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📄 choicece.cpp

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///////////////////////////////////////////////////////////////////////////////// Name:        src/msw/wince/choicece.cpp// Purpose:     wxChoice implementation for smart phones driven by WinCE// Author:      Wlodzimierz ABX Skiba// Modified by:// Created:     29.07.2004// RCS-ID:      $Id: choicece.cpp,v 1.13 2006/10/31 08:49:39 RD Exp $// Copyright:   (c) Wlodzimierz Skiba// License:     wxWindows licence///////////////////////////////////////////////////////////////////////////////// ============================================================================// declarations// ============================================================================// ----------------------------------------------------------------------------// headers// ----------------------------------------------------------------------------// For compilers that support precompilation, includes "wx.h".#include "wx/wxprec.h"#ifdef __BORLANDC__    #pragma hdrstop#endif#if wxUSE_CHOICE && defined(__SMARTPHONE__) && defined(__WXWINCE__)#include "wx/choice.h"#ifndef WX_PRECOMP    #include "wx/msw/wrapcctl.h" // include <commctrl.h> "properly"#endif#include "wx/spinbutt.h" // for wxSpinnerBestSize#if wxUSE_EXTENDED_RTTI// TODO#elseIMPLEMENT_DYNAMIC_CLASS(wxChoice, wxControl)#endif#define GetBuddyHwnd()      (HWND)(m_hwndBuddy)#define IsVertical(wxStyle) ( (wxStyle & wxSP_HORIZONTAL) != wxSP_HORIZONTAL )// ----------------------------------------------------------------------------// constants// ----------------------------------------------------------------------------// the margin between the up-down control and its buddy (can be arbitrary,// choose what you like - or may be decide during run-time depending on the// font size?)static const int MARGIN_BETWEEN = 0;// ============================================================================// implementation// ============================================================================wxArrayChoiceSpins wxChoice::ms_allChoiceSpins;// ----------------------------------------------------------------------------// wnd proc for the buddy text ctrl// ----------------------------------------------------------------------------LRESULT APIENTRY _EXPORT wxBuddyChoiceWndProc(HWND hwnd,                                            UINT message,                                            WPARAM wParam,                                            LPARAM lParam){    wxChoice *spin = (wxChoice *)wxGetWindowUserData(hwnd);    // forward some messages (the key and focus ones only so far) to    // the spin ctrl    switch ( message )    {        case WM_SETFOCUS:            // if the focus comes from the spin control itself, don't set it            // back to it -- we don't want to go into an infinite loop            if ( (WXHWND)wParam == spin->GetHWND() )                break;            //else: fall through        case WM_KILLFOCUS:        case WM_CHAR:        case WM_DEADCHAR:        case WM_KEYUP:        case WM_KEYDOWN:            spin->MSWWindowProc(message, wParam, lParam);            // The control may have been deleted at this point, so check.            if ( !::IsWindow(hwnd) || wxGetWindowUserData(hwnd) != spin )                return 0;            break;        case WM_GETDLGCODE:            // we want to get WXK_RETURN in order to generate the event for it            return DLGC_WANTCHARS;    }    return ::CallWindowProc(CASTWNDPROC spin->GetBuddyWndProc(),                            hwnd, message, wParam, lParam);}wxChoice *wxChoice::GetChoiceForListBox(WXHWND hwndBuddy){    wxChoice *choice = (wxChoice *)wxGetWindowUserData((HWND)hwndBuddy);    int i = ms_allChoiceSpins.Index(choice);    if ( i == wxNOT_FOUND )        return NULL;    // sanity check    wxASSERT_MSG( choice->m_hwndBuddy == hwndBuddy,                  _T("wxChoice has incorrect buddy HWND!") );    return choice;}// ----------------------------------------------------------------------------// creation// ----------------------------------------------------------------------------bool wxChoice::Create(wxWindow *parent,                      wxWindowID id,                      const wxPoint& pos,                      const wxSize& size,                      int n, const wxString choices[],                      long style,                      const wxValidator& validator,                      const wxString& name){    return CreateAndInit(parent, id, pos, size, n, choices, style,                         validator, name);}bool wxChoice::CreateAndInit(wxWindow *parent,                             wxWindowID id,                             const wxPoint& pos,                             const wxSize& size,                             int n, const wxString choices[],                             long style,                             const wxValidator& validator,                             const wxString& name){    if ( !(style & wxSP_VERTICAL) )        style |= wxSP_HORIZONTAL;    if ( (style & wxBORDER_MASK) == wxBORDER_DEFAULT )        style |= wxBORDER_SIMPLE;    style |= wxSP_ARROW_KEYS;    SetWindowStyle(style);    WXDWORD exStyle = 0;    WXDWORD msStyle = MSWGetStyle(GetWindowStyle(), & exStyle) ;    wxSize sizeText(size), sizeBtn(size);    sizeBtn.x = GetBestSpinnerSize(IsVertical(style)).x;    if ( sizeText.x == wxDefaultCoord )    {        // DEFAULT_ITEM_WIDTH is the default width for the text control        sizeText.x = DEFAULT_ITEM_WIDTH + MARGIN_BETWEEN + sizeBtn.x;    }    sizeText.x -= sizeBtn.x + MARGIN_BETWEEN;    if ( sizeText.x <= 0 )    {        wxLogDebug(_T("not enough space for wxSpinCtrl!"));    }    wxPoint posBtn(pos);    posBtn.x += sizeText.x + MARGIN_BETWEEN;    // we must create the list control before the spin button for the purpose    // of the dialog navigation: if there is a static text just before the spin    // control, activating it by Alt-letter should give focus to the text    // control, not the spin and the dialog navigation code will give focus to    // the next control (at Windows level), not the one after it    // create the text window    m_hwndBuddy = (WXHWND)::CreateWindowEx                    (                     exStyle,                // sunken border                     _T("LISTBOX"),          // window class                     NULL,                   // no window title                     msStyle,                // style (will be shown later)                     pos.x, pos.y,           // position                     0, 0,                   // size (will be set later)                     GetHwndOf(parent),      // parent                     (HMENU)-1,              // control id                     wxGetInstance(),        // app instance                     NULL                    // unused client data                    );    if ( !m_hwndBuddy )    {        wxLogLastError(wxT("CreateWindow(buddy text window)"));        return false;    }    // initialize wxControl    if ( !CreateControl(parent, id, posBtn, sizeBtn, style, validator, name) )        return false;    // now create the real HWND    WXDWORD spiner_style = WS_VISIBLE |                           UDS_ALIGNRIGHT |                           UDS_ARROWKEYS |                           UDS_SETBUDDYINT |                           UDS_EXPANDABLE;    if ( !IsVertical(style) )        spiner_style |= UDS_HORZ;    if ( style & wxSP_WRAP )        spiner_style |= UDS_WRAP;    if ( !MSWCreateControl(UPDOWN_CLASS, spiner_style, posBtn, sizeBtn, wxEmptyString, 0) )        return false;    // subclass the text ctrl to be able to intercept some events    wxSetWindowUserData(GetBuddyHwnd(), this);    m_wndProcBuddy = (WXFARPROC)wxSetWindowProc(GetBuddyHwnd(),                                                wxBuddyChoiceWndProc);    // set up fonts and colours  (This is nomally done in MSWCreateControl)    InheritAttributes();    if (!m_hasFont)        SetFont(GetDefaultAttributes().font);    // set the size of the text window - can do it only now, because we    // couldn't call DoGetBestSize() before as font wasn't set    if ( sizeText.y <= 0 )    {        int cx, cy;        wxGetCharSize(GetHWND(), &cx, &cy, GetFont());        sizeText.y = EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy);    }    SetInitialSize(size);    (void)::ShowWindow(GetBuddyHwnd(), SW_SHOW);    // associate the list window with the spin button    (void)::SendMessage(GetHwnd(), UDM_SETBUDDY, (WPARAM)GetBuddyHwnd(), 0);    // do it after finishing with m_hwndBuddy creation to avoid generating    // initial wxEVT_COMMAND_TEXT_UPDATED message    ms_allChoiceSpins.Add(this);    // initialize the controls contents    for ( int i = 0; i < n; i++ )    {        Append(choices[i]);    }    return true;}bool wxChoice::Create(wxWindow *parent,                      wxWindowID id,                      const wxPoint& pos,                      const wxSize& size,                      const wxArrayString& choices,                      long style,                      const wxValidator& validator,                      const wxString& name){    wxCArrayString chs(choices);    return Create(parent, id, pos, size, chs.GetCount(), chs.GetStrings(),                  style, validator, name);}WXDWORD wxChoice::MSWGetStyle(long style, WXDWORD *exstyle) const{    // we never have an external border    WXDWORD msStyle = wxControl::MSWGetStyle                      (                        (style & ~wxBORDER_MASK) | wxBORDER_NONE, exstyle                      );    msStyle |= WS_VISIBLE;    // wxChoice-specific styles    msStyle |= LBS_NOINTEGRALHEIGHT;    if ( style & wxCB_SORT )        msStyle |= LBS_SORT;

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