📄 glcanvas.h
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/////////////////////////////////////////////////////////////////////////////// Name: glcanvas.h// Purpose: wxGLCanvas, for using OpenGL/Mesa with wxWidgets and GTK// Author: Robert Roebling// Modified by:// Created: 17/8/98// RCS-ID: $Id: glcanvas.h,v 1.17 2006/11/06 00:57:35 VZ Exp $// Copyright: (c) Robert Roebling// Licence: wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef _WX_GLCANVAS_H_#define _WX_GLCANVAS_H_#include "wx/scrolwin.h"#include "wx/app.h"extern "C" {#include <GL/gl.h>#include <GL/glx.h>#include <GL/glu.h>}//---------------------------------------------------------------------------// classes//---------------------------------------------------------------------------class WXDLLEXPORT wxGLContext;class WXDLLEXPORT wxGLCanvas;//---------------------------------------------------------------------------// wxGLContext//---------------------------------------------------------------------------class WXDLLEXPORT wxGLContext: public wxObject{public: wxGLContext(wxWindow* win, const wxGLContext* other=NULL /* for sharing display lists */); virtual ~wxGLContext();public: // The win wxGLCanvas needs not necessarily be the same as the wxGLCanvas with which this context was created! void SetCurrent(const wxGLCanvas& win) const;private: GLXContext m_glContext;private: DECLARE_CLASS(wxGLContext)};//---------------------------------------------------------------------------// wxGLCanvas//---------------------------------------------------------------------------class WXDLLEXPORT wxGLCanvas: public wxWindow{public: // This ctor is identical to the next, except for the fact that it // doesn't create an implicit wxGLContext. // The attribList parameter has been moved to avoid overload clashes. wxGLCanvas( wxWindow *parent, wxWindowID id = -1, int *attribList = (int*) NULL, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxGLCanvasName, const wxPalette& palette = wxNullPalette ); wxGLCanvas( wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxGLCanvasName, int *attribList = (int*) NULL, const wxPalette& palette = wxNullPalette ); wxGLCanvas( wxWindow *parent, const wxGLContext *shared, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxGLCanvasName, int *attribList = (int*) NULL, const wxPalette& palette = wxNullPalette ); wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxGLCanvasName, int *attribList = (int*) NULL, const wxPalette& palette = wxNullPalette ); bool Create( wxWindow *parent, const wxGLContext *shared = (wxGLContext*)NULL, const wxGLCanvas *shared_context_of = (wxGLCanvas*)NULL, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxGLCanvasName, int *attribList = (int*) NULL, const wxPalette& palette = wxNullPalette ); virtual ~wxGLCanvas(); void SetCurrent(const wxGLContext& RC) const; void SetCurrent(); void SetColour(const wxChar *colour); void SwapBuffers(); void OnSize(wxSizeEvent& event); void OnInternalIdle(); inline wxGLContext* GetContext() const { return m_glContext; } // implementation wxGLContext *m_glContext, *m_sharedContext; wxGLCanvas *m_sharedContextOf; const bool m_createImplicitContext; void *m_vi; // actually an XVisualInfo* GLXFBConfig *m_fbc; bool m_canFreeVi; bool m_canFreeFBC; GtkWidget *m_glWidget; bool m_exposed; // returns an XVisualInfo* based on desired GL attributes; // returns NULL if an appropriate visual is not found. The // caller is reponsible for using XFree() to deallocate // the returned structure. static void* ChooseGLVisual(int *attribList); static void* ChooseGLFBC(int *attribList); static void GetGLAttribListFromWX(int *wx_attribList, int *gl_attribList ); static void QueryGLXVersion(); static int GetGLXVersion(); static int m_glxVersion; private: DECLARE_EVENT_TABLE() DECLARE_CLASS(wxGLCanvas)};#endif // _WX_GLCANVAS_H_
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