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📄 m_medic.java

📁 JAKE2用JAVA写的queck2的3D游戏开发引擎
💻 JAVA
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/* * Copyright (C) 1997-2001 Id Software, Inc. *  * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. *  * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. *  * See the GNU General Public License for more details. *  * You should have received a copy of the GNU General Public License along with * this program; if not, write to the Free Software Foundation, Inc., 59 Temple * Place - Suite 330, Boston, MA 02111-1307, USA. *   */// Created on 13.11.2003 by RST.// $Id: M_Medic.java,v 1.4 2005/11/20 22:18:33 salomo Exp $package jake2.game.monsters;import jake2.Defines;import jake2.game.*;import jake2.util.Lib;import jake2.util.Math3D;public class M_Medic {    //	This file generated by ModelGen - Do NOT Modify    public final static int FRAME_walk1 = 0;    public final static int FRAME_walk2 = 1;    public final static int FRAME_walk3 = 2;    public final static int FRAME_walk4 = 3;    public final static int FRAME_walk5 = 4;    public final static int FRAME_walk6 = 5;    public final static int FRAME_walk7 = 6;    public final static int FRAME_walk8 = 7;    public final static int FRAME_walk9 = 8;    public final static int FRAME_walk10 = 9;    public final static int FRAME_walk11 = 10;    public final static int FRAME_walk12 = 11;    public final static int FRAME_wait1 = 12;    public final static int FRAME_wait2 = 13;    public final static int FRAME_wait3 = 14;    public final static int FRAME_wait4 = 15;    public final static int FRAME_wait5 = 16;    public final static int FRAME_wait6 = 17;    public final static int FRAME_wait7 = 18;    public final static int FRAME_wait8 = 19;    public final static int FRAME_wait9 = 20;    public final static int FRAME_wait10 = 21;    public final static int FRAME_wait11 = 22;    public final static int FRAME_wait12 = 23;    public final static int FRAME_wait13 = 24;    public final static int FRAME_wait14 = 25;    public final static int FRAME_wait15 = 26;    public final static int FRAME_wait16 = 27;    public final static int FRAME_wait17 = 28;    public final static int FRAME_wait18 = 29;    public final static int FRAME_wait19 = 30;    public final static int FRAME_wait20 = 31;    public final static int FRAME_wait21 = 32;    public final static int FRAME_wait22 = 33;    public final static int FRAME_wait23 = 34;    public final static int FRAME_wait24 = 35;    public final static int FRAME_wait25 = 36;    public final static int FRAME_wait26 = 37;    public final static int FRAME_wait27 = 38;    public final static int FRAME_wait28 = 39;    public final static int FRAME_wait29 = 40;    public final static int FRAME_wait30 = 41;    public final static int FRAME_wait31 = 42;    public final static int FRAME_wait32 = 43;    public final static int FRAME_wait33 = 44;    public final static int FRAME_wait34 = 45;    public final static int FRAME_wait35 = 46;    public final static int FRAME_wait36 = 47;    public final static int FRAME_wait37 = 48;    public final static int FRAME_wait38 = 49;    public final static int FRAME_wait39 = 50;    public final static int FRAME_wait40 = 51;    public final static int FRAME_wait41 = 52;    public final static int FRAME_wait42 = 53;    public final static int FRAME_wait43 = 54;    public final static int FRAME_wait44 = 55;    public final static int FRAME_wait45 = 56;    public final static int FRAME_wait46 = 57;    public final static int FRAME_wait47 = 58;    public final static int FRAME_wait48 = 59;    public final static int FRAME_wait49 = 60;    public final static int FRAME_wait50 = 61;    public final static int FRAME_wait51 = 62;    public final static int FRAME_wait52 = 63;    public final static int FRAME_wait53 = 64;    public final static int FRAME_wait54 = 65;    public final static int FRAME_wait55 = 66;    public final static int FRAME_wait56 = 67;    public final static int FRAME_wait57 = 68;    public final static int FRAME_wait58 = 69;    public final static int FRAME_wait59 = 70;    public final static int FRAME_wait60 = 71;    public final static int FRAME_wait61 = 72;    public final static int FRAME_wait62 = 73;    public final static int FRAME_wait63 = 74;    public final static int FRAME_wait64 = 75;    public final static int FRAME_wait65 = 76;    public final static int FRAME_wait66 = 77;    public final static int FRAME_wait67 = 78;    public final static int FRAME_wait68 = 79;    public final static int FRAME_wait69 = 80;    public final static int FRAME_wait70 = 81;    public final static int FRAME_wait71 = 82;    public final static int FRAME_wait72 = 83;    public final static int FRAME_wait73 = 84;    public final static int FRAME_wait74 = 85;    public final static int FRAME_wait75 = 86;    public final static int FRAME_wait76 = 87;    public final static int FRAME_wait77 = 88;    public final static int FRAME_wait78 = 89;    public final static int FRAME_wait79 = 90;    public final static int FRAME_wait80 = 91;    public final static int FRAME_wait81 = 92;    public final static int FRAME_wait82 = 93;    public final static int FRAME_wait83 = 94;    public final static int FRAME_wait84 = 95;    public final static int FRAME_wait85 = 96;    public final static int FRAME_wait86 = 97;    public final static int FRAME_wait87 = 98;    public final static int FRAME_wait88 = 99;    public final static int FRAME_wait89 = 100;    public final static int FRAME_wait90 = 101;    public final static int FRAME_run1 = 102;    public final static int FRAME_run2 = 103;    public final static int FRAME_run3 = 104;    public final static int FRAME_run4 = 105;    public final static int FRAME_run5 = 106;    public final static int FRAME_run6 = 107;    public final static int FRAME_paina1 = 108;    public final static int FRAME_paina2 = 109;    public final static int FRAME_paina3 = 110;    public final static int FRAME_paina4 = 111;    public final static int FRAME_paina5 = 112;    public final static int FRAME_paina6 = 113;    public final static int FRAME_paina7 = 114;    public final static int FRAME_paina8 = 115;    public final static int FRAME_painb1 = 116;    public final static int FRAME_painb2 = 117;    public final static int FRAME_painb3 = 118;    public final static int FRAME_painb4 = 119;    public final static int FRAME_painb5 = 120;    public final static int FRAME_painb6 = 121;    public final static int FRAME_painb7 = 122;    public final static int FRAME_painb8 = 123;    public final static int FRAME_painb9 = 124;    public final static int FRAME_painb10 = 125;    public final static int FRAME_painb11 = 126;    public final static int FRAME_painb12 = 127;    public final static int FRAME_painb13 = 128;    public final static int FRAME_painb14 = 129;    public final static int FRAME_painb15 = 130;    public final static int FRAME_duck1 = 131;    public final static int FRAME_duck2 = 132;    public final static int FRAME_duck3 = 133;    public final static int FRAME_duck4 = 134;    public final static int FRAME_duck5 = 135;    public final static int FRAME_duck6 = 136;    public final static int FRAME_duck7 = 137;    public final static int FRAME_duck8 = 138;    public final static int FRAME_duck9 = 139;    public final static int FRAME_duck10 = 140;    public final static int FRAME_duck11 = 141;    public final static int FRAME_duck12 = 142;    public final static int FRAME_duck13 = 143;    public final static int FRAME_duck14 = 144;    public final static int FRAME_duck15 = 145;    public final static int FRAME_duck16 = 146;    public final static int FRAME_death1 = 147;

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