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📄 applet.cpp

📁 很牛的GUI源码wxWidgets-2.8.0.zip 可在多种平台下运行.
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/******************************************************************************                       wxWindows HTML Applet Package**               Copyright (C) 1991-2001 SciTech Software, Inc.*                            All rights reserved.**  ========================================================================**    The contents of this file are subject to the wxWindows License*    Version 3.0 (the "License"); you may not use this file except in*    compliance with the License. You may obtain a copy of the License at*    http://www.wxwindows.org/licence3.txt**    Software distributed under the License is distributed on an*    "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or*    implied. See the License for the specific language governing*    rights and limitations under the License.**  ========================================================================** Language:     ANSI C++* Environment:  Any** Description:  Main wxApplet sample program*****************************************************************************/// For compilers that support precompilation, includes "wx/wx.h".#include "wx/wxprec.h"#ifdef __BORLANDC__    #pragma hdrstop#endif#include "wx/wx.h"#include "wx/applet/window.h"#include "applet.h"/*---------------------------- Global variables ---------------------------*/// Define the event tables for handling application frame eventsBEGIN_EVENT_TABLE(MyFrame, wxFrame)    EVT_MENU(Minimal_Quit,      MyFrame::OnQuit)    EVT_MENU(Minimal_About,     MyFrame::OnAbout)    EVT_MENU(Minimal_Back,      MyFrame::OnBack)    EVT_MENU(Minimal_Forward,   MyFrame::OnForward)END_EVENT_TABLE()// Create a new application object: this macro will allow wxWindows to create// the application object during program execution (it's better than using a// static object for many reasons) and also declares the accessor function// wxGetApp() which will return the reference of the right type (i.e. MyApp and// not wxApp)IMPLEMENT_APP(MyApp)/*------------------------- Implementation --------------------------------*//****************************************************************************PARAMETERS:title   - Title for the frame windowpos     - Position to place to frame windowsize    - Size of the frame windowREMARKS:Application frame window constructor****************************************************************************/MyFrame::MyFrame(    const wxString& title,    const wxPoint& pos,    const wxSize& size)    : wxFrame(NULL, -1, title, pos, size){    // Create a menu bar    wxMenu *menuFile = new wxMenu;    wxMenu *menuNav = new wxMenu;    menuFile->Append(Minimal_Quit, "E&xit");    menuNav->Append(Minimal_Back, "Go &back");    menuNav->Append(Minimal_Forward, "Go &forward");    // Now append the freshly created menu to the menu bar...    wxMenuBar *menuBar = new wxMenuBar;    menuBar->Append(menuFile, "&File");    menuBar->Append(menuNav, "&Navigate");    // ... and attach this menu bar to the frame    SetMenuBar(menuBar);    CreateStatusBar(2);    // Create the HTML window    html = new wxHtmlAppletWindow(this);    html->SetRelatedFrame(this, "wxApplet Demo: '%s'");    html->SetRelatedStatusBar(1);    html->LoadPage("index.html");}/****************************************************************************REMARKS:Event handler for the 'Exit' menu item****************************************************************************/void MyFrame::OnQuit(    wxCommandEvent&){    // TRUE is to force the frame to close    Close(TRUE);}/****************************************************************************REMARKS:Event handler for the 'About' menu item****************************************************************************/void MyFrame::OnAbout(    wxCommandEvent&){    // TODO: Bring up and about html page!}/****************************************************************************REMARKS:Event handler for the 'Go back' menu item****************************************************************************/void MyFrame::OnBack(    wxCommandEvent&){    if (!html -> HistoryBack())        wxMessageBox("You reached prehistory era!");}/****************************************************************************REMARKS:Event handler for the 'Go forward' menu item****************************************************************************/void MyFrame::OnForward(    wxCommandEvent&){    if (!html -> HistoryForward())        wxMessageBox("No more items in history!");}/****************************************************************************REMARKS:`Main program' equivalent: the program execution "starts" here****************************************************************************/bool MyApp::OnInit(){    // Create the main application window    MyFrame *frame = new MyFrame("wxApplet testing application",        wxPoint(50, 50), wxSize(640, 480));    // Show it and tell the application that it's our main window    frame->Show(TRUE);    SetTopWindow(frame);    // Success: wxApp::OnRun() will be called to run the application    return TRUE;}

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