📄 graphicsfont.tex
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Name: graphicsfont.tex%% Purpose: wxGraphicsFont class documentation%% Author: Stefan Csomor%% Modified by:%% Created: 08.06.2004%% RCS-ID: $Id: graphicsfont.tex,v 1.1 2006/11/02 14:28:50 SC Exp $%% Copyright: (c) Stefan Csomor%% License: wxWindows license%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%\section{\class{wxGraphicsFont}}\label{wxgraphicsfont}\wxheading{Derived from}\helpref{wxGraphicsObject}{wxgraphicsobject}A wxGraphicsFont is a native representation of a font (including text colour). The contents are specific an private to the respective renderer. Instances are ref counted and can therefore be assigned as usual. The only way to get a valid instance is via a CreateFont call on the graphics context or the renderer instance.\wxheading{Include files}<wx/graphics.h>
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