📄 graphicsobject.tex
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Name: graphicsobject.tex%% Purpose: wxGraphicsObject class documentation%% Author: Stefan Csomor%% Modified by:%% Created: 08.06.2004%% RCS-ID: $Id: graphicsobject.tex,v 1.2 2006/11/03 17:55:10 RD Exp $%% Copyright: (c) Stefan Csomor%% License: wxWindows license%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%\section{\class{wxGraphicsObject}}\label{wxgraphicsobject}This class is the superclass of native graphics objects like pens etc. It allows reference counting. Not instantiated by user code.\wxheading{Derived from}\helpref{wxObject}{wxobject}\wxheading{Include files}<wx/graphics.h>\wxheading{See also}\helpref{wxGraphicsBrush}{wxgraphicsbrush}, \helpref{wxGraphicsPen}{wxgraphicspen}, \helpref{wxGraphicsMatrix}{wxgraphicsmatrix}, \helpref{wxGraphicsPath}{wxgraphicspath}\latexignore{\rtfignore{\wxheading{Members}}}\membersection{wxGraphicsObject::GetRenderer}\label{wxgraphicsobjectgetrenderer}\constfunc{wxGraphicsRenderer*}{GetRenderer}{\void}Returns the renderer that was used to create this instance, or NULL if it has not been initialized yet\membersection{wxGraphicsObject::IsNull}\label{wxgraphicsobjectisnull}\constfunc{bool}{IsNull}{\void}Is this object valid (false) or still empty (true)?
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