📄 sequence.cpp
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/*
sequence.cpp
data-sequence class
Copyright J Brown 1999-2006
www.catch22.net
Freeware
*/
#include <windows.h>
#include <stdarg.h>
#include <stdio.h>
#include "sequence.h"
#ifdef DEBUG_SEQUENCE
char debugfile[_MAX_PATH];
void odebug(const char *fmt, ...)
{
va_list varg;
va_start(varg, fmt);
char buf[512];
vsprintf(buf, fmt, varg);
OutputDebugString(buf);
va_end(varg);
}
void debug(const char *fmt, ...)
{
FILE *fp;
va_list varg;
va_start(varg, fmt);
if((fp = fopen(debugfile, "a")) != 0)
{
vfprintf(fp, fmt, varg);
fclose(fp);
}
va_end(varg);
}
#else
#define debug
#define odebug
#endif
sequence::sequence ()
{
record_action(action_invalid, 0);
head = tail = 0;
sequence_length = 0;
group_id = 0;
group_refcount = 0;
head = new span(0, 0, 0);
tail = new span(0, 0, 0);
head->next = tail;
tail->prev = head;
#ifdef DEBUG_SEQUENCE
SYSTEMTIME st;
GetLocalTime(&st);
sprintf(debugfile, "seqlog-%04d%02d%02d-%02d%02d%0d.txt", st.wYear, st.wMonth, st.wDay, st.wHour, st.wMinute, st.wSecond);
#endif
}
sequence::~sequence ()
{
clear();
delete head;
delete tail;
}
bool sequence::init ()
{
sequence_length = 0;
if(!alloc_modifybuffer(0x10000))
return false;
record_action(action_invalid, 0);
group_id = 0;
group_refcount = 0;
undoredo_index = 0;
undoredo_length = 0;
return true;
}
bool sequence::init (const seqchar *buffer, size_t length)
{
clear();
if(!init())
return false;
buffer_control *bc = alloc_modifybuffer(length);
memcpy(bc->buffer, buffer, length * sizeof(seqchar));
bc->length = length;
span *sptr = new span(0, length, bc->id, tail, head);
head->next = sptr;
tail->prev = sptr;
sequence_length = length;
return true;
}
//
// Initialize from an on-disk file
//
bool sequence::open(TCHAR *filename, bool readonly)
{
return false;
}
//
// Initialize from an on-disk file
//
//bool sequence::save(TCHAR *filename)
//{
// return false;
//}
template <class type>
void sequence::clear_vector (type &vectorobject)
{
for(size_t i = 0; i < vectorobject.size(); i++)
{
delete vectorobject[i];
}
}
void sequence::clearstack (eventstack &dest)
{
for(size_t i = 0; i < dest.size(); i++)
{
dest[i]->free();
delete dest[i];
}
dest.clear();
}
void sequence::debug1 ()
{
span *sptr;
for(sptr = head; sptr; sptr = sptr->next)
{
char *buffer = (char *)buffer_list[sptr->buffer]->buffer;
printf("%.*s", sptr->length, buffer + sptr->offset);
}
printf("\n");
}
void sequence::debug2 ()
{
span *sptr;
printf("**********************\n");
for(sptr = head; sptr; sptr = sptr->next)
{
char *buffer = (char *)buffer_list[sptr->buffer]->buffer;
printf("[%d] [%4d %4d] %.*s\n", sptr->id,
sptr->offset, sptr->length,
sptr->length, buffer + sptr->offset);
}
printf("-------------------------\n");
for(sptr = tail; sptr; sptr = sptr->prev)
{
char *buffer = (char *)buffer_list[sptr->buffer]->buffer;
printf("[%d] [%4d %4d] %.*s\n", sptr->id,
sptr->offset, sptr->length,
sptr->length, buffer + sptr->offset);
}
printf("**********************\n");
for(sptr = head; sptr; sptr = sptr->next)
{
char *buffer = (char *)buffer_list[sptr->buffer]->buffer;
printf("%.*s", sptr->length, buffer + sptr->offset);
}
printf("\nsequence length = %d chars\n", sequence_length);
printf("\n\n");
}
//
// Allocate a buffer and add it to our 'buffer control' list
//
sequence::buffer_control* sequence::alloc_buffer (size_t maxsize)
{
buffer_control *bc;
if((bc = new buffer_control) == 0)
return 0;
// allocate a new buffer of byte/wchar/long/whatever
if((bc->buffer = new seqchar[maxsize]) == 0)
{
delete bc;
return 0;
}
bc->length = 0;
bc->maxsize = maxsize;
bc->id = buffer_list.size(); // assign the id
buffer_list.push_back(bc);
return bc;
}
sequence::buffer_control* sequence::alloc_modifybuffer (size_t maxsize)
{
buffer_control *bc;
if((bc = alloc_buffer(maxsize)) == 0)
return 0;
modifybuffer_id = bc->id;
modifybuffer_pos = 0;
return bc;
}
//
// Import the specified range of data into the sequence so we have our own private copy
//
bool sequence::import_buffer (const seqchar *buf, size_t len, size_t *buffer_offset)
{
buffer_control *bc;
// get the current modify-buffer
bc = buffer_list[modifybuffer_id];
// if there isn't room then allocate a new modify-buffer
if(bc->length + len >= bc->maxsize)
{
bc = alloc_modifybuffer(len + 0x10000);
// make sure that no old spans use this buffer
record_action(action_invalid, 0);
}
if(bc == 0)
return false;
// import the data
memcpy(bc->buffer + bc->length, buf, len * sizeof(seqchar));
*buffer_offset = bc->length;
bc->length += len;
return true;
}
//
// sequence::spanfromindex
//
// search the spanlist for the span which encompasses the specified index position
//
// index - character-position index
// *spanindex - index of span within sequence
//
sequence::span* sequence::spanfromindex (size_w index, size_w *spanindex = 0) const
{
span * sptr;
size_w curidx = 0;
// scan the list looking for the span which holds the specified index
for(sptr = head->next; sptr->next; sptr = sptr->next)
{
if(index >= curidx && index < curidx + sptr->length)
{
if(spanindex)
*spanindex = curidx;
return sptr;
}
curidx += sptr->length;
}
// insert at tail
if(sptr && index == curidx)
{
*spanindex = curidx;
return sptr;
}
return 0;
}
void sequence::swap_spanrange(span_range *src, span_range *dest)
{
if(src->boundary)
{
if(!dest->boundary)
{
src->first->next = dest->first;
src->last->prev = dest->last;
dest->first->prev = src->first;
dest->last->next = src->last;
}
}
else
{
if(dest->boundary)
{
src->first->prev->next = src->last->next;
src->last->next->prev = src->first->prev;
}
else
{
src->first->prev->next = dest->first;
src->last->next->prev = dest->last;
dest->first->prev = src->first->prev;
dest->last->next = src->last->next;
}
}
}
void sequence::restore_spanrange (span_range *range, bool undo_or_redo)
{
if(range->boundary)
{
span *first = range->first->next;
span *last = range->last->prev;
// unlink spans from main list
range->first->next = range->last;
range->last->prev = range->first;
// store the span range we just removed
range->first = first;
range->last = last;
range->boundary = false;
}
else
{
span *first = range->first->prev;
span *last = range->last->next;
// are we moving spans into an "empty" region?
// (i.e. inbetween two adjacent spans)
if(first->next == last)
{
// move the old spans back into the empty region
first->next = range->first;
last->prev = range->last;
// store the span range we just removed
range->first = first;
range->last = last;
range->boundary = true;
}
// we are replacing a range of spans in the list,
// so swap the spans in the list with the one's in our "undo" event
else
{
// find the span range that is currently in the list
first = first->next;
last = last->prev;
// unlink the the spans from the main list
first->prev->next = range->first;
last->next->prev = range->last;
// store the span range we just removed
range->first = first;
range->last = last;
range->boundary = false;
}
}
// update the 'sequence length' and 'quicksave' states
std::swap(range->sequence_length, sequence_length);
std::swap(range->quicksave, can_quicksave);
undoredo_index = range->index;
if(range->act == action_erase && undo_or_redo == true ||
range->act != action_erase && undo_or_redo == false)
{
undoredo_length = range->length;
}
else
{
undoredo_length = 0;
}
}
//
// sequence::undoredo
//
// private routine used to undo/redo spanrange events to/from
// the sequence - handles 'grouped' events
//
bool sequence::undoredo (eventstack &source, eventstack &dest)
{
span_range *range = 0;
size_t group_id;
if(source.empty())
return false;
// make sure that no "optimized" actions can occur
record_action(action_invalid, 0);
group_id = source.back()->group_id;
do
{
// remove the next event from the source stack
range = source.back();
source.pop_back();
// add event onto the destination stack
dest.push_back(range);
// do the actual work
restore_spanrange(range, source == undostack ? true : false);
}
while(!source.empty() && (source.back()->group_id == group_id && group_id != 0));
return true;
}
//
// UNDO the last action
//
bool sequence::undo ()
{
debug("Undo\n");
return undoredo(undostack, redostack);
}
//
// REDO the last UNDO
//
bool sequence::redo ()
{
debug("Redo\n");
return undoredo(redostack, undostack);
}
//
// Will calling sequence::undo change the sequence?
//
bool sequence::canundo () const
{
return undostack.size() != 0;
}
//
// Will calling sequence::redo change the sequence?
//
bool sequence::canredo () const
{
return redostack.size() != 0;
}
//
// Group repeated actions on the sequence (insert/erase etc)
// into a single 'undoable' action
//
void sequence::group()
{
if(group_refcount == 0)
{
if(++group_id == 0)
++group_id;
group_refcount++;
}
}
//
// Close the grouping
//
void sequence::ungroup()
{
if(group_refcount > 0)
group_refcount--;
}
//
// Return logical length of the sequence
//
size_w sequence::size () const
{
return sequence_length;
}
//
// sequence::initundo
//
// create a new (empty) span range and save the current sequence state
//
sequence::span_range* sequence::initundo (size_w index, size_w length, action act)
{
span_range *event = new span_range (
sequence_length,
index,
length,
act,
can_quicksave,
group_refcount ? group_id : 0
);
undostack.push_back(event);
return event;
}
sequence::span_range* sequence::stackback(eventstack &source, size_t idx)
{
size_t length = source.size();
if(length > 0 && idx < length)
{
return source[length - idx - 1];
}
else
{
return 0;
}
}
void sequence::record_action (action act, size_w index)
{
lastaction_index = index;
lastaction = act;
}
bool sequence::can_optimize (action act, size_w index)
{
return (lastaction == act && lastaction_index == index);
}
//
// sequence::insert_worker
//
bool sequence::insert_worker (size_w index, const seqchar *buf, size_w length, action act)
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