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📄 app.tex

📁 很牛的GUI源码wxWidgets-2.8.0.zip 可在多种平台下运行.
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\helpref{OnInitCmdLine}{wxapponinitcmdline}\membersection{wxApp::OnExceptionInMainLoop}\label{wxapponexceptioninmainloop}\func{virtual bool}{OnExceptionInMainLoop}{\void}This function is called if an unhandled exception occurs inside the mainapplication event loop. It can return \true to ignore the exception and tocontinue running the loop or \false to exit the loop and terminate theprogram. In the latter case it can also use C++ \texttt{throw} keyword torethrow the current exception.The default behaviour of this function is the latter in all ports except underWindows where a dialog is shown to the user which allows him to choose betweenthe different options. You may override this function in your class to dosomething more appropriate.Finally note that if the exception is rethrown from here, it can be caught in \helpref{OnUnhandledException}{wxapponunhandledexception}.\membersection{wxApp::OnExit}\label{wxapponexit}\func{virtual int}{OnExit}{\void}Override this member function for any processing which needs to bedone as the application is about to exit. OnExit is called afterdestroying all application windows and controls, but beforewxWidgets cleanup. Note that it is not called at all if \helpref{OnInit}{wxapponinit} failed.The return value of this function is currently ignored, return the same valueas returned by the base class method if you override it.\membersection{wxApp::OnFatalException}\label{wxapponfatalexception}\func{void}{OnFatalException}{\void}This function may be called if something fatal happens: an unhandledexception under Win32 or a a fatal signal under Unix, for example. However,this will not happen by default: you have to explicitly call \helpref{wxHandleFatalExceptions}{wxhandlefatalexceptions} to enable this.Generally speaking, this function should only show a message to the user andreturn. You may attempt to save unsaved data but this is not guaranteed towork and, in fact, probably won't.\wxheading{See also}\helpref{wxHandleFatalExceptions}{wxhandlefatalexceptions}%% VZ: the wxApp event handler are private and should not be documented here!%%%%\membersection{wxApp::OnIdle}\label{wxapponidle}%%%%\func{void}{OnIdle}{\param{wxIdleEvent\& }{event}}%%%%Override this member function for any processing which needs to be done%%when the application is idle. You should call wxApp::OnIdle from your own function,%%since this forwards OnIdle events to windows and also performs garbage collection for%%windows whose destruction has been delayed.%%%%wxWidgets' strategy for OnIdle processing is as follows. After pending user interface events for an%%application have all been processed, wxWidgets sends an OnIdle event to the application object. wxApp::OnIdle itself%%sends an OnIdle event to each application window, allowing windows to do idle processing such as updating%%their appearance. If either wxApp::OnIdle or a window OnIdle function requested more time, by%%calling \helpref{wxIdleEvent::RequestMore}{wxidleeventrequestmore}, wxWidgets will send another OnIdle%%event to the application object. This will occur in a loop until either a user event is found to be%%pending, or OnIdle requests no more time. Then all pending user events are processed until the system%%goes idle again, when OnIdle is called, and so on.%%%%\wxheading{See also}%%%%\helpref{wxWindow::OnIdle}{wxwindowonidle}, \helpref{wxIdleEvent}{wxidleevent},\rtfsp%%\helpref{wxWindow::SendIdleEvents}{wxappsendidleevents}%%%%\membersection{wxApp::OnEndSession}\label{wxapponendsession}%%%%\func{void}{OnEndSession}{\param{wxCloseEvent\& }{event}}%%%%This is an event handler function called when the operating system or GUI session is%%about to close down. The application has a chance to silently save information,%%and can optionally close itself.%%%%Use the EVT\_END\_SESSION event table macro to handle query end session events.%%%%The default handler calls \helpref{wxWindow::Close}{wxwindowclose} with a true argument%%(forcing the application to close itself silently).%%%%\wxheading{Remarks}%%%%Under X, OnEndSession is called in response to the `die' event.%%%%Under Windows, OnEndSession is called in response to the WM\_ENDSESSION message.%%%%\wxheading{See also}%%%%\helpref{wxWindow::Close}{wxwindowclose},\rtfsp%%\helpref{wxWindow::OnCloseWindow}{wxwindowonclosewindow},\rtfsp%%\helpref{wxCloseEvent}{wxcloseevent},\rtfsp\membersection{wxApp::OnInit}\label{wxapponinit}\func{bool}{OnInit}{\void}This must be provided by the application, and will usually create theapplication's main window, optionally calling \helpref{wxApp::SetTopWindow}{wxappsettopwindow}. You may use \helpref{OnExit}{wxapponexit} to clean up anything initialized here, providedthat the function returns \true.Notice that if you want to to use the command line processing provided bywxWidgets you have to call the base class version in the derived classOnInit().Return \true to continue processing, \false to exit the applicationimmediately.\membersection{wxApp::OnInitCmdLine}\label{wxapponinitcmdline}\func{void}{OnInitCmdLine}{\param{wxCmdLineParser\& }{parser}}Called from \helpref{OnInit}{wxapponinit} and may be used to initialize theparser with the command line options for this application. The base classversions adds support for a few standard options only.\membersection{wxApp::OnRun}\label{wxapponrun}\func{virtual int}{OnRun}{\void}This virtual function is where the execution of a program written in wxWidgetsstarts. The default implementation just enters the main loop and startshandling the events until it terminates, either because \helpref{ExitMainLoop}{wxappexitmainloop} has been explicitly called or becausethe last frame has been deleted and \helpref{GetExitOnFrameDelete}{wxappgetexitonframedelete} flag is \true (thisis the default).The return value of this function becomes the exit code of the program, so itshould return $0$ in case of successful termination.\membersection{wxApp::OnUnhandledException}\label{wxapponunhandledexception}\func{virtual void}{OnUnhandledException}{\void}This function is called when an unhandled C++ exception occurs inside \helpref{OnRun()}{wxapponrun} (the exceptions which occur during the programstartup and shutdown might not be caught at all).Note that the exception type is lost by now, so if you want to really handlethe exception you should override \helpref{OnRun()}{wxapponrun} and put atry/catch clause around the call to the base class version there.\membersection{wxApp::ProcessMessage}\label{wxappprocessmessage}\func{bool}{ProcessMessage}{\param{WXMSG *}{msg}}Windows-only function for processing a message. This functionis called from the main message loop, checking for windows thatmay wish to process it. The function returns true if the messagewas processed, false otherwise. If you use wxWidgets with another classlibrary with its own message loop, you should make sure that thisfunction is called to allow wxWidgets to receive messages. For example,to allow co-existence with the Microsoft Foundation Classes, overridethe PreTranslateMessage function:\begin{verbatim}// Provide wxWidgets message loop compatibilityBOOL CTheApp::PreTranslateMessage(MSG *msg){  if (wxTheApp && wxTheApp->ProcessMessage((WXMSW *)msg))    return true;  else    return CWinApp::PreTranslateMessage(msg);}\end{verbatim}\membersection{wxApp::Pending}\label{wxapppending}\func{virtual bool}{Pending}{\void}Returns true if unprocessed events are in the window system event queue.\wxheading{See also}\helpref{wxApp::Dispatch}{wxappdispatch}\membersection{wxApp::SendIdleEvents}\label{wxappsendidleevents}\func{bool}{SendIdleEvents}{\param{wxWindow*}{ win}, \param{wxIdleEvent\& }{event}}Sends idle events to a window and its children.Please note that this function is internal to wxWidgets and shouldn't be usedby user code.\wxheading{Remarks}These functions poll the top-level windows, and their children, for idle event processing.If true is returned, more OnIdle processing is requested by one or more window.\wxheading{See also}\helpref{wxIdleEvent}{wxidleevent}\membersection{wxApp::SetAppName}\label{wxappsetappname}\func{void}{SetAppName}{\param{const wxString\& }{name}}Sets the name of the application. The name may be used in dialogs(for example by the document/view framework). A default name is set bywxWidgets.\wxheading{See also}\helpref{wxApp::GetAppName}{wxappgetappname}\membersection{wxApp::SetClassName}\label{wxappsetclassname}\func{void}{SetClassName}{\param{const wxString\& }{name}}Sets the class name of the application. This may be used in a platform specificmanner to refer to the application.\wxheading{See also}\helpref{wxApp::GetClassName}{wxappgetclassname}\membersection{wxApp::SetExitOnFrameDelete}\label{wxappsetexitonframedelete}\func{void}{SetExitOnFrameDelete}{\param{bool}{ flag}}Allows the programmer to specify whether the application will exit when thetop-level frame is deleted.\wxheading{Parameters}\docparam{flag}{If true (the default), the application will exit when the top-level frame isdeleted. If false, the application will continue to run.}\wxheading{See also}\helpref{wxApp::GetExitOnFrameDelete}{wxappgetexitonframedelete},\\\helpref{wxApp shutdown overview}{wxappshutdownoverview}\membersection{wxApp::SetInstance}\label{wxappsetinstance}\func{static void}{SetInstance}{\param{wxAppConsole* }{app}}Allows external code to modify global \texttt{wxTheApp}, but you should reallyknow what you're doing if you call it.\wxheading{Parameters}\docparam{app}{Replacement for the global application object.}\wxheading{See also}\helpref{wxApp::GetInstance}{wxappgetinstance}\membersection{wxApp::SetTopWindow}\label{wxappsettopwindow}\func{void}{SetTopWindow}{\param{wxWindow* }{window}}Sets the `top' window. You can call this from within \helpref{wxApp::OnInit}{wxapponinit} tolet wxWidgets know which is the main window. You don't have to set the top window;it is only a convenience so that (for example) certain dialogs without parents can use aspecific window as the top window. If no top window is specified by the application,wxWidgets just uses the first frame or dialog in its top-level window list, when itneeds to use the top window.\wxheading{Parameters}\docparam{window}{The new top window.}\wxheading{See also}\helpref{wxApp::GetTopWindow}{wxappgettopwindow}, \helpref{wxApp::OnInit}{wxapponinit}\membersection{wxApp::SetVendorName}\label{wxappsetvendorname}\func{void}{SetVendorName}{\param{const wxString\& }{name}}Sets the name of application's vendor. The name will be usedin registry access. A default name is set bywxWidgets.\wxheading{See also}\helpref{wxApp::GetVendorName}{wxappgetvendorname}\membersection{wxApp::SetUseBestVisual}\label{wxappsetusebestvisual}\func{void}{SetUseBestVisual}{\param{bool}{ flag}, \param{bool}{ forceTrueColour = false}}Allows the programmer to specify whether the application will use the best visualon systems that support several visual on the same display. This is typically thecase under Solaris and IRIX, where the default visual is only 8-bit whereas certainapplications are supposed to run in TrueColour mode.If \arg{forceTrueColour} is true then the application will try to forceusing a TrueColour visual and abort the app if none is found.Note that this function has to be called in the constructor of the {\tt wxApp} instance and won't have any effect when called later on.This function currently only has effect under GTK.\wxheading{Parameters}\docparam{flag}{If true, the app will use the best visual.}\membersection{wxApp::HandleEvent}\label{wxapphandleevent}\constfunc{virtual void}{HandleEvent}{\param{wxEvtHandler}{ *handler}, \param{wxEventFunction}{ func}, \param{wxEvent\& }{event}}This function simply invokes the given method \arg{func} of the specifiedevent handler \arg{handler} with the \arg{event} as parameter. It exists solelyto allow to catch the C++ exceptions which could be thrown by all eventhandlers in the application in one place: if you want to do this, override thisfunction in your wxApp-derived class and add try/catch clause(s) to it.\membersection{wxApp::Yield}\label{wxappyield}\func{bool}{Yield}{\param{bool}{ onlyIfNeeded = false}}Yields control to pending messages in the windowing system. This can be useful, for example, when atime-consuming process writes to a text window. Without an occasionalyield, the text window will not be updated properly, and on systems withcooperative multitasking, such as Windows 3.1 other processes will not respond.Caution should be exercised, however, since yielding may allow theuser to perform actions which are not compatible with the current task.Disabling menu items or whole menus during processing can avoid unwantedreentrance of code: see \helpref{::wxSafeYield}{wxsafeyield} for a betterfunction.Note that Yield() will not flush the message logs. This is intentional ascalling Yield() is usually done to quickly update the screen and popping up amessage box dialog may be undesirable. If you do wish to flush the logmessages immediately (otherwise it will be done during the next idle loopiteration), call \helpref{wxLog::FlushActive}{wxlogflushactive}.Calling Yield() recursively is normally an error and an assert failure israised in debug build if such situation is detected. However if the {\it onlyIfNeeded} parameter is {\tt true}, the method will just silentlyreturn {\tt false} instead.

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