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📄 lines.h

📁 很牛的GUI源码wxWidgets-2.8.0.zip 可在多种平台下运行.
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/////////////////////////////////////////////////////////////////////////////// Name:        lines.h// Purpose:     wxLineShape// Author:      Julian Smart// Modified by:// Created:     12/07/98// RCS-ID:      $Id: lines.h,v 1.8 2005/09/23 12:47:09 MR Exp $// Copyright:   (c) Julian Smart// Licence:     wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef _OGL_LINES_H_#define _OGL_LINES_H_class WXDLLIMPEXP_OGL wxLabelShape;class WXDLLIMPEXP_OGL wxPseudoMetaFile;class WXDLLIMPEXP_OGL wxLineControlPoint;/* * Arcs with multiple arrowheads * */// Types of arrowhead// (i) Built-in#define ARROW_HOLLOW_CIRCLE   1#define ARROW_FILLED_CIRCLE   2#define ARROW_ARROW           3#define ARROW_SINGLE_OBLIQUE  4#define ARROW_DOUBLE_OBLIQUE  5// (ii) Custom#define ARROW_METAFILE        20// Position of arrow on line#define ARROW_POSITION_START  0#define ARROW_POSITION_END    1#define ARROW_POSITION_MIDDLE 2// Line alignment flags// Vertical by default#define LINE_ALIGNMENT_HORIZ              1#define LINE_ALIGNMENT_VERT               0#define LINE_ALIGNMENT_TO_NEXT_HANDLE     2#define LINE_ALIGNMENT_NONE               0class WXDLLIMPEXP_OGL wxArrowHead: public wxObject{ DECLARE_DYNAMIC_CLASS(wxArrowHead) public:  wxArrowHead(WXTYPE type = 0, int end = 0, double size = 0.0, double dist = 0.0, const wxString& name = wxEmptyString, wxPseudoMetaFile *mf = NULL,            long arrowId = -1);  ~wxArrowHead();  wxArrowHead(wxArrowHead& toCopy);  inline WXTYPE _GetType() const { return m_arrowType; }  inline int GetPosition() const { return m_arrowEnd; }  inline void SetPosition(int pos) { m_arrowEnd = pos; }  inline double GetXOffset() const { return m_xOffset; }  inline double GetYOffset() const { return m_yOffset; }  inline double GetSpacing() const { return m_spacing; }  inline double GetSize() const { return m_arrowSize; }  inline wxString GetName() const { return m_arrowName; }  inline void SetXOffset(double x) { m_xOffset = x; }  inline void SetYOffset(double y) { m_yOffset = y; }  inline wxPseudoMetaFile *GetMetaFile() const { return m_metaFile; }  inline long GetId() const { return m_id; }  inline int GetArrowEnd() const { return m_arrowEnd; }  inline double GetArrowSize() const { return m_arrowSize; }  void SetSize(double size);  inline void SetSpacing(double sp) { m_spacing = sp; } protected:  WXTYPE            m_arrowType;  int               m_arrowEnd;         // Position on line  double             m_xOffset;          // Distance from arc start or end, w.r.t. point on arrowhead                                        // nearest start or end. If zero, use default spacing.  double             m_yOffset;          // vertical offset (w.r.t. a horizontal line). Normally zero.  double             m_spacing;          // Spacing from the last arrowhead  double             m_arrowSize;        // Length of arrowhead  wxString          m_arrowName;        // Name of arrow  bool              m_saveToFile;       // true if we want to save custom arrowheads to file.  wxPseudoMetaFile* m_metaFile;         // Pseudo metafile if this is a custom arrowhead  long              m_id;               // identifier};// Line objectclass WXDLLIMPEXP_OGL wxLabelShape;class WXDLLIMPEXP_OGL wxLineShape: public wxShape{ DECLARE_DYNAMIC_CLASS(wxLineShape) public:  wxLineShape();  ~wxLineShape();  // Called when a connected object has moved, to move the link to  // correct position  // moveControlPoints must be disabled when a control point is being  // dragged.  void OnMoveLink(wxDC& dc, bool moveControlPoints = true);  bool OnMovePre(wxDC& dc, double x, double y, double old_x, double old_y, bool display = true);  void OnDraw(wxDC& dc);  void OnDrawContents(wxDC& dc);  void OnDrawControlPoints(wxDC& dc);  void OnEraseControlPoints(wxDC& dc);  void OnErase(wxDC& dc);  virtual bool OnMoveControlPoint(int WXUNUSED(which), double WXUNUSED(x), double WXUNUSED(y)) { return false; }  virtual bool OnMoveMiddleControlPoint(wxDC& dc, wxLineControlPoint* lpt, const wxRealPoint& pt);  virtual bool OnLabelMovePre(wxDC& dc, wxLabelShape* labelShape, double x, double y, double old_x, double old_y, bool display);  void OnDrawOutline(wxDC& dc, double x, double y, double w, double h);  void GetBoundingBoxMin(double *w, double *h);  void FormatText(wxDC& dc, const wxString& s, int regionId = 0);  virtual void SetEnds(double x1, double y1, double x2, double y2);  virtual void GetEnds(double *x1, double *y1, double *x2, double *y2);  inline virtual wxShape *GetFrom() { return m_from; }  inline virtual wxShape *GetTo() { return m_to; }  inline virtual int GetAttachmentFrom() { return m_attachmentFrom; }  inline virtual int GetAttachmentTo() { return m_attachmentTo; }  virtual void SetFrom(wxShape *object);  virtual void SetTo(wxShape *object);  virtual void DrawArrows(wxDC& dc);  // Finds the x, y points at the two ends of the line.  // This function can be used by e.g. line-routing routines to  // get the actual points on the two node images where the lines will be drawn  // to/from.  void FindLineEndPoints(double *fromX, double *fromY, double *toX, double *toY);  // Format one region at this position  void DrawRegion(wxDC& dc, wxShapeRegion *region, double x, double y);  // Erase one region at this position  void EraseRegion(wxDC& dc, wxShapeRegion *region, double x, double y);  // Get the reference point for a label. Region x and y  // are offsets from this.  // position is 0 (middle), 1 (start), 2 (end)  void GetLabelPosition(int position, double *x, double *y);  // Can override this to create a different class of label shape  virtual wxLabelShape* OnCreateLabelShape(wxLineShape *parent = NULL, wxShapeRegion *region = NULL, double w = 0.0, double h = 0.0);  // Straighten verticals and horizontals  virtual void Straighten(wxDC* dc = NULL);  // Not implemented  inline void SetMaintainStraightLines(bool flag) { m_maintainStraightLines = flag; }  inline bool GetMaintainStraightLines() const { return m_maintainStraightLines; }  // Make handle control points  void MakeControlPoints();  void ResetControlPoints();  // Make a given number of control points  virtual void MakeLineControlPoints(int n);  virtual wxNode *InsertLineControlPoint(wxDC* dc);  virtual bool DeleteLineControlPoint();  virtual void Initialise();  inline wxList *GetLineControlPoints() { return m_lineControlPoints; }  // Override dragging behaviour - don't want to be able to drag lines!  void OnDragLeft(bool draw, double x, double y, int keys=0, int attachment = 0);  void OnBeginDragLeft(double x, double y, int keys=0, int attachment = 0);  void OnEndDragLeft(double x, double y, int keys=0, int attachment = 0);  // Control points ('handles') redirect control to the actual shape, to make it easier  // to override sizing behaviour.  virtual void OnSizingDragLeft(wxControlPoint* pt, bool draw, double x, double y, int keys=0, int attachment = 0);  virtual void OnSizingBeginDragLeft(wxControlPoint* pt, double x, double y, int keys=0, int attachment = 0);  virtual void OnSizingEndDragLeft(wxControlPoint* pt, double x, double y, int keys=0, int attachment = 0);  // Override select, to create/delete temporary label-moving objects  void Select(bool select = true, wxDC* dc = NULL);  // Set to spline (true) or line (false)  inline void SetSpline(bool spl) { m_isSpline = spl; }  inline bool IsSpline() const { return m_isSpline; }  void Unlink();  void SetAttachments(int from_attach, int to_attach);  inline void SetAttachmentFrom(int attach) { m_attachmentFrom = attach; }  inline void SetAttachmentTo(int attach) { m_attachmentTo = attach; }  bool HitTest(double x, double y, int *attachment, double *distance);#if wxUSE_PROLOGIO  // I/O  virtual void WriteAttributes(wxExpr *clause);  virtual void ReadAttributes(wxExpr *clause);#endif  virtual void FindNth(wxShape *image, int *nth, int *no_arcs, bool incoming);  // Find which position we're talking about at this (x, y).  // Returns ARROW_POSITION_START, ARROW_POSITION_MIDDLE, ARROW_POSITION_END  int FindLinePosition(double x, double y);  // This is really to distinguish between lines and other images.  // For lines, want to pass drag to canvas, since lines tend to prevent  // dragging on a canvas (they get in the way.)  virtual bool Draggable() const { return false; }  // Does the copying for this object  void Copy(wxShape& copy);  // Add an arrowhead.  wxArrowHead *AddArrow(WXTYPE type, int end = ARROW_POSITION_END,                        double arrowSize = 10.0, double xOffset = 0.0,                        const wxString& name = wxEmptyString,                        wxPseudoMetaFile *mf = NULL, long arrowId = -1);  // Add an arrowhead in the position indicated by the reference  // list of arrowheads, which contains all legal arrowheads for this  // line, in the correct order.  // E.g. reference list:      a b c d e  //      Current line list:   a d  // Add c, then line list is: a c d  // If no legal arrowhead position, return false.  // Assume reference list is for one end only, since it potentially defines  // the ordering for any one of the 3 positions. So we don't check  // the reference list for arrowhead position.  bool AddArrowOrdered(wxArrowHead *arrow, wxList& referenceList, int end);  // Delete arrowhead(s)  void ClearArrowsAtPosition(int end = -1);  bool ClearArrow(const wxString& name);  wxArrowHead *FindArrowHead(int position, const wxString& name);  wxArrowHead *FindArrowHead(long arrowId);  bool DeleteArrowHead(int position, const wxString& name);  bool DeleteArrowHead(long arrowId);  void DrawArrow(wxDC& dc, wxArrowHead *arrow, double xOffset, bool proportionalOffset);  inline void SetIgnoreOffsets(bool ignore) { m_ignoreArrowOffsets = ignore; }  inline wxList& GetArrows() const { return (wxList&) m_arcArrows; }  // Find horizontal width for drawing a line with  // arrows in minimum space. Assume arrows at  // END only  double FindMinimumWidth();  // Set alignment flags. ALIGNMENT NOT IMPLEMENTED.  void SetAlignmentOrientation(bool isEnd, bool isHoriz);  void SetAlignmentType(bool isEnd, int alignType);  bool GetAlignmentOrientation(bool isEnd);  int GetAlignmentType(bool isEnd);  int GetAlignmentStart() const { return m_alignmentStart; }  int GetAlignmentEnd() const { return m_alignmentEnd; }  // Find next control point in line after the start/end point  // (depending on whether the node object is at start or end)  wxRealPoint *GetNextControlPoint(wxShape *nodeObject);  inline bool IsEnd(wxShape *nodeObject) const { return (m_to == nodeObject); }private:  bool              m_erasing;              // flag to say whether we're erasing or drawing                                            // this line (really so metafiles can draw a                                            // blank rectangle)  bool              m_ignoreArrowOffsets;   // Don't always want to draw arrowhead offsets                                            // because they may not work on tool palettes (for example)  bool              m_isSpline;  bool              m_maintainStraightLines;protected:  // Temporary list of line segment orientations  // so we know what direction the line is supposed to be dog-legging  // in. The values are integer: 0 for vertical, 1 for horizontal.  wxList            m_lineOrientations;  // Temporary pointers for start, middle and end label editing objects  // (active only when the line is selected)  wxLabelShape*     m_labelObjects[3];  // These define the segmented line - not to be confused with temporary control  // points which appear when object is selected (although in this case they'll  // probably be the same)  wxList*           m_lineControlPoints;  double            m_arrowSpacing; // Separation between adjacent arrows  wxShape*          m_to;  wxShape*          m_from;  int               m_attachmentTo;   // Attachment point at one end  int               m_attachmentFrom; // Attachment point at other end  // Alignment flags  int               m_alignmentStart;  int               m_alignmentEnd;  wxList            m_arcArrows;};#endif    // _OGL_LINES_H_

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