📄 sndesd.h
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// --------------------------------------------------------------------------// Name: sndesd.h// Purpose:// Date: 08/11/1999// Author: Guilhem Lavaux <lavaux@easynet.fr> (C) 1999// CVSID: $Id: sndesd.h,v 1.5 2005/09/23 12:47:04 MR Exp $// License: wxWindows license// --------------------------------------------------------------------------#ifndef _WX_SNDESD_H#define _WX_SNDESD_H#include "wx/defs.h"#include "wx/string.h"#include "wx/mmedia/defs.h"#include "wx/mmedia/sndbase.h"#include "wx/mmedia/sndpcm.h"//// ESD output class//class WXDLLIMPEXP_MMEDIA wxSoundStreamESD : public wxSoundStream {public: wxSoundStreamESD(const wxString& hostname = wxT("localhost")); ~wxSoundStreamESD(); wxSoundStream& Read(void *buffer, wxUint32 len); wxSoundStream& Write(const void *buffer, wxUint32 len); bool SetSoundFormat(const wxSoundFormatBase& format); bool StartProduction(int evt); bool StopProduction(); // You should not call this. void WakeUpEvt(int evt); bool QueueFilled() const { return m_q_filled; }protected: int m_fd_input, m_fd_output; // ESD fds int m_tag_input, m_tag_output; // GLIB tags bool m_esd_stop; // Stream started ? bool m_esd_ok; // ESD detected wxString m_hostname; // ESD host bool m_q_filled; // queue filledprivate: void DetectBest(wxSoundFormatPcm *pcm);};#endif
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