⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 sndbase.h

📁 很牛的GUI源码wxWidgets-2.8.0.zip 可在多种平台下运行.
💻 H
字号:
// --------------------------------------------------------------------------// Name: sndbase.h// Purpose:// Date: 08/11/1999// Author: Guilhem Lavaux <lavaux@easynet.fr> (C) 1999// CVSID: $Id: sndbase.h,v 1.7 2005/09/23 12:47:04 MR Exp $// License:    wxWindows license// --------------------------------------------------------------------------#ifndef _WX_SNDBASE_H#define _WX_SNDBASE_H#include "wx/defs.h"#include "wx/mmedia/defs.h"// ------------------------------------------------------------------------// DEFINITIONS// ---------------------// Sound streaming mode://   - wxSOUND_INPUT: simple recording mode//   - wxSOUND_OUTPUT: simple playing mode//   - wxSOUND_DUPLEX: full duplex record/play at the same time// ---------------------enum {  wxSOUND_INPUT = 1,  wxSOUND_OUTPUT = 2,  wxSOUND_DUPLEX = wxSOUND_INPUT | wxSOUND_OUTPUT,};// ---------------------// wxSoundFormatType: it specifies the format family of the sound data// which will be passed to the stream.// ---------------------typedef enum {  wxSOUND_NOFORMAT,  wxSOUND_PCM,  wxSOUND_ULAW,  wxSOUND_G72X,  wxSOUND_MSADPCM} wxSoundFormatType;// ---------------------// wxSoundError://   - wxSOUND_NOERR: No error occurred//   - wxSOUND_IOERR: an input/output error occurred, it may concern either//                    a driver or a file//   - wxSOUND_INVFRMT: the sound format passed to the function is invalid.//                      Generally, it means that you passed out of range values//                      to the codec stream or you don't pass the right sound//                      format object to the right sound codec stream.//   - wxSOUND_INVDEV: Invalid device. Generally, it means that the sound stream//                     didn't manage to open the device driver due to an invalid//                     parameter or to the fact that sound is not supported on//                     this computer.//   - wxSOUND_NOEXACT: No exact matching sound codec has been found for//                      this sound format. It means that the sound driver didn't//                      manage to setup the sound card with the specified//                      values.//   - wxSOUND_NOCODEC: No matching codec has been found. Generally, it //                      may happen when you call//                      wxSoundRouterStream::SetSoundFormat().//   - wxSOUND_MEMERR:  Not enough memory.//   - wxSOUND_NOTSTARTED: You did not start the production using//                         StartProduction()// ---------------------typedef enum {  wxSOUND_NOERROR,  wxSOUND_IOERROR,  wxSOUND_INVFRMT,  wxSOUND_INVDEV,  wxSOUND_NOEXACT,  wxSOUND_INVSTRM,  wxSOUND_NOCODEC,  wxSOUND_MEMERROR,  wxSOUND_NOTSTARTED} wxSoundError;class WXDLLIMPEXP_MMEDIA wxSoundStream;// ---------------------// wxSoundCallback(stream, evt, cdata): C callback for sound event.//    - stream: current wxSoundStream//    - evt: the sound event which has occurred, it may be wxSOUND_INPUT,//            wxSOUND_OUTPUT or wxSOUND_DUPLEX//    - cdata: User callback data// ---------------------typedef void (*wxSoundCallback)(wxSoundStream *stream, int evt,                                void *cdata);//// Base class for sound format specification//class WXDLLIMPEXP_MMEDIA wxSoundFormatBase { public:  wxSoundFormatBase();  virtual ~wxSoundFormatBase();  // It returns a "standard" format type.  virtual wxSoundFormatType GetType() const { return wxSOUND_NOFORMAT; }  // It clones the current format.  virtual wxSoundFormatBase *Clone() const;  virtual wxUint32 GetTimeFromBytes(wxUint32 bytes) const = 0;  virtual wxUint32 GetBytesFromTime(wxUint32 time) const = 0;   virtual bool operator !=(const wxSoundFormatBase& frmt2) const;};//// Base class for sound streams//class WXDLLIMPEXP_MMEDIA wxSoundStream { public:  wxSoundStream();  virtual ~wxSoundStream();  // Reads "len" bytes from the sound stream.  virtual wxSoundStream& Read(void *buffer, wxUint32 len) = 0;  // Writes "len" byte to the sound stream.  virtual wxSoundStream& Write(const void *buffer, wxUint32 len) = 0;  // Returns the best size for IO calls  virtual wxUint32 GetBestSize() const { return 1024; }  // SetSoundFormat returns true when the format can be handled.  virtual bool SetSoundFormat(const wxSoundFormatBase& format);  // GetSoundFormat returns the current sound format.  wxSoundFormatBase& GetSoundFormat() const { return *m_sndformat; }  // Register a callback for a specified async event.  void SetCallback(int evt, wxSoundCallback cbk, void *cdata);  // Starts the async notifier. After this call, the stream begins either   // recording or playing or the two at the same time.  virtual bool StartProduction(int evt) = 0;  // Stops the async notifier.  virtual bool StopProduction() = 0;  // Sets the event handler: if it is non-null, all events are routed to it.  void SetEventHandler(wxSoundStream *handler) { m_handler = handler; }  wxSoundError GetError() const { return m_snderror; }  wxUint32 GetLastAccess() const { return m_lastcount; }  // This is only useful for device (I think).  virtual bool QueueFilled() const { return true; } protected:  // Current sound format  wxSoundFormatBase *m_sndformat;  // Last error  wxSoundError m_snderror;  // Last access  wxUint32 m_lastcount;  // Event handler  wxSoundStream *m_handler;  wxSoundCallback m_callback[2];  void *m_cdata[2]; protected:  // Handles event  virtual void OnSoundEvent(int evt);};#endif

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -