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📄 m_tank.java

📁 JAKE2用JAVA写的queck2的3D游戏开发引擎
💻 JAVA
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/* * Copyright (C) 1997-2001 Id Software, Inc. *  * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. *  * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. *  * See the GNU General Public License for more details. *  * You should have received a copy of the GNU General Public License along with * this program; if not, write to the Free Software Foundation, Inc., 59 Temple * Place - Suite 330, Boston, MA 02111-1307, USA. *   */// Created on 13.11.2003 by RST.// $Id: M_Tank.java,v 1.4 2005/11/20 22:18:33 salomo Exp $package jake2.game.monsters;import jake2.Defines;import jake2.game.*;import jake2.game.EntDieAdapter;import jake2.game.EntInteractAdapter;import jake2.game.EntPainAdapter;import jake2.game.EntThinkAdapter;import jake2.game.GameAI;import jake2.game.GameBase;import jake2.game.GameUtil;import jake2.game.Monster;import jake2.game.edict_t;import jake2.game.mframe_t;import jake2.game.mmove_t;import jake2.util.Lib;import jake2.util.Math3D;public class M_Tank {    // G:\quake2\baseq2\models/monsters/tank    // This file generated by qdata - Do NOT Modify    public final static int FRAME_stand01 = 0;    public final static int FRAME_stand02 = 1;    public final static int FRAME_stand03 = 2;    public final static int FRAME_stand04 = 3;    public final static int FRAME_stand05 = 4;    public final static int FRAME_stand06 = 5;    public final static int FRAME_stand07 = 6;    public final static int FRAME_stand08 = 7;    public final static int FRAME_stand09 = 8;    public final static int FRAME_stand10 = 9;    public final static int FRAME_stand11 = 10;    public final static int FRAME_stand12 = 11;    public final static int FRAME_stand13 = 12;    public final static int FRAME_stand14 = 13;    public final static int FRAME_stand15 = 14;    public final static int FRAME_stand16 = 15;    public final static int FRAME_stand17 = 16;    public final static int FRAME_stand18 = 17;    public final static int FRAME_stand19 = 18;    public final static int FRAME_stand20 = 19;    public final static int FRAME_stand21 = 20;    public final static int FRAME_stand22 = 21;    public final static int FRAME_stand23 = 22;    public final static int FRAME_stand24 = 23;    public final static int FRAME_stand25 = 24;    public final static int FRAME_stand26 = 25;    public final static int FRAME_stand27 = 26;    public final static int FRAME_stand28 = 27;    public final static int FRAME_stand29 = 28;    public final static int FRAME_stand30 = 29;    public final static int FRAME_walk01 = 30;    public final static int FRAME_walk02 = 31;    public final static int FRAME_walk03 = 32;    public final static int FRAME_walk04 = 33;    public final static int FRAME_walk05 = 34;    public final static int FRAME_walk06 = 35;    public final static int FRAME_walk07 = 36;    public final static int FRAME_walk08 = 37;    public final static int FRAME_walk09 = 38;    public final static int FRAME_walk10 = 39;    public final static int FRAME_walk11 = 40;    public final static int FRAME_walk12 = 41;    public final static int FRAME_walk13 = 42;    public final static int FRAME_walk14 = 43;    public final static int FRAME_walk15 = 44;    public final static int FRAME_walk16 = 45;    public final static int FRAME_walk17 = 46;    public final static int FRAME_walk18 = 47;    public final static int FRAME_walk19 = 48;    public final static int FRAME_walk20 = 49;    public final static int FRAME_walk21 = 50;    public final static int FRAME_walk22 = 51;    public final static int FRAME_walk23 = 52;    public final static int FRAME_walk24 = 53;    public final static int FRAME_walk25 = 54;    public final static int FRAME_attak101 = 55;    public final static int FRAME_attak102 = 56;    public final static int FRAME_attak103 = 57;    public final static int FRAME_attak104 = 58;    public final static int FRAME_attak105 = 59;    public final static int FRAME_attak106 = 60;    public final static int FRAME_attak107 = 61;    public final static int FRAME_attak108 = 62;    public final static int FRAME_attak109 = 63;    public final static int FRAME_attak110 = 64;    public final static int FRAME_attak111 = 65;    public final static int FRAME_attak112 = 66;    public final static int FRAME_attak113 = 67;    public final static int FRAME_attak114 = 68;    public final static int FRAME_attak115 = 69;    public final static int FRAME_attak116 = 70;    public final static int FRAME_attak117 = 71;    public final static int FRAME_attak118 = 72;    public final static int FRAME_attak119 = 73;    public final static int FRAME_attak120 = 74;    public final static int FRAME_attak121 = 75;    public final static int FRAME_attak122 = 76;    public final static int FRAME_attak201 = 77;    public final static int FRAME_attak202 = 78;    public final static int FRAME_attak203 = 79;    public final static int FRAME_attak204 = 80;    public final static int FRAME_attak205 = 81;    public final static int FRAME_attak206 = 82;    public final static int FRAME_attak207 = 83;    public final static int FRAME_attak208 = 84;    public final static int FRAME_attak209 = 85;    public final static int FRAME_attak210 = 86;    public final static int FRAME_attak211 = 87;    public final static int FRAME_attak212 = 88;    public final static int FRAME_attak213 = 89;    public final static int FRAME_attak214 = 90;    public final static int FRAME_attak215 = 91;    public final static int FRAME_attak216 = 92;    public final static int FRAME_attak217 = 93;    public final static int FRAME_attak218 = 94;    public final static int FRAME_attak219 = 95;    public final static int FRAME_attak220 = 96;    public final static int FRAME_attak221 = 97;    public final static int FRAME_attak222 = 98;    public final static int FRAME_attak223 = 99;    public final static int FRAME_attak224 = 100;    public final static int FRAME_attak225 = 101;    public final static int FRAME_attak226 = 102;    public final static int FRAME_attak227 = 103;    public final static int FRAME_attak228 = 104;    public final static int FRAME_attak229 = 105;    public final static int FRAME_attak230 = 106;    public final static int FRAME_attak231 = 107;    public final static int FRAME_attak232 = 108;    public final static int FRAME_attak233 = 109;    public final static int FRAME_attak234 = 110;    public final static int FRAME_attak235 = 111;    public final static int FRAME_attak236 = 112;    public final static int FRAME_attak237 = 113;    public final static int FRAME_attak238 = 114;    public final static int FRAME_attak301 = 115;    public final static int FRAME_attak302 = 116;    public final static int FRAME_attak303 = 117;    public final static int FRAME_attak304 = 118;    public final static int FRAME_attak305 = 119;    public final static int FRAME_attak306 = 120;    public final static int FRAME_attak307 = 121;    public final static int FRAME_attak308 = 122;    public final static int FRAME_attak309 = 123;    public final static int FRAME_attak310 = 124;    public final static int FRAME_attak311 = 125;    public final static int FRAME_attak312 = 126;    public final static int FRAME_attak313 = 127;    public final static int FRAME_attak314 = 128;    public final static int FRAME_attak315 = 129;    public final static int FRAME_attak316 = 130;    public final static int FRAME_attak317 = 131;    public final static int FRAME_attak318 = 132;    public final static int FRAME_attak319 = 133;    public final static int FRAME_attak320 = 134;    public final static int FRAME_attak321 = 135;    public final static int FRAME_attak322 = 136;    public final static int FRAME_attak323 = 137;    public final static int FRAME_attak324 = 138;    public final static int FRAME_attak325 = 139;    public final static int FRAME_attak326 = 140;    public final static int FRAME_attak327 = 141;    public final static int FRAME_attak328 = 142;    public final static int FRAME_attak329 = 143;    public final static int FRAME_attak330 = 144;    public final static int FRAME_attak331 = 145;    public final static int FRAME_attak332 = 146;    public final static int FRAME_attak333 = 147;    public final static int FRAME_attak334 = 148;    public final static int FRAME_attak335 = 149;    public final static int FRAME_attak336 = 150;    public final static int FRAME_attak337 = 151;    public final static int FRAME_attak338 = 152;    public final static int FRAME_attak339 = 153;    public final static int FRAME_attak340 = 154;    public final static int FRAME_attak341 = 155;    public final static int FRAME_attak342 = 156;    public final static int FRAME_attak343 = 157;    public final static int FRAME_attak344 = 158;    public final static int FRAME_attak345 = 159;    public final static int FRAME_attak346 = 160;    public final static int FRAME_attak347 = 161;    public final static int FRAME_attak348 = 162;    public final static int FRAME_attak349 = 163;    public final static int FRAME_attak350 = 164;    public final static int FRAME_attak351 = 165;    public final static int FRAME_attak352 = 166;    public final static int FRAME_attak353 = 167;    public final static int FRAME_attak401 = 168;    public final static int FRAME_attak402 = 169;    public final static int FRAME_attak403 = 170;

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