📄 constrnt.h
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/////////////////////////////////////////////////////////////////////////////// Name: constrnt.h// Purpose: OGL constraint definitions// Author: Julian Smart// Modified by:// Created: 12/07/98// RCS-ID: $Id: constrnt.h,v 1.6 2005/09/23 12:47:09 MR Exp $// Copyright: (c) Julian Smart// Licence: wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef _OGL_CONSTRNT_H_#define _OGL_CONSTRNT_H_/* * OGL Constraints * */class WXDLLIMPEXP_OGL wxOGLConstraintType: public wxObject{ DECLARE_DYNAMIC_CLASS(wxOGLConstraintType)public: wxOGLConstraintType(int type = 0, const wxString& name = wxEmptyString, const wxString& phrase = wxEmptyString); ~wxOGLConstraintType();public: int m_type; // E.g. gyCONSTRAINT_CENTRED_VERTICALLY wxString m_name; // E.g. "Centre vertically" wxString m_phrase; // E.g. "centred vertically with respect to", "left of"};extern wxList* wxOGLConstraintTypes;#define gyCONSTRAINT_CENTRED_VERTICALLY 1#define gyCONSTRAINT_CENTRED_HORIZONTALLY 2#define gyCONSTRAINT_CENTRED_BOTH 3#define gyCONSTRAINT_LEFT_OF 4#define gyCONSTRAINT_RIGHT_OF 5#define gyCONSTRAINT_ABOVE 6#define gyCONSTRAINT_BELOW 7#define gyCONSTRAINT_ALIGNED_TOP 8#define gyCONSTRAINT_ALIGNED_BOTTOM 9#define gyCONSTRAINT_ALIGNED_LEFT 10#define gyCONSTRAINT_ALIGNED_RIGHT 11// Like aligned, but with the objects centred on the respective edge// of the reference object.#define gyCONSTRAINT_MIDALIGNED_TOP 12#define gyCONSTRAINT_MIDALIGNED_BOTTOM 13#define gyCONSTRAINT_MIDALIGNED_LEFT 14#define gyCONSTRAINT_MIDALIGNED_RIGHT 15class WXDLLIMPEXP_OGL wxOGLConstraint: public wxObject{ DECLARE_DYNAMIC_CLASS(wxOGLConstraint) public: wxOGLConstraint() { m_xSpacing = 0.0; m_ySpacing = 0.0; m_constraintType = 0; m_constraintName = wxEmptyString; m_constraintId = 0; m_constrainingObject = NULL; } wxOGLConstraint(int type, wxShape *constraining, wxList& constrained); ~wxOGLConstraint(); // Returns true if anything changed bool Evaluate(); inline void SetSpacing(double x, double y) { m_xSpacing = x; m_ySpacing = y; }; bool Equals(double a, double b); double m_xSpacing; double m_ySpacing; int m_constraintType; wxString m_constraintName; long m_constraintId; wxShape* m_constrainingObject; wxList m_constrainedObjects;};void OGLInitializeConstraintTypes();void OGLCleanUpConstraintTypes();#endif // _OGL_CONSTRNT_H_
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