📄 m_medic.java
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/* * Copyright (C) 1997-2001 Id Software, Inc. * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. * * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with * this program; if not, write to the Free Software Foundation, Inc., 59 Temple * Place - Suite 330, Boston, MA 02111-1307, USA. * */// Created on 13.11.2003 by RST.// $Id: M_Medic.java,v 1.4 2005/11/20 22:18:33 salomo Exp $package jake2.game.monsters;import jake2.Defines;import jake2.game.*;import jake2.util.Lib;import jake2.util.Math3D;public class M_Medic { // This file generated by ModelGen - Do NOT Modify public final static int FRAME_walk1 = 0; public final static int FRAME_walk2 = 1; public final static int FRAME_walk3 = 2; public final static int FRAME_walk4 = 3; public final static int FRAME_walk5 = 4; public final static int FRAME_walk6 = 5; public final static int FRAME_walk7 = 6; public final static int FRAME_walk8 = 7; public final static int FRAME_walk9 = 8; public final static int FRAME_walk10 = 9; public final static int FRAME_walk11 = 10; public final static int FRAME_walk12 = 11; public final static int FRAME_wait1 = 12; public final static int FRAME_wait2 = 13; public final static int FRAME_wait3 = 14; public final static int FRAME_wait4 = 15; public final static int FRAME_wait5 = 16; public final static int FRAME_wait6 = 17; public final static int FRAME_wait7 = 18; public final static int FRAME_wait8 = 19; public final static int FRAME_wait9 = 20; public final static int FRAME_wait10 = 21; public final static int FRAME_wait11 = 22; public final static int FRAME_wait12 = 23; public final static int FRAME_wait13 = 24; public final static int FRAME_wait14 = 25; public final static int FRAME_wait15 = 26; public final static int FRAME_wait16 = 27; public final static int FRAME_wait17 = 28; public final static int FRAME_wait18 = 29; public final static int FRAME_wait19 = 30; public final static int FRAME_wait20 = 31; public final static int FRAME_wait21 = 32; public final static int FRAME_wait22 = 33; public final static int FRAME_wait23 = 34; public final static int FRAME_wait24 = 35; public final static int FRAME_wait25 = 36; public final static int FRAME_wait26 = 37; public final static int FRAME_wait27 = 38; public final static int FRAME_wait28 = 39; public final static int FRAME_wait29 = 40; public final static int FRAME_wait30 = 41; public final static int FRAME_wait31 = 42; public final static int FRAME_wait32 = 43; public final static int FRAME_wait33 = 44; public final static int FRAME_wait34 = 45; public final static int FRAME_wait35 = 46; public final static int FRAME_wait36 = 47; public final static int FRAME_wait37 = 48; public final static int FRAME_wait38 = 49; public final static int FRAME_wait39 = 50; public final static int FRAME_wait40 = 51; public final static int FRAME_wait41 = 52; public final static int FRAME_wait42 = 53; public final static int FRAME_wait43 = 54; public final static int FRAME_wait44 = 55; public final static int FRAME_wait45 = 56; public final static int FRAME_wait46 = 57; public final static int FRAME_wait47 = 58; public final static int FRAME_wait48 = 59; public final static int FRAME_wait49 = 60; public final static int FRAME_wait50 = 61; public final static int FRAME_wait51 = 62; public final static int FRAME_wait52 = 63; public final static int FRAME_wait53 = 64; public final static int FRAME_wait54 = 65; public final static int FRAME_wait55 = 66; public final static int FRAME_wait56 = 67; public final static int FRAME_wait57 = 68; public final static int FRAME_wait58 = 69; public final static int FRAME_wait59 = 70; public final static int FRAME_wait60 = 71; public final static int FRAME_wait61 = 72; public final static int FRAME_wait62 = 73; public final static int FRAME_wait63 = 74; public final static int FRAME_wait64 = 75; public final static int FRAME_wait65 = 76; public final static int FRAME_wait66 = 77; public final static int FRAME_wait67 = 78; public final static int FRAME_wait68 = 79; public final static int FRAME_wait69 = 80; public final static int FRAME_wait70 = 81; public final static int FRAME_wait71 = 82; public final static int FRAME_wait72 = 83; public final static int FRAME_wait73 = 84; public final static int FRAME_wait74 = 85; public final static int FRAME_wait75 = 86; public final static int FRAME_wait76 = 87; public final static int FRAME_wait77 = 88; public final static int FRAME_wait78 = 89; public final static int FRAME_wait79 = 90; public final static int FRAME_wait80 = 91; public final static int FRAME_wait81 = 92; public final static int FRAME_wait82 = 93; public final static int FRAME_wait83 = 94; public final static int FRAME_wait84 = 95; public final static int FRAME_wait85 = 96; public final static int FRAME_wait86 = 97; public final static int FRAME_wait87 = 98; public final static int FRAME_wait88 = 99; public final static int FRAME_wait89 = 100; public final static int FRAME_wait90 = 101; public final static int FRAME_run1 = 102; public final static int FRAME_run2 = 103; public final static int FRAME_run3 = 104; public final static int FRAME_run4 = 105; public final static int FRAME_run5 = 106; public final static int FRAME_run6 = 107; public final static int FRAME_paina1 = 108; public final static int FRAME_paina2 = 109; public final static int FRAME_paina3 = 110; public final static int FRAME_paina4 = 111; public final static int FRAME_paina5 = 112; public final static int FRAME_paina6 = 113; public final static int FRAME_paina7 = 114; public final static int FRAME_paina8 = 115; public final static int FRAME_painb1 = 116; public final static int FRAME_painb2 = 117; public final static int FRAME_painb3 = 118; public final static int FRAME_painb4 = 119; public final static int FRAME_painb5 = 120; public final static int FRAME_painb6 = 121; public final static int FRAME_painb7 = 122; public final static int FRAME_painb8 = 123; public final static int FRAME_painb9 = 124; public final static int FRAME_painb10 = 125; public final static int FRAME_painb11 = 126; public final static int FRAME_painb12 = 127; public final static int FRAME_painb13 = 128; public final static int FRAME_painb14 = 129; public final static int FRAME_painb15 = 130; public final static int FRAME_duck1 = 131; public final static int FRAME_duck2 = 132; public final static int FRAME_duck3 = 133; public final static int FRAME_duck4 = 134; public final static int FRAME_duck5 = 135; public final static int FRAME_duck6 = 136; public final static int FRAME_duck7 = 137; public final static int FRAME_duck8 = 138; public final static int FRAME_duck9 = 139; public final static int FRAME_duck10 = 140; public final static int FRAME_duck11 = 141; public final static int FRAME_duck12 = 142; public final static int FRAME_duck13 = 143; public final static int FRAME_duck14 = 144; public final static int FRAME_duck15 = 145; public final static int FRAME_duck16 = 146; public final static int FRAME_death1 = 147;
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