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📄 animate.h

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/////////////////////////////////////////////////////////////////////////////// Name:        wx/gtk/animate.h// Purpose:     Animation classes// Author:      Julian Smart and Guillermo Rodriguez Garcia// Modified by: Francesco Montorsi// Created:     13/8/99// RCS-ID:      $Id: animate.h,v 1.9 2006/12/10 14:18:31 VZ Exp $// Copyright:   (c) Julian Smart and Guillermo Rodriguez Garcia// Licence:     wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef _WX_GTKANIMATEH__#define _WX_GTKANIMATEH__typedef struct _GdkPixbufAnimation GdkPixbufAnimation;typedef struct _GdkPixbufAnimationIter GdkPixbufAnimationIter;// ----------------------------------------------------------------------------// wxAnimation// Unlike the generic wxAnimation object (see generic\animate.cpp), we won't// use directly wxAnimationHandlers as gdk-pixbuf already provides the// concept of handler and will automatically use the available handlers.// Like generic wxAnimation object, this implementation of wxAnimation is// refcounted so that assignment is very fast// ----------------------------------------------------------------------------class WXDLLIMPEXP_ADV wxAnimation : public wxAnimationBase{public:    wxAnimation(GdkPixbufAnimation *p = NULL);    wxAnimation(const wxAnimation&);    ~wxAnimation() { UnRef(); }    wxAnimation& operator= (const wxAnimation&);    virtual bool IsOk() const        { return m_pixbuf != NULL; }    // unfortunately GdkPixbufAnimation does not expose these info:    virtual unsigned int GetFrameCount() const { return 0; }    virtual wxImage GetFrame(unsigned int frame) const;    // we can retrieve the delay for a frame only after building    // a GdkPixbufAnimationIter...    virtual int GetDelay(unsigned int frame) const { return 0; }    virtual wxSize GetSize() const;    virtual bool LoadFile(const wxString &name, wxAnimationType type = wxANIMATION_TYPE_ANY);    virtual bool Load(wxInputStream &stream, wxAnimationType type = wxANIMATION_TYPE_ANY);    // Implementationpublic:     // used by GTK callbacks    GdkPixbufAnimation *GetPixbuf() const        { return m_pixbuf; }    void SetPixbuf(GdkPixbufAnimation* p);protected:    GdkPixbufAnimation *m_pixbuf;private:    void UnRef();    typedef wxAnimationBase base_type;    DECLARE_DYNAMIC_CLASS(wxAnimation)};// ----------------------------------------------------------------------------// wxAnimationCtrl// ----------------------------------------------------------------------------// Resize to animation size if this is set#define wxAN_FIT_ANIMATION       0x0010class WXDLLIMPEXP_ADV wxAnimationCtrl: public wxAnimationCtrlBase{public:    wxAnimationCtrl() { Init(); }    wxAnimationCtrl(wxWindow *parent,                        wxWindowID id,                        const wxAnimation& anim = wxNullAnimation,                        const wxPoint& pos = wxDefaultPosition,                        const wxSize& size = wxDefaultSize,                        long style = wxAC_DEFAULT_STYLE,                        const wxString& name = wxAnimationCtrlNameStr)    {        Init();        Create(parent, id, anim, pos, size, style, name);    }    void Init();    bool Create(wxWindow *parent, wxWindowID id,                const wxAnimation& anim = wxNullAnimation,                const wxPoint& pos = wxDefaultPosition,                const wxSize& size = wxDefaultSize,                long style = wxAC_DEFAULT_STYLE,                const wxString& name = wxAnimationCtrlNameStr);    ~wxAnimationCtrl();public:     // event handler    void OnTimer(wxTimerEvent &);public:     // public API    virtual bool LoadFile(const wxString& filename, wxAnimationType type = wxANIMATION_TYPE_ANY);    virtual void SetAnimation(const wxAnimation &anim);    virtual wxAnimation GetAnimation() const        { return wxAnimation(m_anim); }    virtual bool Play();    virtual void Stop();    virtual bool IsPlaying() const;    bool SetBackgroundColour( const wxColour &colour );protected:    virtual void DisplayStaticImage();    virtual wxSize DoGetBestSize() const;    void FitToAnimation();    void ClearToBackgroundColour();    void ResetAnim();    void ResetIter();protected:      // internal vars    GdkPixbufAnimation *m_anim;    GdkPixbufAnimationIter *m_iter;    wxTimer m_timer;    bool m_bPlaying;private:    typedef wxAnimationCtrlBase base_type;    DECLARE_DYNAMIC_CLASS(wxAnimationCtrl)    DECLARE_EVENT_TABLE()};#endif // _WX_GTKANIMATEH__

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