📄 m_boss2.java
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/* * Copyright (C) 1997-2001 Id Software, Inc. * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. * * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with * this program; if not, write to the Free Software Foundation, Inc., 59 Temple * Place - Suite 330, Boston, MA 02111-1307, USA. * */// Created on 13.11.2003 by RST.// $Id: M_Boss2.java,v 1.4 2005/11/20 22:18:33 salomo Exp $package jake2.game.monsters;import jake2.Defines;import jake2.game.EntDieAdapter;import jake2.game.EntPainAdapter;import jake2.game.EntThinkAdapter;import jake2.game.GameAI;import jake2.game.GameBase;import jake2.game.GameUtil;import jake2.game.Monster;import jake2.game.edict_t;import jake2.game.mframe_t;import jake2.game.mmove_t;import jake2.game.trace_t;import jake2.util.Lib;import jake2.util.Math3D;public class M_Boss2 { public final static int FRAME_stand30 = 0; public final static int FRAME_stand31 = 1; public final static int FRAME_stand32 = 2; public final static int FRAME_stand33 = 3; public final static int FRAME_stand34 = 4; public final static int FRAME_stand35 = 5; public final static int FRAME_stand36 = 6; public final static int FRAME_stand37 = 7; public final static int FRAME_stand38 = 8; public final static int FRAME_stand39 = 9; public final static int FRAME_stand40 = 10; public final static int FRAME_stand41 = 11; public final static int FRAME_stand42 = 12; public final static int FRAME_stand43 = 13; public final static int FRAME_stand44 = 14; public final static int FRAME_stand45 = 15; public final static int FRAME_stand46 = 16; public final static int FRAME_stand47 = 17; public final static int FRAME_stand48 = 18; public final static int FRAME_stand49 = 19; public final static int FRAME_stand50 = 20; public final static int FRAME_stand1 = 21; public final static int FRAME_stand2 = 22; public final static int FRAME_stand3 = 23; public final static int FRAME_stand4 = 24; public final static int FRAME_stand5 = 25; public final static int FRAME_stand6 = 26; public final static int FRAME_stand7 = 27; public final static int FRAME_stand8 = 28; public final static int FRAME_stand9 = 29; public final static int FRAME_stand10 = 30; public final static int FRAME_stand11 = 31; public final static int FRAME_stand12 = 32; public final static int FRAME_stand13 = 33; public final static int FRAME_stand14 = 34; public final static int FRAME_stand15 = 35; public final static int FRAME_stand16 = 36; public final static int FRAME_stand17 = 37; public final static int FRAME_stand18 = 38; public final static int FRAME_stand19 = 39; public final static int FRAME_stand20 = 40; public final static int FRAME_stand21 = 41; public final static int FRAME_stand22 = 42; public final static int FRAME_stand23 = 43; public final static int FRAME_stand24 = 44; public final static int FRAME_stand25 = 45; public final static int FRAME_stand26 = 46; public final static int FRAME_stand27 = 47; public final static int FRAME_stand28 = 48; public final static int FRAME_stand29 = 49; public final static int FRAME_walk1 = 50; public final static int FRAME_walk2 = 51; public final static int FRAME_walk3 = 52; public final static int FRAME_walk4 = 53; public final static int FRAME_walk5 = 54; public final static int FRAME_walk6 = 55; public final static int FRAME_walk7 = 56; public final static int FRAME_walk8 = 57; public final static int FRAME_walk9 = 58; public final static int FRAME_walk10 = 59; public final static int FRAME_walk11 = 60; public final static int FRAME_walk12 = 61; public final static int FRAME_walk13 = 62; public final static int FRAME_walk14 = 63; public final static int FRAME_walk15 = 64; public final static int FRAME_walk16 = 65; public final static int FRAME_walk17 = 66; public final static int FRAME_walk18 = 67; public final static int FRAME_walk19 = 68; public final static int FRAME_walk20 = 69; public final static int FRAME_attack1 = 70; public final static int FRAME_attack2 = 71; public final static int FRAME_attack3 = 72; public final static int FRAME_attack4 = 73; public final static int FRAME_attack5 = 74; public final static int FRAME_attack6 = 75; public final static int FRAME_attack7 = 76; public final static int FRAME_attack8 = 77; public final static int FRAME_attack9 = 78; public final static int FRAME_attack10 = 79; public final static int FRAME_attack11 = 80; public final static int FRAME_attack12 = 81; public final static int FRAME_attack13 = 82; public final static int FRAME_attack14 = 83; public final static int FRAME_attack15 = 84; public final static int FRAME_attack16 = 85; public final static int FRAME_attack17 = 86; public final static int FRAME_attack18 = 87; public final static int FRAME_attack19 = 88; public final static int FRAME_attack20 = 89; public final static int FRAME_attack21 = 90; public final static int FRAME_attack22 = 91; public final static int FRAME_attack23 = 92; public final static int FRAME_attack24 = 93; public final static int FRAME_attack25 = 94; public final static int FRAME_attack26 = 95; public final static int FRAME_attack27 = 96; public final static int FRAME_attack28 = 97; public final static int FRAME_attack29 = 98; public final static int FRAME_attack30 = 99; public final static int FRAME_attack31 = 100; public final static int FRAME_attack32 = 101; public final static int FRAME_attack33 = 102; public final static int FRAME_attack34 = 103; public final static int FRAME_attack35 = 104; public final static int FRAME_attack36 = 105; public final static int FRAME_attack37 = 106; public final static int FRAME_attack38 = 107; public final static int FRAME_attack39 = 108; public final static int FRAME_attack40 = 109; public final static int FRAME_pain2 = 110; public final static int FRAME_pain3 = 111; public final static int FRAME_pain4 = 112; public final static int FRAME_pain5 = 113; public final static int FRAME_pain6 = 114; public final static int FRAME_pain7 = 115; public final static int FRAME_pain8 = 116; public final static int FRAME_pain9 = 117; public final static int FRAME_pain10 = 118; public final static int FRAME_pain11 = 119; public final static int FRAME_pain12 = 120; public final static int FRAME_pain13 = 121; public final static int FRAME_pain14 = 122; public final static int FRAME_pain15 = 123; public final static int FRAME_pain16 = 124; public final static int FRAME_pain17 = 125; public final static int FRAME_pain18 = 126; public final static int FRAME_pain19 = 127; public final static int FRAME_pain20 = 128; public final static int FRAME_pain21 = 129; public final static int FRAME_pain22 = 130; public final static int FRAME_pain23 = 131; public final static int FRAME_death2 = 132; public final static int FRAME_death3 = 133; public final static int FRAME_death4 = 134; public final static int FRAME_death5 = 135; public final static int FRAME_death6 = 136; public final static int FRAME_death7 = 137; public final static int FRAME_death8 = 138; public final static int FRAME_death9 = 139; public final static int FRAME_death10 = 140; public final static int FRAME_death11 = 141; public final static int FRAME_death12 = 142; public final static int FRAME_death13 = 143; public final static int FRAME_death14 = 144; public final static int FRAME_death15 = 145; public final static int FRAME_death16 = 146; public final static int FRAME_death17 = 147; public final static int FRAME_death18 = 148; public final static int FRAME_death19 = 149; public final static int FRAME_death20 = 150; public final static int FRAME_death21 = 151; public final static int FRAME_death22 = 152; public final static int FRAME_death23 = 153; public final static int FRAME_death24 = 154; public final static int FRAME_death25 = 155; public final static int FRAME_death26 = 156; public final static int FRAME_death27 = 157; public final static int FRAME_death28 = 158; public final static int FRAME_death29 = 159; public final static int FRAME_death30 = 160;
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