📄 m_chick.java
字号:
/* * Copyright (C) 1997-2001 Id Software, Inc. * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. * * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with * this program; if not, write to the Free Software Foundation, Inc., 59 Temple * Place - Suite 330, Boston, MA 02111-1307, USA. * */// Created on 13.11.2003 by RST.// $Id: M_Chick.java,v 1.4 2005/11/20 22:18:33 salomo Exp $package jake2.game.monsters;import jake2.Defines;import jake2.game.*;import jake2.util.Lib;import jake2.util.Math3D;public class M_Chick { public final static int FRAME_attak101 = 0; public final static int FRAME_attak102 = 1; public final static int FRAME_attak103 = 2; public final static int FRAME_attak104 = 3; public final static int FRAME_attak105 = 4; public final static int FRAME_attak106 = 5; public final static int FRAME_attak107 = 6; public final static int FRAME_attak108 = 7; public final static int FRAME_attak109 = 8; public final static int FRAME_attak110 = 9; public final static int FRAME_attak111 = 10; public final static int FRAME_attak112 = 11; public final static int FRAME_attak113 = 12; public final static int FRAME_attak114 = 13; public final static int FRAME_attak115 = 14; public final static int FRAME_attak116 = 15; public final static int FRAME_attak117 = 16; public final static int FRAME_attak118 = 17; public final static int FRAME_attak119 = 18; public final static int FRAME_attak120 = 19; public final static int FRAME_attak121 = 20; public final static int FRAME_attak122 = 21; public final static int FRAME_attak123 = 22; public final static int FRAME_attak124 = 23; public final static int FRAME_attak125 = 24; public final static int FRAME_attak126 = 25; public final static int FRAME_attak127 = 26; public final static int FRAME_attak128 = 27; public final static int FRAME_attak129 = 28; public final static int FRAME_attak130 = 29; public final static int FRAME_attak131 = 30; public final static int FRAME_attak132 = 31; public final static int FRAME_attak201 = 32; public final static int FRAME_attak202 = 33; public final static int FRAME_attak203 = 34; public final static int FRAME_attak204 = 35; public final static int FRAME_attak205 = 36; public final static int FRAME_attak206 = 37; public final static int FRAME_attak207 = 38; public final static int FRAME_attak208 = 39; public final static int FRAME_attak209 = 40; public final static int FRAME_attak210 = 41; public final static int FRAME_attak211 = 42; public final static int FRAME_attak212 = 43; public final static int FRAME_attak213 = 44; public final static int FRAME_attak214 = 45; public final static int FRAME_attak215 = 46; public final static int FRAME_attak216 = 47; public final static int FRAME_death101 = 48; public final static int FRAME_death102 = 49; public final static int FRAME_death103 = 50; public final static int FRAME_death104 = 51; public final static int FRAME_death105 = 52; public final static int FRAME_death106 = 53; public final static int FRAME_death107 = 54; public final static int FRAME_death108 = 55; public final static int FRAME_death109 = 56; public final static int FRAME_death110 = 57; public final static int FRAME_death111 = 58; public final static int FRAME_death112 = 59; public final static int FRAME_death201 = 60; public final static int FRAME_death202 = 61; public final static int FRAME_death203 = 62; public final static int FRAME_death204 = 63; public final static int FRAME_death205 = 64; public final static int FRAME_death206 = 65; public final static int FRAME_death207 = 66; public final static int FRAME_death208 = 67; public final static int FRAME_death209 = 68; public final static int FRAME_death210 = 69; public final static int FRAME_death211 = 70; public final static int FRAME_death212 = 71; public final static int FRAME_death213 = 72; public final static int FRAME_death214 = 73; public final static int FRAME_death215 = 74; public final static int FRAME_death216 = 75; public final static int FRAME_death217 = 76; public final static int FRAME_death218 = 77; public final static int FRAME_death219 = 78; public final static int FRAME_death220 = 79; public final static int FRAME_death221 = 80; public final static int FRAME_death222 = 81; public final static int FRAME_death223 = 82; public final static int FRAME_duck01 = 83; public final static int FRAME_duck02 = 84; public final static int FRAME_duck03 = 85; public final static int FRAME_duck04 = 86; public final static int FRAME_duck05 = 87; public final static int FRAME_duck06 = 88; public final static int FRAME_duck07 = 89; public final static int FRAME_pain101 = 90; public final static int FRAME_pain102 = 91; public final static int FRAME_pain103 = 92; public final static int FRAME_pain104 = 93; public final static int FRAME_pain105 = 94; public final static int FRAME_pain201 = 95; public final static int FRAME_pain202 = 96; public final static int FRAME_pain203 = 97; public final static int FRAME_pain204 = 98; public final static int FRAME_pain205 = 99; public final static int FRAME_pain301 = 100; public final static int FRAME_pain302 = 101; public final static int FRAME_pain303 = 102; public final static int FRAME_pain304 = 103; public final static int FRAME_pain305 = 104; public final static int FRAME_pain306 = 105; public final static int FRAME_pain307 = 106; public final static int FRAME_pain308 = 107; public final static int FRAME_pain309 = 108; public final static int FRAME_pain310 = 109; public final static int FRAME_pain311 = 110; public final static int FRAME_pain312 = 111; public final static int FRAME_pain313 = 112; public final static int FRAME_pain314 = 113; public final static int FRAME_pain315 = 114; public final static int FRAME_pain316 = 115; public final static int FRAME_pain317 = 116; public final static int FRAME_pain318 = 117; public final static int FRAME_pain319 = 118; public final static int FRAME_pain320 = 119; public final static int FRAME_pain321 = 120; public final static int FRAME_stand101 = 121; public final static int FRAME_stand102 = 122; public final static int FRAME_stand103 = 123; public final static int FRAME_stand104 = 124; public final static int FRAME_stand105 = 125; public final static int FRAME_stand106 = 126; public final static int FRAME_stand107 = 127; public final static int FRAME_stand108 = 128; public final static int FRAME_stand109 = 129; public final static int FRAME_stand110 = 130; public final static int FRAME_stand111 = 131; public final static int FRAME_stand112 = 132; public final static int FRAME_stand113 = 133; public final static int FRAME_stand114 = 134; public final static int FRAME_stand115 = 135; public final static int FRAME_stand116 = 136; public final static int FRAME_stand117 = 137; public final static int FRAME_stand118 = 138; public final static int FRAME_stand119 = 139; public final static int FRAME_stand120 = 140; public final static int FRAME_stand121 = 141; public final static int FRAME_stand122 = 142; public final static int FRAME_stand123 = 143; public final static int FRAME_stand124 = 144; public final static int FRAME_stand125 = 145; public final static int FRAME_stand126 = 146; public final static int FRAME_stand127 = 147; public final static int FRAME_stand128 = 148; public final static int FRAME_stand129 = 149; public final static int FRAME_stand130 = 150; public final static int FRAME_stand201 = 151; public final static int FRAME_stand202 = 152; public final static int FRAME_stand203 = 153; public final static int FRAME_stand204 = 154; public final static int FRAME_stand205 = 155; public final static int FRAME_stand206 = 156; public final static int FRAME_stand207 = 157; public final static int FRAME_stand208 = 158; public final static int FRAME_stand209 = 159; public final static int FRAME_stand210 = 160; public final static int FRAME_stand211 = 161; public final static int FRAME_stand212 = 162; public final static int FRAME_stand213 = 163; public final static int FRAME_stand214 = 164; public final static int FRAME_stand215 = 165; public final static int FRAME_stand216 = 166; public final static int FRAME_stand217 = 167; public final static int FRAME_stand218 = 168; public final static int FRAME_stand219 = 169; public final static int FRAME_stand220 = 170; public final static int FRAME_stand221 = 171; public final static int FRAME_stand222 = 172; public final static int FRAME_stand223 = 173; public final static int FRAME_stand224 = 174; public final static int FRAME_stand225 = 175; public final static int FRAME_stand226 = 176; public final static int FRAME_stand227 = 177; public final static int FRAME_stand228 = 178; public final static int FRAME_stand229 = 179; public final static int FRAME_stand230 = 180; public final static int FRAME_walk01 = 181; public final static int FRAME_walk02 = 182; public final static int FRAME_walk03 = 183; public final static int FRAME_walk04 = 184; public final static int FRAME_walk05 = 185; public final static int FRAME_walk06 = 186; public final static int FRAME_walk07 = 187; public final static int FRAME_walk08 = 188; public final static int FRAME_walk09 = 189; public final static int FRAME_walk10 = 190; public final static int FRAME_walk11 = 191; public final static int FRAME_walk12 = 192; public final static int FRAME_walk13 = 193; public final static int FRAME_walk14 = 194; public final static int FRAME_walk15 = 195; public final static int FRAME_walk16 = 196; public final static int FRAME_walk17 = 197; public final static int FRAME_walk18 = 198; public final static int FRAME_walk19 = 199; public final static int FRAME_walk20 = 200; public final static int FRAME_walk21 = 201; public final static int FRAME_walk22 = 202; public final static int FRAME_walk23 = 203; public final static int FRAME_walk24 = 204;
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -