death203 = 147; public final static int FRAME_death204 = 148; public final static int FRAME_death205 = 149; public final static int FRAME_death206 = 150; public final static int FRAME_death207 = 151; public final static int FRAME_death208 = 152; public final static int FRAME_death209 = 153; public final static int FRAME_death210 = 154; public final static int FRAME_death211 = 155; public final static int FRAME_death212 = 156; public final static int FRAME_death213 = 157; public final static int FRAME_death214 = 158; public final static int FRAME_death215 = 159;
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