miptex_t.java
来自「JAKE2用JAVA写的queck2的3D游戏开发引擎」· Java 代码 · 共 50 行
JAVA
50 行
/*Copyright (C) 1997-2001 Id Software, Inc.This program is free software; you can redistribute it and/ormodify it under the terms of the GNU General Public Licenseas published by the Free Software Foundation; either version 2of the License, or (at your option) any later version.This program is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.You should have received a copy of the GNU General Public Licensealong with this program; if not, write to the Free SoftwareFoundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.*/// Created on 02.01.2004 by RST.// $Id: miptex_t.java,v 1.1.1.1 2004/07/07 19:59:34 hzi Exp $package jake2.qcommon;import jake2.*;// import jake2.client.*;// import jake2.game.*;// import jake2.qcommon.*;// import jake2.render.*;// import jake2.server.*;public class miptex_t { //char name[32]; String name=""; int width, height; //unsigned offsets[MIPLEVELS]; // four mip maps stored int offsets[] = new int[Defines.MIPLEVELS]; // four mip maps stored //char animname[32]; // next frame in animation chain String animframe=""; int flags; int contents; int value;}
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