⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 m_soldier.java

📁 JAKE2用JAVA写的queck2的3D游戏开发引擎
💻 JAVA
📖 第 1 页 / 共 5 页
字号:
/* * Copyright (C) 1997-2001 Id Software, Inc. *  * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. *  * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. *  * See the GNU General Public License for more details. *  * You should have received a copy of the GNU General Public License along with * this program; if not, write to the Free Software Foundation, Inc., 59 Temple * Place - Suite 330, Boston, MA 02111-1307, USA. *   */// Created on 13.11.2003 by RST.// $Id: M_Soldier.java,v 1.4 2005/11/20 22:18:33 salomo Exp $package jake2.game.monsters;import jake2.Defines;import jake2.game.*;import jake2.game.EntDieAdapter;import jake2.game.EntDodgeAdapter;import jake2.game.EntInteractAdapter;import jake2.game.EntPainAdapter;import jake2.game.EntThinkAdapter;import jake2.game.GameAI;import jake2.game.GameBase;import jake2.game.GameUtil;import jake2.game.Monster;import jake2.game.edict_t;import jake2.game.mframe_t;import jake2.game.mmove_t;import jake2.qcommon.Com;import jake2.util.Lib;import jake2.util.Math3D;public class M_Soldier {    // This file generated by ModelGen - Do NOT Modify    public final static int FRAME_attak101 = 0;    public final static int FRAME_attak102 = 1;    public final static int FRAME_attak103 = 2;    public final static int FRAME_attak104 = 3;    public final static int FRAME_attak105 = 4;    public final static int FRAME_attak106 = 5;    public final static int FRAME_attak107 = 6;    public final static int FRAME_attak108 = 7;    public final static int FRAME_attak109 = 8;    public final static int FRAME_attak110 = 9;    public final static int FRAME_attak111 = 10;    public final static int FRAME_attak112 = 11;    public final static int FRAME_attak201 = 12;    public final static int FRAME_attak202 = 13;    public final static int FRAME_attak203 = 14;    public final static int FRAME_attak204 = 15;    public final static int FRAME_attak205 = 16;    public final static int FRAME_attak206 = 17;    public final static int FRAME_attak207 = 18;    public final static int FRAME_attak208 = 19;    public final static int FRAME_attak209 = 20;    public final static int FRAME_attak210 = 21;    public final static int FRAME_attak211 = 22;    public final static int FRAME_attak212 = 23;    public final static int FRAME_attak213 = 24;    public final static int FRAME_attak214 = 25;    public final static int FRAME_attak215 = 26;    public final static int FRAME_attak216 = 27;    public final static int FRAME_attak217 = 28;    public final static int FRAME_attak218 = 29;    public final static int FRAME_attak301 = 30;    public final static int FRAME_attak302 = 31;    public final static int FRAME_attak303 = 32;    public final static int FRAME_attak304 = 33;    public final static int FRAME_attak305 = 34;    public final static int FRAME_attak306 = 35;    public final static int FRAME_attak307 = 36;    public final static int FRAME_attak308 = 37;    public final static int FRAME_attak309 = 38;    public final static int FRAME_attak401 = 39;    public final static int FRAME_attak402 = 40;    public final static int FRAME_attak403 = 41;    public final static int FRAME_attak404 = 42;    public final static int FRAME_attak405 = 43;    public final static int FRAME_attak406 = 44;    public final static int FRAME_duck01 = 45;    public final static int FRAME_duck02 = 46;    public final static int FRAME_duck03 = 47;    public final static int FRAME_duck04 = 48;    public final static int FRAME_duck05 = 49;    public final static int FRAME_pain101 = 50;    public final static int FRAME_pain102 = 51;    public final static int FRAME_pain103 = 52;    public final static int FRAME_pain104 = 53;    public final static int FRAME_pain105 = 54;    public final static int FRAME_pain201 = 55;    public final static int FRAME_pain202 = 56;    public final static int FRAME_pain203 = 57;    public final static int FRAME_pain204 = 58;    public final static int FRAME_pain205 = 59;    public final static int FRAME_pain206 = 60;    public final static int FRAME_pain207 = 61;    public final static int FRAME_pain301 = 62;    public final static int FRAME_pain302 = 63;    public final static int FRAME_pain303 = 64;    public final static int FRAME_pain304 = 65;    public final static int FRAME_pain305 = 66;    public final static int FRAME_pain306 = 67;    public final static int FRAME_pain307 = 68;    public final static int FRAME_pain308 = 69;    public final static int FRAME_pain309 = 70;    public final static int FRAME_pain310 = 71;    public final static int FRAME_pain311 = 72;    public final static int FRAME_pain312 = 73;    public final static int FRAME_pain313 = 74;    public final static int FRAME_pain314 = 75;    public final static int FRAME_pain315 = 76;    public final static int FRAME_pain316 = 77;    public final static int FRAME_pain317 = 78;    public final static int FRAME_pain318 = 79;    public final static int FRAME_pain401 = 80;    public final static int FRAME_pain402 = 81;    public final static int FRAME_pain403 = 82;    public final static int FRAME_pain404 = 83;    public final static int FRAME_pain405 = 84;    public final static int FRAME_pain406 = 85;    public final static int FRAME_pain407 = 86;    public final static int FRAME_pain408 = 87;    public final static int FRAME_pain409 = 88;    public final static int FRAME_pain410 = 89;    public final static int FRAME_pain411 = 90;    public final static int FRAME_pain412 = 91;    public final static int FRAME_pain413 = 92;    public final static int FRAME_pain414 = 93;    public final static int FRAME_pain415 = 94;    public final static int FRAME_pain416 = 95;    public final static int FRAME_pain417 = 96;    public final static int FRAME_run01 = 97;    public final static int FRAME_run02 = 98;    public final static int FRAME_run03 = 99;    public final static int FRAME_run04 = 100;    public final static int FRAME_run05 = 101;    public final static int FRAME_run06 = 102;    public final static int FRAME_run07 = 103;    public final static int FRAME_run08 = 104;    public final static int FRAME_run09 = 105;    public final static int FRAME_run10 = 106;    public final static int FRAME_run11 = 107;    public final static int FRAME_run12 = 108;    public final static int FRAME_runs01 = 109;    public final static int FRAME_runs02 = 110;    public final static int FRAME_runs03 = 111;    public final static int FRAME_runs04 = 112;    public final static int FRAME_runs05 = 113;    public final static int FRAME_runs06 = 114;    public final static int FRAME_runs07 = 115;    public final static int FRAME_runs08 = 116;    public final static int FRAME_runs09 = 117;    public final static int FRAME_runs10 = 118;    public final static int FRAME_runs11 = 119;    public final static int FRAME_runs12 = 120;    public final static int FRAME_runs13 = 121;    public final static int FRAME_runs14 = 122;    public final static int FRAME_runs15 = 123;    public final static int FRAME_runs16 = 124;    public final static int FRAME_runs17 = 125;    public final static int FRAME_runs18 = 126;    public final static int FRAME_runt01 = 127;    public final static int FRAME_runt02 = 128;    public final static int FRAME_runt03 = 129;    public final static int FRAME_runt04 = 130;    public final static int FRAME_runt05 = 131;    public final static int FRAME_runt06 = 132;    public final static int FRAME_runt07 = 133;    public final static int FRAME_runt08 = 134;    public final static int FRAME_runt09 = 135;    public final static int FRAME_runt10 = 136;    public final static int FRAME_runt11 = 137;    public final static int FRAME_runt12 = 138;    public final static int FRAME_runt13 = 139;    public final static int FRAME_runt14 = 140;    public final static int FRAME_runt15 = 141;    public final static int FRAME_runt16 = 142;    public final static int FRAME_runt17 = 143;    public final static int FRAME_runt18 = 144;    public final static int FRAME_runt19 = 145;    public final static int FRAME_stand101 = 146;    public final static int FRAME_stand102 = 147;    public final static int FRAME_stand103 = 148;    public final static int FRAME_stand104 = 149;    public final static int FRAME_stand105 = 150;    public final static int FRAME_stand106 = 151;    public final static int FRAME_stand107 = 152;    public final static int FRAME_stand108 = 153;    public final static int FRAME_stand109 = 154;    public final static int FRAME_stand110 = 155;    public final static int FRAME_stand111 = 156;    public final static int FRAME_stand112 = 157;    public final static int FRAME_stand113 = 158;    public final static int FRAME_stand114 = 159;    public final static int FRAME_stand115 = 160;    public final static int FRAME_stand116 = 161;    public final static int FRAME_stand117 = 162;    public final static int FRAME_stand118 = 163;    public final static int FRAME_stand119 = 164;    public final static int FRAME_stand120 = 165;    public final static int FRAME_stand121 = 166;    public final static int FRAME_stand122 = 167;    public final static int FRAME_stand123 = 168;    public final static int FRAME_stand124 = 169;    public final static int FRAME_stand125 = 170;    public final static int FRAME_stand126 = 171;    public final static int FRAME_stand127 = 172;    public final static int FRAME_stand128 = 173;    public final static int FRAME_stand129 = 174;    public final static int FRAME_stand130 = 175;    public final static int FRAME_stand301 = 176;

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -