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📄 vidxanm.h

📁 很牛的GUI源码wxWidgets-2.8.0.zip 可在多种平台下运行.
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// /////////////////////////////////////////////////////////////////////////////// Name:       vidxanm.h// Purpose:    wxMMedia// Author:     Guilhem Lavaux// Created:    1997// Updated:    1998// Copyright:  (C) 1997, 1998, Guilhem Lavaux// License:    wxWindows license// //////////////////////////////////////////////////////////////////////////////* Real -*- C++ -*- */#ifndef __VID_xanim_H__#define __VID_xanim_H__// ----------------------------------------------------------------------------// headers// ----------------------------------------------------------------------------// For compilers that support precompilation, includes "wx/wx.h".#include "wx/wxprec.h"#ifdef __BORLANDC__    #pragma hdrstop#endif#include "wx/process.h"// for all others, include the necessary headers (this file is usually all you// need because it includes almost all "standard" wxWidgets headers#ifndef WX_PRECOMP    #include "wx/defs.h"    #include "wx/string.h"#endif// ----------------------------------------------------------------------------// System dependent headers#if defined(WXMMEDIA_INTERNAL) && (defined(__X__) || defined(__WXGTK__))#include <X11/Xlib.h>#include <X11/Xatom.h>#endif// ----------------------------------------------------------------------------// wxMMedia2 headers#include "wx/mmedia/defs.h"#include "wx/mmedia/vidbase.h"// ----------------------------------------------------------------------------// Internal types#ifdef WXMMEDIA_INTERNALtypedef struct wxXANIMinternal {    Display *xanim_dpy;    Window xanim_window;    Atom xanim_atom, xanim_ret;} wxXANIMinternal;#ifndef __XANIM_COMMAND__    #define __XANIM_COMMAND__ "/usr/X11R6/bin/xanim"#endif#endif// ----------------------------------------------------------------------------// Class definitionclass WXDLLIMPEXP_MMEDIA wxVideoXANIM : public wxVideoBaseDriver {    DECLARE_DYNAMIC_CLASS(wxVideoXANIM) protected:    // Remember the state of the subprocess    bool m_xanim_started, m_paused;    // Pure X11 variables    struct wxXANIMinternal *m_internal;    wxString m_filename;    wxProcess *m_xanim_detector;    // Remember to delete the temporary file when necessary    bool m_remove_file;    wxUint32 m_size[2];    wxUint32 m_sampleRate;    wxUint8 m_channels;    wxUint8 m_bps;    wxUint32 m_frames;    double m_frameRate;    wxString m_movieCodec, m_audioCodec;     public:    wxVideoXANIM();    wxVideoXANIM(wxInputStream& str);    wxVideoXANIM(const wxString& filename);    ~wxVideoXANIM();        bool Play();    bool Pause();    bool Resume();    bool Stop();        bool SetVolume(wxUint8 vol);    bool SetSize(wxSize size);    bool GetSize(wxSize& size) const;    // Return the video codec name    wxString GetMovieCodec() const;    // Return the audio codec name    wxString GetAudioCodec() const;    // Return misc info about audio    wxUint32 GetSampleRate() const;    wxUint8 GetChannels() const;    wxUint8 GetBPS() const;    // Return frame rate    double GetFrameRate() const;    // Return number of frames in the movie    wxUint32 GetNbFrames() const;        bool IsCapable(wxVideoType v_type) const;        bool AttachOutput(wxWindow& output);    void DetachOutput();        bool IsPaused() const;    bool IsStopped() const;        friend class wxVideoXANIMProcess;    protected:    // Start the subprocess with the right parameters    bool RestartXANIM();    // Send a command to the subprocess    bool SendCommand(const char *command,char **ret = NULL,                     wxUint32 *size = NULL);    // Collect informations from XAnim    bool CollectInfo();};#endif

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