⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 m_brain.java

📁 JAKE2用JAVA写的queck2的3D游戏开发引擎
💻 JAVA
📖 第 1 页 / 共 3 页
字号:
/* * Copyright (C) 1997-2001 Id Software, Inc. *  * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. *  * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. *  * See the GNU General Public License for more details. *  * You should have received a copy of the GNU General Public License along with * this program; if not, write to the Free Software Foundation, Inc., 59 Temple * Place - Suite 330, Boston, MA 02111-1307, USA. *   */// Created on 13.11.2003 by RST.// $Id: M_Brain.java,v 1.4 2005/11/20 22:18:33 salomo Exp $package jake2.game.monsters;import jake2.Defines;import jake2.game.*;import jake2.util.Lib;import jake2.util.Math3D;public class M_Brain {    public final static int FRAME_walk101 = 0;    public final static int FRAME_walk102 = 1;    public final static int FRAME_walk103 = 2;    public final static int FRAME_walk104 = 3;    public final static int FRAME_walk105 = 4;    public final static int FRAME_walk106 = 5;    public final static int FRAME_walk107 = 6;    public final static int FRAME_walk108 = 7;    public final static int FRAME_walk109 = 8;    public final static int FRAME_walk110 = 9;    public final static int FRAME_walk111 = 10;    public final static int FRAME_walk112 = 11;    public final static int FRAME_walk113 = 12;    public final static int FRAME_walk201 = 13;    public final static int FRAME_walk202 = 14;    public final static int FRAME_walk203 = 15;    public final static int FRAME_walk204 = 16;    public final static int FRAME_walk205 = 17;    public final static int FRAME_walk206 = 18;    public final static int FRAME_walk207 = 19;    public final static int FRAME_walk208 = 20;    public final static int FRAME_walk209 = 21;    public final static int FRAME_walk210 = 22;    public final static int FRAME_walk211 = 23;    public final static int FRAME_walk212 = 24;    public final static int FRAME_walk213 = 25;    public final static int FRAME_walk214 = 26;    public final static int FRAME_walk215 = 27;    public final static int FRAME_walk216 = 28;    public final static int FRAME_walk217 = 29;    public final static int FRAME_walk218 = 30;    public final static int FRAME_walk219 = 31;    public final static int FRAME_walk220 = 32;    public final static int FRAME_walk221 = 33;    public final static int FRAME_walk222 = 34;    public final static int FRAME_walk223 = 35;    public final static int FRAME_walk224 = 36;    public final static int FRAME_walk225 = 37;    public final static int FRAME_walk226 = 38;    public final static int FRAME_walk227 = 39;    public final static int FRAME_walk228 = 40;    public final static int FRAME_walk229 = 41;    public final static int FRAME_walk230 = 42;    public final static int FRAME_walk231 = 43;    public final static int FRAME_walk232 = 44;    public final static int FRAME_walk233 = 45;    public final static int FRAME_walk234 = 46;    public final static int FRAME_walk235 = 47;    public final static int FRAME_walk236 = 48;    public final static int FRAME_walk237 = 49;    public final static int FRAME_walk238 = 50;    public final static int FRAME_walk239 = 51;    public final static int FRAME_walk240 = 52;    public final static int FRAME_attak101 = 53;    public final static int FRAME_attak102 = 54;    public final static int FRAME_attak103 = 55;    public final static int FRAME_attak104 = 56;    public final static int FRAME_attak105 = 57;    public final static int FRAME_attak106 = 58;    public final static int FRAME_attak107 = 59;    public final static int FRAME_attak108 = 60;    public final static int FRAME_attak109 = 61;    public final static int FRAME_attak110 = 62;    public final static int FRAME_attak111 = 63;    public final static int FRAME_attak112 = 64;    public final static int FRAME_attak113 = 65;    public final static int FRAME_attak114 = 66;    public final static int FRAME_attak115 = 67;    public final static int FRAME_attak116 = 68;    public final static int FRAME_attak117 = 69;    public final static int FRAME_attak118 = 70;    public final static int FRAME_attak201 = 71;    public final static int FRAME_attak202 = 72;    public final static int FRAME_attak203 = 73;    public final static int FRAME_attak204 = 74;    public final static int FRAME_attak205 = 75;    public final static int FRAME_attak206 = 76;    public final static int FRAME_attak207 = 77;    public final static int FRAME_attak208 = 78;    public final static int FRAME_attak209 = 79;    public final static int FRAME_attak210 = 80;    public final static int FRAME_attak211 = 81;    public final static int FRAME_attak212 = 82;    public final static int FRAME_attak213 = 83;    public final static int FRAME_attak214 = 84;    public final static int FRAME_attak215 = 85;    public final static int FRAME_attak216 = 86;    public final static int FRAME_attak217 = 87;    public final static int FRAME_pain101 = 88;    public final static int FRAME_pain102 = 89;    public final static int FRAME_pain103 = 90;    public final static int FRAME_pain104 = 91;    public final static int FRAME_pain105 = 92;    public final static int FRAME_pain106 = 93;    public final static int FRAME_pain107 = 94;    public final static int FRAME_pain108 = 95;    public final static int FRAME_pain109 = 96;    public final static int FRAME_pain110 = 97;    public final static int FRAME_pain111 = 98;    public final static int FRAME_pain112 = 99;    public final static int FRAME_pain113 = 100;    public final static int FRAME_pain114 = 101;    public final static int FRAME_pain115 = 102;    public final static int FRAME_pain116 = 103;    public final static int FRAME_pain117 = 104;    public final static int FRAME_pain118 = 105;    public final static int FRAME_pain119 = 106;    public final static int FRAME_pain120 = 107;    public final static int FRAME_pain121 = 108;    public final static int FRAME_pain201 = 109;    public final static int FRAME_pain202 = 110;    public final static int FRAME_pain203 = 111;    public final static int FRAME_pain204 = 112;    public final static int FRAME_pain205 = 113;    public final static int FRAME_pain206 = 114;    public final static int FRAME_pain207 = 115;    public final static int FRAME_pain208 = 116;    public final static int FRAME_pain301 = 117;    public final static int FRAME_pain302 = 118;    public final static int FRAME_pain303 = 119;    public final static int FRAME_pain304 = 120;    public final static int FRAME_pain305 = 121;    public final static int FRAME_pain306 = 122;    public final static int FRAME_death101 = 123;    public final static int FRAME_death102 = 124;    public final static int FRAME_death103 = 125;    public final static int FRAME_death104 = 126;    public final static int FRAME_death105 = 127;    public final static int FRAME_death106 = 128;    public final static int FRAME_death107 = 129;    public final static int FRAME_death108 = 130;    public final static int FRAME_death109 = 131;    public final static int FRAME_death110 = 132;    public final static int FRAME_death111 = 133;    public final static int FRAME_death112 = 134;    public final static int FRAME_death113 = 135;    public final static int FRAME_death114 = 136;    public final static int FRAME_death115 = 137;    public final static int FRAME_death116 = 138;    public final static int FRAME_death117 = 139;    public final static int FRAME_death118 = 140;    public final static int FRAME_death201 = 141;    public final static int FRAME_death202 = 142;    public final static int FRAME_death203 = 143;    public final static int FRAME_death204 = 144;    public final static int FRAME_death205 = 145;    public final static int FRAME_duck01 = 146;    public final static int FRAME_duck02 = 147;    public final static int FRAME_duck03 = 148;    public final static int FRAME_duck04 = 149;    public final static int FRAME_duck05 = 150;    public final static int FRAME_duck06 = 151;    public final static int FRAME_duck07 = 152;    public final static int FRAME_duck08 = 153;    public final static int FRAME_defens01 = 154;    public final static int FRAME_defens02 = 155;    public final static int FRAME_defens03 = 156;    public final static int FRAME_defens04 = 157;    public final static int FRAME_defens05 = 158;    public final static int FRAME_defens06 = 159;    public final static int FRAME_defens07 = 160;    public final static int FRAME_defens08 = 161;    public final static int FRAME_stand01 = 162;    public final static int FRAME_stand02 = 163;    public final static int FRAME_stand03 = 164;    public final static int FRAME_stand04 = 165;    public final static int FRAME_stand05 = 166;    public final static int FRAME_stand06 = 167;    public final static int FRAME_stand07 = 168;    public final static int FRAME_stand08 = 169;    public final static int FRAME_stand09 = 170;    public final static int FRAME_stand10 = 171;    public final static int FRAME_stand11 = 172;    public final static int FRAME_stand12 = 173;    public final static int FRAME_stand13 = 174;    public final static int FRAME_stand14 = 175;    public final static int FRAME_stand15 = 176;    public final static int FRAME_stand16 = 177;    public final static int FRAME_stand17 = 178;    public final static int FRAME_stand18 = 179;

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -