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📄 pnghand.cpp

📁 很牛的GUI源码wxWidgets-2.8.0.zip 可在多种平台下运行.
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    }    //png_set_error(ima_png_error, NULL);        /* initialize the structures, info first for error handling */    png_info_init(info_ptr);    png_read_init(png_ptr);        /* set up the input control */    png_init_io(png_ptr, fp);        /* read the file information */    png_read_info(png_ptr, info_ptr);        /* allocate the memory to hold the image using the fields    of png_info. */    png_color_16 my_background={ 0, 31, 127, 255, 0 };        if (info_ptr->valid & PNG_INFO_bKGD)    {        png_set_background(png_ptr, &(info_ptr->background),            PNG_BACKGROUND_GAMMA_FILE, 1, 1.0);        if ( info_ptr->num_palette > 0 )            bgindex = info_ptr->background.index;    }    else   {        png_set_background(png_ptr, &my_background,            PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0);                // Added by JACS: guesswork!        if ( info_ptr->num_trans != 0 )            bgindex = info_ptr->num_trans - 1 ;    }        /* tell libpng to strip 16 bit depth files down to 8 bits */    if (info_ptr->bit_depth == 16)        png_set_strip_16(png_ptr);        int pixel_depth=(info_ptr->pixel_depth<24) ? info_ptr->pixel_depth: 24;    Create(info_ptr->width, info_ptr->height, pixel_depth,        info_ptr->color_type);        if (info_ptr->num_palette>0)    {        SetPalette((int)info_ptr->num_palette, (rgb_color_struct*)info_ptr->palette);    }        int row_stride = info_ptr->width * ((pixel_depth+7)>>3);    //  printf("P = %d D = %d RS= %d ", info_ptr->num_palette, info_ptr->pixel_depth,row_stride);    //  printf("CT = %d TRS = %d BD= %d ", info_ptr->color_type, info_ptr->valid & PNG_INFO_tRNS,info_ptr->bit_depth);        byte *row_pointers = new byte[row_stride];        /* turn on interlace handling */    if (info_ptr->interlace_type)        number_passes = png_set_interlace_handling(png_ptr);    else        number_passes = 1;    //  printf("NP = %d ", number_passes);        for (int pass=0; pass< number_passes; pass++)     {        iter.upset();        int y=0;        CGrafPtr     origPort ;        GDHandle    origDevice ;                GetGWorld( &origPort , &origDevice ) ;        // ignore shapedc        SetGWorld( (GWorldPtr) lpbi , NULL ) ;        do          {            //    (unsigned char *)iter.GetRow();            if (info_ptr->interlace_type)              {                if (pass>0)                    iter.GetRow(row_pointers, row_stride);                png_read_row(png_ptr, row_pointers, NULL);            }            else                png_read_row(png_ptr, row_pointers, NULL);                        if ( info_ptr->palette )            {                if ( pixel_depth == 8 )                {                    for ( size_t i = 0 ; i < info_ptr->width ; ++i )                    {                        png_color_struct* color ;                         RGBColor col ;                                                int index = row_pointers[i] ;                        color = &info_ptr->palette[index] ;                        col.red = (((int)color->red) << 8) | ((int)color->red) ;                        col.green = (((int)color->green) << 8) | ((int)color->green) ;                        col.blue = (((int)color->blue) << 8) | ((int)color->blue) ;                        SetCPixel( i, y, &col);                    }                    /*                    png_color_struct* color ;                     RGBColor col ;                    unsigned char* p = &row_pointers[0] ;                    PenNormal() ;                    MoveTo( 0 , y ) ;                    int index = *p ;                    color = &info_ptr->palette[index] ;                    col.red = (color->red << 8) | color->red ;                    col.green = (color->green << 8) | color->green ;                    col.blue = (color->blue << 8) | color->blue ;                    RGBForeColor( &col ) ;                    col.red = col.green = col.blue = 0xFFFF ;                    RGBBackColor( &col ) ;                    for ( int i = 0 ; i < info_ptr->width ; ++i , ++p)                    {                    if ( *p != index )                    {                    LineTo( i , y ) ;                    index = *p ;                    color = &info_ptr->palette[index] ;                    col.red = (((int)color->red) << 8) | ((int)color->red) ;                    col.green = (((int)color->green) << 8) | ((int)color->green) ;                    col.blue = (((int)color->blue) << 8) | ((int)color->blue) ;                    RGBForeColor( &col ) ;                    }                    }                    LineTo( info_ptr->width  , y ) ;                    */                }                else                {                    for ( size_t i = 0 ; i < info_ptr->width ; ++i )                    {                        png_color_struct* color ;                         RGBColor col ;                                                int byte = ( i * pixel_depth ) / 8 ;                        int offset = ( 8 - pixel_depth ) - ( i * pixel_depth ) % 8 ;                                                int index = ( row_pointers[byte] >> offset ) & ( 0xFF >> ( 8 - pixel_depth ) );                        color = &info_ptr->palette[index] ;                        col.red = (((int)color->red) << 8) | ((int)color->red) ;                        col.green = (((int)color->green) << 8) | ((int)color->green) ;                        col.blue = (((int)color->blue) << 8) | ((int)color->blue) ;                        SetCPixel( i, y, &col);                    }                }            }            else            {                for ( size_t i = 0 ; i < info_ptr->width ; ++i )                {                    png_color_struct* color ;                     RGBColor col ;                    color =(png_color_struct*) (&row_pointers[i*3]) ;                    col.red = (((int)color->red) << 8) | ((int)color->red) ;                    col.green = (((int)color->green) << 8) | ((int)color->green) ;                    col.blue = (((int)color->blue) << 8) | ((int)color->blue) ;                    SetCPixel( i, y, &col);                }            }            if (number_passes)                iter.SetRow(row_pointers, row_stride);            y++;        }         while(iter.PrevRow());        SetGWorld( origPort , origDevice ) ;                //  printf("Y=%d ",y);  }  delete[] row_pointers;    /* read the rest of the file, getting any additional chunks  in info_ptr */  png_read_end(png_ptr, info_ptr);    /* clean up after the read, and free any memory allocated */  png_read_destroy(png_ptr, info_ptr, (png_info *)0);    /* free the structures */  delete png_ptr;  delete info_ptr;    /* close the file */  fclose(fp);    /* that's it */  return TRUE;}/* write a png file */bool wxPNGReader::SaveFile(char * ImageFileName){    if (ImageFileName)        strcpy(filename, ImageFileName);        wxPNGReaderIter iter(this);    FILE *fp;    png_struct *png_ptr;    png_info *info_ptr;        /* open the file */    fp = fopen(filename, "wb");    if (!fp)        return FALSE;        /* allocate the necessary structures */    png_ptr = new (png_struct);    if (!png_ptr)    {        fclose(fp);        return FALSE;    }        info_ptr = new (png_info);    if (!info_ptr)    {        fclose(fp);        delete png_ptr;        return FALSE;    }        /* set error handling */    if (setjmp(png_ptr->jmpbuf))    {        png_write_destroy(png_ptr);        fclose(fp);        delete png_ptr;        delete info_ptr;                /* If we get here, we had a problem reading the file */        return FALSE;    }    //png_set_error(ima_png_error, NULL);        //  printf("writig pg %s ", filename);    /* initialize the structures */    png_info_init(info_ptr);    png_write_init(png_ptr);        int row_stride = GetWidth() * ((GetDepth()+7)>>3);    /* set up the output control */    png_init_io(png_ptr, fp);        /* set the file information here */    info_ptr->width = GetWidth();    info_ptr->height = GetHeight();    info_ptr->pixel_depth = GetDepth();    info_ptr->channels = (GetDepth()>8) ? 3: 1;    info_ptr->bit_depth = GetDepth()/info_ptr->channels;    info_ptr->color_type = GetColorType();    info_ptr->compression_type = info_ptr->filter_type = info_ptr->interlace_type=0;    info_ptr->valid = 0;    info_ptr->rowbytes = row_stride;            // printf("P = %d D = %d RS= %d GD= %d CH= %d ", info_ptr->pixel_depth, info_ptr->bit_depth, row_stride, GetDepth(), info_ptr->channels);    /* set the palette if there is one */    if ((GetColorType() & COLORTYPE_PALETTE) && GetPalette())    {        //    printf("writing paleta[%d %d %x]",GetColorType() ,COLORTYPE_PALETTE, GetPalette());        info_ptr->valid |= PNG_INFO_PLTE;        info_ptr->palette = new png_color[256];        info_ptr->num_palette = 256;        for (int i=0; i<256; i++)            GetPalette()->GetRGB(i, &info_ptr->palette[i].red, &info_ptr->palette[i].green, &info_ptr->palette[i].blue);    }    //    printf("Paleta [%d %d %x]",GetColorType() ,COLORTYPE_PALETTE, GetPalette());            /* optional significant bit chunk */    //   info_ptr->valid |= PNG_INFO_sBIT;    //   info_ptr->sig_bit = true_bit_depth;        /* optional gamma chunk */    //   info_ptr->valid |= PNG_INFO_gAMA;    //   info_ptr->gamma = gamma;        /* other optional chunks */        /* write the file information */    png_write_info(png_ptr, info_ptr);        /* set up the transformations you want.  Note that these are    all optional.  Only call them if you want them */        /* shift the pixels up to a legal bit depth and fill in    as appropriate to correctly scale the image */    //   png_set_shift(png_ptr, &(info_ptr->sig_bit));        /* pack pixels into bytes */    //   png_set_packing(png_ptr);        /* flip bgr pixels to rgb */    //   png_set_bgr(png_ptr);        /* swap bytes of 16 bit files to most significant bit first */    //   png_set_swap(png_ptr);        /* get rid of filler bytes, pack rgb into 3 bytes */    //   png_set_rgbx(png_ptr);        /* If you are only writing one row at a time, this works */        byte *row_pointers = new byte[row_stride];    iter.upset();    do  {        //    (unsigned char *)iter.GetRow();        iter.GetRow(row_pointers, row_stride);        png_write_row(png_ptr, row_pointers);    } while(iter.PrevRow());        delete[] row_pointers;        /* write the rest of the file */    png_write_end(png_ptr, info_ptr);        /* clean up after the write, and free any memory allocated */    png_write_destroy(png_ptr);        /* if you malloced the palette, free it here */    if (info_ptr->palette)        delete[] (info_ptr->palette);        /* free the structures */    delete png_ptr;    delete info_ptr;        /* close the file */    fclose(fp);        /* that's it */    return TRUE;}static int Power(int x, int y){    int z = 1;    int i;    for ( i = 0; i < y; i++)    {        z *= x;    }    return z;}static char hexArray[] = { '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B','C', 'D', 'E', 'F' };static void DecToHex(int dec, char *buf){    int firstDigit = (int)(dec/16.0);    int secondDigit = (int)(dec - (firstDigit*16.0));    buf[0] = hexArray[firstDigit];    buf[1] = hexArray[secondDigit];    buf[2] = 0;}bool wxPNGReader::SaveXPM(char *filename, char *name){    char nameStr[256];    if ( name )        strcpy(nameStr, name);    else    {    	wxString str = wxString::FromAscii(filename) ;    	wxStripExtension( str ) ;        strcpy(nameStr, str.ToAscii() );    }        if ( GetDepth() > 4 )    {        // Only a depth of 4 and below allowed        return FALSE;    }        if ( !GetPalette() )        return FALSE;        wxSTD ofstream str(filename);    if ( str.bad() )        return FALSE;        int noColours = Power(2, GetDepth());        // Output header    str << "/* XPM */\n";    str << "static char * " << nameStr << "_xpm[] = {\n";    str << "\"" << GetWidth() << " " << GetHeight() << " " << noColours << " 1\",\n";        // Output colourmap    int base = 97 ; // start from 'a'        unsigned char red, green, blue;    char hexBuf[4];    int i;    for ( i = 0; i < noColours; i ++)    {        str << "\"" << (char)(base + i) << "      c #";        GetPalette()->GetRGB(i, &red, &green, &blue);        DecToHex(red, hexBuf);        str << hexBuf;        DecToHex(green, hexBuf);        str << hexBuf;        DecToHex(blue, hexBuf);        str << hexBuf;        str << "\",\n";    }        // Output the data    int x, y;    for ( y = 0; y < GetHeight(); y++)    {        str << "\"";        for ( x = 0; x < GetWidth(); x++)        {            int index = GetIndex(x, y);            str << (char)(base + index) ;        }        str << "\",\n";    }        str << "};\n";    str.flush();        return TRUE;}IMPLEMENT_DYNAMIC_CLASS(wxPNGFileHandler, wxBitmapHandler)bool wxPNGFileHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long flags,                                int desiredWidth, int desiredHeight){    wxPNGReader reader;    if (reader.ReadFile( (char*)(const char*) name.ToAscii() ) )    {        return reader.InstantiateBitmap(bitmap);    }    else        return FALSE;}bool wxPNGFileHandler::SaveFile(const wxBitmap *bitmap, const wxString& name, int type, const wxPalette *pal){    return FALSE;}

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