📄 gsocket.c
字号:
GSocket *connection = NULL ; assert(socket != NULL); /* Reenable CONNECTION events */ socket->m_detected &= ~GSOCK_CONNECTION_FLAG; /* If the socket has already been created, we exit immediately */ if (socket->m_endpoint == kOTInvalidEndpointRef || !socket->m_server) { socket->m_error = GSOCK_INVSOCK; return NULL; } /* Create a GSocket object for the new connection */ connection = GSocket_new(); if (!connection) { socket->m_error = GSOCK_MEMERR; return NULL; } /* Wait for a connection (with timeout) */ if (_GSocket_Input_Timeout(socket) == GSOCK_TIMEDOUT) { GSocket_destroy(connection); /* socket->m_error set by _GSocket_Input_Timeout */ return NULL; }// TODO#if 0 connection->m_endpoint = accept(socket->m_endpoint, &from, (WX_SOCKLEN_T *) &fromlen);#endif if (connection->m_endpoint == kOTInvalidEndpointRef ) { if (errno == EWOULDBLOCK) socket->m_error = GSOCK_WOULDBLOCK; else socket->m_error = GSOCK_IOERR; GSocket_destroy(connection); return NULL; } /* Initialize all fields */ connection->m_server = FALSE; connection->m_stream = TRUE; connection->m_oriented = TRUE; /* Setup the peer address field */ connection->m_peer = GAddress_new(); if (!connection->m_peer) { GSocket_destroy(connection); socket->m_error = GSOCK_MEMERR; return NULL; } // TODO #if 0 err = _GAddress_translate_from(connection->m_peer, &from, fromlen); if (err != GSOCK_NOERROR) { GAddress_destroy(connection->m_peer); GSocket_destroy(connection); socket->m_error = err; return NULL; } ioctl(connection->m_endpoint, FIONBIO, &arg);#endif _GSocket_Enable_Events(connection); return connection;}/* Datagram sockets *//* GSocket_SetNonOriented: * Sets up this socket as a non-connection oriented (datagram) socket. * Before using this function, the local address must have been set * with GSocket_SetLocal(), or the call will fail. Returns GSOCK_NOERROR * on success, or one of the following otherwise. * * Error codes: * GSOCK_INVSOCK - the socket is in use. * GSOCK_INVADDR - the local address has not been set. * GSOCK_IOERR - low-level error. */GSocketError GSocket_SetNonOriented(GSocket *sck){ assert(sck != NULL); if (sck->m_endpoint != kOTInvalidEndpointRef ) { sck->m_error = GSOCK_INVSOCK; return GSOCK_INVSOCK; } if (!sck->m_local) { sck->m_error = GSOCK_INVADDR; return GSOCK_INVADDR; } /* Initialize all fields */ sck->m_stream = FALSE; sck->m_server = FALSE; sck->m_oriented = FALSE; /* Create the socket */// TODO#if 0 sck->m_endpoint = socket(sck->m_local->m_realfamily, SOCK_DGRAM, 0); socket_set_ref( sck->m_endpoint , (unsigned long) &gMacNetEvents , (unsigned long) sck ) ;#endif if (sck->m_endpoint == kOTInvalidEndpointRef ) { sck->m_error = GSOCK_IOERR; return GSOCK_IOERR; }// TODO#if 0 ioctl(sck->m_endpoint, FIONBIO, &arg);#endif _GSocket_Enable_Events(sck); /* Bind to the local address, * and retrieve the actual address bound. */// TODO#if 0 if ((bind(sck->m_endpoint, sck->m_local->m_addr, sck->m_local->m_len) != 0) || (getsockname(sck->m_endpoint, sck->m_local->m_addr, (WX_SOCKLEN_T *) &sck->m_local->m_len) != 0)) { close(sck->m_endpoint); sck->m_endpoint = -1; sck->m_error = GSOCK_IOERR; return GSOCK_IOERR; }#endif return GSOCK_NOERROR;}/* Client specific parts *//* GSocket_Connect: * For stream (connection oriented) sockets, GSocket_Connect() tries * to establish a client connection to a server using the peer address * as established with GSocket_SetPeer(). Returns GSOCK_NOERROR if the * connection has been successfully established, or one of the error * codes listed below. Note that for nonblocking sockets, a return * value of GSOCK_WOULDBLOCK doesn't mean a failure. The connection * request can be completed later; you should use GSocket_Select() * to poll for GSOCK_CONNECTION | GSOCK_LOST, or wait for the * corresponding asynchronous events. * * For datagram (non connection oriented) sockets, GSocket_Connect() * just sets the peer address established with GSocket_SetPeer() as * default destination. * * Error codes: * GSOCK_INVSOCK - the socket is in use or not valid. * GSOCK_INVADDR - the peer address has not been established. * GSOCK_TIMEDOUT - timeout, the connection failed. * GSOCK_WOULDBLOCK - connection in progress (nonblocking sockets only) * GSOCK_MEMERR - couldn't allocate memory. * GSOCK_IOERR - low-level error. */GSocketError GSocket_Connect(GSocket *sck, GSocketStream stream){ InetAddress addr ; TEndpointInfo info; OSStatus err = kOTNoError; TCall peer ; assert(sck != NULL); /* Enable CONNECTION events (needed for nonblocking connections) */ sck->m_detected &= ~GSOCK_CONNECTION_FLAG; if (sck->m_endpoint != kOTInvalidEndpointRef ) { sck->m_error = GSOCK_INVSOCK; return GSOCK_INVSOCK; } if (!sck->m_peer) { sck->m_error = GSOCK_INVADDR; return GSOCK_INVADDR; } /* Streamed or dgram socket? */ sck->m_stream = (stream == GSOCK_STREAMED); sck->m_oriented = TRUE; sck->m_server = FALSE; /* Create the socket */#if TARGET_CARBON sck->m_endpoint = OTOpenEndpointInContext( OTCreateConfiguration( kTCPName) , 0 , &info , &err , NULL ) ;#else sck->m_endpoint = OTOpenEndpoint( OTCreateConfiguration( kTCPName) , 0 , &info , &err ) ;#endif if ( sck->m_endpoint == kOTInvalidEndpointRef || err != kOTNoError ) { sck->m_endpoint = kOTInvalidEndpointRef ; sck->m_error = GSOCK_IOERR; return GSOCK_IOERR; } err = OTBind( sck->m_endpoint , nil , nil ) ; if ( err != kOTNoError ) { return GSOCK_IOERR; } SetDefaultEndpointModes( sck->m_endpoint , sck ) ;// TODO#if 0 ioctl(sck->m_endpoint, FIONBIO, &arg);#endif _GSocket_Enable_Events(sck); _GAddress_translate_to( sck->m_peer , &addr ) ; memset( &peer , 0 , sizeof( TCall ) ) ; peer.addr.len = sizeof( InetAddress ) ; peer.addr.buf = (unsigned char*) &addr ; err = OTConnect( sck->m_endpoint , &peer , nil ) ; if ( err != noErr ) { /* If connect failed with EINPROGRESS and the GSocket object * is in blocking mode, we select() for the specified timeout * checking for writability to see if the connection request * completes. */ if ((err == kOTNoDataErr ) && (!sck->m_non_blocking)) { if (_GSocket_Output_Timeout(sck) == GSOCK_TIMEDOUT) { OTSndOrderlyDisconnect( sck->m_endpoint ) ; sck->m_endpoint = kOTInvalidEndpointRef ; /* sck->m_error is set in _GSocket_Output_Timeout */ return GSOCK_TIMEDOUT; } else {/* int error; WX_SOCKLEN_T len = sizeof(error); getsockopt(sck->m_endpoint, SOL_SOCKET, SO_ERROR, (void*) &error, &len); if (!error)*/ return GSOCK_NOERROR; } } /* If connect failed with EINPROGRESS and the GSocket object * is set to nonblocking, we set m_error to GSOCK_WOULDBLOCK * (and return GSOCK_WOULDBLOCK) but we don't close the socket; * this way if the connection completes, a GSOCK_CONNECTION * event will be generated, if enabled. */ if ((err == kOTNoDataErr) && (sck->m_non_blocking)) { sck->m_error = GSOCK_WOULDBLOCK; return GSOCK_WOULDBLOCK; } /* If connect failed with an error other than EINPROGRESS, * then the call to GSocket_Connect has failed. */ OTSndOrderlyDisconnect( sck->m_endpoint ) ; sck->m_endpoint = kOTInvalidEndpointRef ; sck->m_error = GSOCK_IOERR; return GSOCK_IOERR; }// OTInetEventHandler(sck, T_CONNECT , kOTNoError , NULL ) ; return GSOCK_NOERROR;}/* Generic IO *//* Like recv(), send(), ... */int GSocket_Read(GSocket *socket, char *buffer, int size){ int ret = 0 ; assert(socket != NULL); /* Reenable INPUT events */ socket->m_detected &= ~GSOCK_INPUT_FLAG; if (socket->m_endpoint == kOTInvalidEndpointRef || socket->m_server) { socket->m_error = GSOCK_INVSOCK; return -1; } /* If the socket is blocking, wait for data (with a timeout) */ if (_GSocket_Input_Timeout(socket) == GSOCK_TIMEDOUT) return -1; /* Read the data */ if (socket->m_stream) ret = _GSocket_Recv_Stream(socket, buffer, size); else ret = _GSocket_Recv_Dgram(socket, buffer, size); if (ret == -1) { if (errno == EWOULDBLOCK) socket->m_error = GSOCK_WOULDBLOCK; else socket->m_error = GSOCK_IOERR; } return ret;}int GSocket_Write(GSocket *socket, const char *buffer, int size){ int ret; assert(socket != NULL); if (socket->m_endpoint == kOTInvalidEndpointRef || socket->m_server) { socket->m_error = GSOCK_INVSOCK; return -1; } /* If the socket is blocking, wait for writability (with a timeout) */ if (_GSocket_Output_Timeout(socket) == GSOCK_TIMEDOUT) return -1; /* Write the data */ if (socket->m_stream) ret = _GSocket_Send_Stream(socket, buffer, size); else ret = _GSocket_Send_Dgram(socket, buffer, size); if (ret == -1) { if (errno == EWOULDBLOCK) socket->m_error = GSOCK_WOULDBLOCK; else socket->m_error = GSOCK_IOERR; /* Only reenable OUTPUT events after an error (just like WSAAsyncSelect * in MSW). Once the first OUTPUT event is received, users can assume * that the socket is writable until a read operation fails. Only then * will further OUTPUT events be posted. */ socket->m_detected &= ~GSOCK_OUTPUT_FLAG; return -1; } return ret;}/* GSocket_Select: * Polls the socket to determine its status. This function will * check for the events specified in the 'flags' parameter, and * it will return a mask indicating which operations can be * performed. This function won't block, regardless of the * mode (blocking | nonblocking) of the socket. */GSocketEventFlags GSocket_Select(GSocket *socket, GSocketEventFlags flags){ assert(socket != NULL); wxMacProcessNotifierEvents() ; /* state = OTGetEndpointState(socket->m_endpoint); if ( ( flags & GSOCK_INPUT_FLAG ) && ! ( socket->m_detected & GSOCK_INPUT_FLAG ) ) { size_t sz = 0 ; OTCountDataBytes( socket->m_endpoint , &sz ) ; if ( state == T_INCON || sz > 0 ) { socket->m_detected |= GSOCK_INPUT_FLAG ; (socket->m_cbacks[GSOCK_INPUT])(socket, GSOCK_INPUT, socket->m_data[GSOCK_INPUT]); } } if ( ( flags & GSOCK_INPUT_FLAG ) && ! ( socket->m_detected & GSOCK_OUTPUT_FLAG ) ) { if ( state == T_DATAXFER || state == T_INREL ) { socket->m_detected |=GSOCK_OUTPUT_FLAG ; (socket->m_cbacks[GSOCK_OUTPUT])(socket, GSOCK_OUTPUT, socket->m_data[GSOCK_OUTPUT]); } } */ return ( flags & socket->m_detected ) ;}/* Flags *//* GSocket_SetNonBlocking: * Sets the socket to non-blocking mode. All IO calls will return * immediately. */void GSocket_SetNonBlocking(GSocket *socket, int non_block){ assert(socket != NULL); socket->m_non_blocking = non_block;}/* GSocket_SetTimeout: * Sets the timeout for blocking calls. Time is expressed in * milliseconds. */void GSocket_SetTimeout(GSocket *socket, unsigned long millisec){ assert(socket != NULL);// this is usually set too high and we have not yet been able to detect a closed// stream, thus we leave the 10 sec timeout// socket->m_timeout = millisec;}/* GSocket_GetError: * Returns the last error which occurred for this socket. Note that successful * operations do not clear this back to GSOCK_NOERROR, so use it only * after an error. */GSocketError GSocket_GetError(GSocket *socket){ assert(socket != NULL); return socket->m_error;}/* Callbacks *//* GSOCK_INPUT: * There is data to be read in the input buffer. If, after a read * operation, there is still data available, the callback function will * be called again. * GSOCK_OUTPUT: * The socket is available for writing. That is, the next write call * won't block. This event is generated only once, when the connection is * first established, and then only if a call failed with GSOCK_WOULDBLOCK, * when the output buffer empties again. This means that the app should * assume that it can write since the first OUTPUT event, and no more * OUTPUT events will be generated unless an error occurs. * GSOCK_CONNECTION: * Connection successfully established, for client sockets, or incoming * client connection, for server sockets. Wait for this event (also watch * out for GSOCK_LOST) after you issue a nonblocking GSocket_Connect() call. * GSOCK_LOST: * The connection is lost (or a connection request failed); this could * be due to a failure, or due to the peer closing it gracefully. *//* GSocket_SetCallback: * Enables the callbacks specified by 'flags'. Note that 'flags' * may be a combination of flags OR'ed toghether, so the same * callback function can be made to accept different events. * The callback function must have the following prototype: * * void function(GSocket *socket, GSocketEvent event, char *cdata) */void GSocket_SetCallback(GSocket *socket, GSocketEventFlags flags, GSocketCallback callback, char *cdata){ int count; assert(socket != NULL); for (count = 0; count < GSOCK_MAX_EVENT; count++) { if ((flags & (1 << count)) != 0) { socket->m_cbacks[count] = callback; socket->m_data[count] = cdata; } }}/* GSocket_UnsetCallback: * Disables all callbacks specified by 'flags', which may be a * combination of flags OR'ed toghether. */void GSocket_UnsetCallback(GSocket *socket, GSocketEventFlags flags){ int count; assert(socket != NULL); for (count = 0; count < GSOCK_MAX_EVENT; count++) { if ((flags & (1 << count)) != 0) { socket->m_cbacks[count] = NULL; socket->m_data[count] = NULL; } }}#define CALL_CALLBACK(socket, event) { \ _GSocket_Disable(socket, event); \ if (socket->m_cbacks[event]) \ socket->m_cbacks[event](socket, event, socket->m_data[event]); \}int _GSocket_Recv_Stream(GSocket *socket, char *buffer, int size){ OTFlags flags ; OTResult res ; OTByteCount sz = 0 ; OTCountDataBytes( socket->m_endpoint , &sz ) ; if ( size > (int)sz ) size = sz ; res = OTRcv( socket->m_endpoint , buffer , size , &flags ) ; if ( res < 0 ) { return -1 ; } // we simulate another read event if there are still bytes if ( socket->m_takesEvents ) { OTByteCount sz = 0 ; OTCountDataBytes( socket->m_endpoint , &sz ) ; if ( sz > 0 ) { socket->m_detected |= GSOCK_INPUT_FLAG ; (socket->m_cbacks[GSOCK_INPUT])(socket, GSOCK_INPUT, socket->m_data[GSOCK_INPUT]); } } return res ;}int _GSocket_Recv_Dgram(GSocket *socket, char *buffer, int size){// TODO
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -