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📄 toplevel.h

📁 很牛的GUI源码wxWidgets-2.8.0.zip 可在多种平台下运行.
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///////////////////////////////////////////////////////////////////////////////// Name:        wx/x11/toplevel.h// Purpose:     wxTopLevelWindowX11 is the X11 implementation of wxTLW// Author:      Julian Smart// Modified by:// Created:     20.09.01// RCS-ID:      $Id: toplevel.h,v 1.21 2006/02/08 21:47:02 VZ Exp $// Copyright:   (c) 2002 Julian Smart// Licence:     wxWindows licence///////////////////////////////////////////////////////////////////////////////#ifndef _WX_X11_TOPLEVEL_H_#define _WX_X11_TOPLEVEL_H_// ----------------------------------------------------------------------------// wxTopLevelWindowX11// ----------------------------------------------------------------------------class WXDLLEXPORT wxTopLevelWindowX11 : public wxTopLevelWindowBase{public:    // constructors and such    wxTopLevelWindowX11() { Init(); }    wxTopLevelWindowX11(wxWindow *parent,                        wxWindowID id,                        const wxString& title,                        const wxPoint& pos = wxDefaultPosition,                        const wxSize& size = wxDefaultSize,                        long style = wxDEFAULT_FRAME_STYLE,                        const wxString& name = wxFrameNameStr)    {        Init();        (void)Create(parent, id, title, pos, size, style, name);    }    bool Create(wxWindow *parent,                wxWindowID id,                const wxString& title,                const wxPoint& pos = wxDefaultPosition,                const wxSize& size = wxDefaultSize,                long style = wxDEFAULT_FRAME_STYLE,                const wxString& name = wxFrameNameStr);    virtual ~wxTopLevelWindowX11();    // implement base class pure virtuals    virtual void Maximize(bool maximize = true);    virtual bool IsMaximized() const;    virtual void Iconize(bool iconize = true);    virtual bool IsIconized() const;    virtual void SetIcon(const wxIcon& icon) { SetIcons( wxIconBundle( icon ) ); }    virtual void SetIcons(const wxIconBundle& icons);    virtual void Restore();    virtual bool Show( bool show = true );    virtual bool ShowFullScreen( bool show, long style = wxFULLSCREEN_ALL );    virtual bool IsFullScreen() const { return m_fsIsShowing; }    virtual void SetTitle( const wxString& title);    virtual wxString GetTitle() const;    // implementation    void SetNeedResizeInIdle( bool set = true )        { m_needResizeInIdle = set; }    void SetConfigureGeometry( int x, int y, int width, int height )        { m_x = x; m_y = y; m_width = width; m_height = height; }    virtual bool SetShape(const wxRegion& region);    // For implementation purposes - sometimes decorations make the    // client area smaller    virtual wxPoint GetClientAreaOrigin() const;    virtual void OnInternalIdle();protected:    // common part of all ctors    void Init();    // set the icon for the window    void DoSetIcon( const wxIcon& icon );    // For implementation of delayed resize events    bool m_needResizeInIdle;    virtual void DoGetClientSize( int *width, int *height ) const;    virtual void DoGetSize( int *width, int *height ) const;    virtual void DoSetClientSize(int width, int height);    virtual void DoSetSize(int x, int y,        int width, int height,        int sizeFlags = wxSIZE_AUTO);    virtual void DoGetPosition( int *x, int *y ) const;    // Is the frame currently iconized?    bool m_iconized;    // Should the frame be maximized when it will be shown? set by Maximize()    // when it is called while the frame is hidden    bool m_maximizeOnShow;    // Data to save/restore when calling ShowFullScreen    long                  m_fsStyle;   // Passed to ShowFullScreen    wxRect                m_fsOldSize;    bool                  m_fsIsMaximized;    bool                  m_fsIsShowing;    wxString              m_title;    // Geometry    int                   m_x,m_y,m_width,m_height;};// list of all frames and modeless dialogs//extern WXDLLEXPORT_DATA(wxWindowList) wxModelessWindows;#endif // _WX_X11_TOPLEVEL_H_

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