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📄 sndesd.h

📁 很牛的GUI源码wxWidgets-2.8.0.zip 可在多种平台下运行.
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// --------------------------------------------------------------------------// Name: sndesd.h// Purpose:// Date: 08/11/1999// Author: Guilhem Lavaux <lavaux@easynet.fr> (C) 1999// CVSID: $Id: sndesd.h,v 1.5 2005/09/23 12:47:04 MR Exp $// License:    wxWindows license// --------------------------------------------------------------------------#ifndef _WX_SNDESD_H#define _WX_SNDESD_H#include "wx/defs.h"#include "wx/string.h"#include "wx/mmedia/defs.h"#include "wx/mmedia/sndbase.h"#include "wx/mmedia/sndpcm.h"//// ESD output class//class WXDLLIMPEXP_MMEDIA wxSoundStreamESD : public wxSoundStream {public:    wxSoundStreamESD(const wxString& hostname = wxT("localhost"));    ~wxSoundStreamESD();        wxSoundStream& Read(void *buffer, wxUint32 len);    wxSoundStream& Write(const void *buffer, wxUint32 len);        bool SetSoundFormat(const wxSoundFormatBase& format);        bool StartProduction(int evt);    bool StopProduction();        // You should not call this.    void WakeUpEvt(int evt);    bool QueueFilled() const { return m_q_filled; }protected:    int m_fd_input, m_fd_output;      // ESD fds    int m_tag_input, m_tag_output;    // GLIB tags    bool m_esd_stop;                  // Stream started ?    bool m_esd_ok;                    // ESD detected    wxString m_hostname;              // ESD host    bool m_q_filled;                  // queue filledprivate:    void DetectBest(wxSoundFormatPcm *pcm);};#endif

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