📄 joystick.tex
字号:
\section{\class{wxJoystick}}\label{wxjoystick}wxJoystick allows an application to control one or more joysticks.\wxheading{Derived from}\helpref{wxObject}{wxobject}\wxheading{Include files}<wx/joystick.h>\wxheading{See also}\helpref{wxJoystickEvent}{wxjoystickevent}\latexignore{\rtfignore{\wxheading{Members}}}\membersection{wxJoystick::wxJoystick}\label{wxjoystickctor}\func{}{wxJoystick}{\param{int}{ joystick = wxJOYSTICK1}}Constructor. {\it joystick} may be one of wxJOYSTICK1, wxJOYSTICK2, indicating the joystickcontroller of interest.\membersection{wxJoystick::\destruct{wxJoystick}}\label{wxjoystickdtor}\func{}{\destruct{wxJoystick}}{\void}Destroys the wxJoystick object.\membersection{wxJoystick::GetButtonState}\label{wxjoystickgetbuttonstate}\constfunc{int}{GetButtonState}{\void}Returns the state of the joystick buttons. Every button is mapped to a singlebit in the returned integer, with the first button being mapped to the leastsignificant bit, and so on.A bitlist of wxJOY\_BUTTONn identifiers, where n is 1, 2, 3 or 4 is available for historical reasons.\membersection{wxJoystick::GetManufacturerId}\label{wxjoystickgetmanufacturerid}\constfunc{int}{GetManufacturerId}{\void}Returns the manufacturer id.\membersection{wxJoystick::GetMovementThreshold}\label{wxjoystickgetmovementthreshold}\constfunc{int}{GetMovementThreshold}{\void}Returns the movement threshold, the number of steps outside which the joystick is deemed to havemoved.\membersection{wxJoystick::GetNumberAxes}\label{wxjoystickgetnumberaxes}\constfunc{int}{GetNumberAxes}{\void}Returns the number of axes for this joystick.\membersection{wxJoystick::GetNumberButtons}\label{wxjoystickgetnumberbuttons}\constfunc{int}{GetNumberButtons}{\void}Returns the number of buttons for this joystick.\membersection{wxJoystick::GetNumberJoysticks}\label{wxjoystickgetnumberjoysticks}\func{static int}{GetNumberJoysticks}{\void}Returns the number of joysticks currently attached to the computer.\membersection{wxJoystick::GetPollingMax}\label{wxjoystickgetpollingmax}\constfunc{int}{GetPollingMax}{\void}Returns the maximum polling frequency.\membersection{wxJoystick::GetPollingMin}\label{wxjoystickgetpollingmin}\constfunc{int}{GetPollingMin}{\void}Returns the minimum polling frequency.\membersection{wxJoystick::GetProductId}\label{wxjoystickgetproductid}\constfunc{int}{GetProductId}{\void}Returns the product id for the joystick.\membersection{wxJoystick::GetProductName}\label{wxjoystickgetproductname}\constfunc{wxString}{GetProductName}{\void}Returns the product name for the joystick.\membersection{wxJoystick::GetPosition}\label{wxjoystickgetposition}\constfunc{wxPoint}{GetPosition}{\void}Returns the x, y position of the joystick.\membersection{wxJoystick::GetPOVPosition}\label{wxjoystickgetpovposition}\constfunc{int}{GetPOVPosition}{\void}Returns the point-of-view position, expressed in continuous, one-hundredth of a degree units,but limited to return 0, 9000, 18000 or 27000.Returns -1 on error.\membersection{wxJoystick::GetPOVCTSPosition}\label{wxjoystickgetpovctsposition}\constfunc{int}{GetPOVCTSPosition}{\void}Returns the point-of-view position, expressed in continuous, one-hundredth of a degree units.Returns -1 on error.\membersection{wxJoystick::GetRudderMax}\label{wxjoystickgetruddermax}\constfunc{int}{GetRudderMax}{\void}Returns the maximum rudder position.\membersection{wxJoystick::GetRudderMin}\label{wxjoystickgetruddermin}\constfunc{int}{GetRudderMin}{\void}Returns the minimum rudder position.\membersection{wxJoystick::GetRudderPosition}\label{wxjoystickgetrudderposition}\constfunc{int}{GetRudderPosition}{\void}Returns the rudder position.\membersection{wxJoystick::GetUMax}\label{wxjoystickgetumax}\constfunc{int}{GetUMax}{\void}Returns the maximum U position.\membersection{wxJoystick::GetUMin}\label{wxjoystickgetumin}\constfunc{int}{GetUMin}{\void}Returns the minimum U position.\membersection{wxJoystick::GetUPosition}\label{wxjoystickgetuposition}\constfunc{int}{GetUPosition}{\void}Gets the position of the fifth axis of the joystick, if it exists.\membersection{wxJoystick::GetVMax}\label{wxjoystickgetvmax}\constfunc{int}{GetVMax}{\void}Returns the maximum V position.\membersection{wxJoystick::GetVMin}\label{wxjoystickgetvmin}\constfunc{int}{GetVMin}{\void}Returns the minimum V position.\membersection{wxJoystick::GetVPosition}\label{wxjoystickgetvposition}\constfunc{int}{GetVPosition}{\void}Gets the position of the sixth axis of the joystick, if it exists.\membersection{wxJoystick::GetXMax}\label{wxjoystickgetxmax}\constfunc{int}{GetXMax}{\void}Returns the maximum x position.\membersection{wxJoystick::GetXMin}\label{wxjoystickgetxmin}\constfunc{int}{GetXMin}{\void}Returns the minimum x position.\membersection{wxJoystick::GetYMax}\label{wxjoystickgetymax}\constfunc{int}{GetYMax}{\void}Returns the maximum y position.\membersection{wxJoystick::GetYMin}\label{wxjoystickgetymin}\constfunc{int}{GetYMin}{\void}Returns the minimum y position.\membersection{wxJoystick::GetZMax}\label{wxjoystickgetzmax}\constfunc{int}{GetZMax}{\void}Returns the maximum z position.\membersection{wxJoystick::GetZMin}\label{wxjoystickgetzmin}\constfunc{int}{GetZMin}{\void}Returns the minimum z position.\membersection{wxJoystick::GetZPosition}\label{wxjoystickgetzposition}\constfunc{int}{GetZPosition}{\void}Returns the z position of the joystick.\membersection{wxJoystick::HasPOV}\label{wxjoystickhaspov}\constfunc{bool}{HasPOV}{\void}Returns true if the joystick has a point of view control.\membersection{wxJoystick::HasPOV4Dir}\label{wxjoystickhaspovfdir}\constfunc{bool}{HasPOV4Dir}{\void}Returns true if the joystick point-of-view supports discrete values (centered, forward, backward, left, and right).\membersection{wxJoystick::HasPOVCTS}\label{wxjoystickhaspovcts}\constfunc{bool}{HasPOVCTS}{\void}Returns true if the joystick point-of-view supports continuous degree bearings.\membersection{wxJoystick::HasRudder}\label{wxjoystickhasrudder}\constfunc{bool}{HasRudder}{\void}Returns true if there is a rudder attached to the computer.\membersection{wxJoystick::HasU}\label{wxjoystickhasu}\constfunc{bool}{HasU}{\void}Returns true if the joystick has a U axis.\membersection{wxJoystick::HasV}\label{wxjoystickhasv}\constfunc{bool}{HasV}{\void}Returns true if the joystick has a V axis.\membersection{wxJoystick::HasZ}\label{wxjoystickhasz}\constfunc{bool}{HasZ}{\void}Returns true if the joystick has a Z axis.\membersection{wxJoystick::IsOk}\label{wxjoystickisok}\constfunc{bool}{IsOk}{\void}Returns true if the joystick is functioning.\membersection{wxJoystick::ReleaseCapture}\label{wxjoystickreleasecapture}\func{bool}{ReleaseCapture}{\void}Releases the capture set by {\bf SetCapture}.\wxheading{Return value}true if the capture release succeeded.\wxheading{See also}\helpref{wxJoystick::SetCapture}{wxjoysticksetcapture}, \helpref{wxJoystickEvent}{wxjoystickevent}\membersection{wxJoystick::SetCapture}\label{wxjoysticksetcapture}\func{bool}{SetCapture}{\param{wxWindow*}{ win}, \param{int}{ pollingFreq = 0}}Sets the capture to direct joystick events to {\it win}.\wxheading{Parameters}\docparam{win}{The window that will receive joystick events.}\docparam{pollingFreq}{If zero, movement events are sent when above thethreshold. If greater than zero, events are received every {\it pollingFreq} milliseconds.}\wxheading{Return value}true if the capture succeeded.\wxheading{See also}\helpref{wxJoystick::ReleaseCapture}{wxjoystickreleasecapture}, \helpref{wxJoystickEvent}{wxjoystickevent}\membersection{wxJoystick::SetMovementThreshold}\label{wxjoysticksetmovementthreshold}\func{void}{SetMovementThreshold}{\param{int}{ threshold}}Sets the movement threshold, the number of steps outside which the joystick is deemed to havemoved.
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -