📄 glcanvas.h
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/////////////////////////////////////////////////////////////////////////////// Name: wx/x11/glcanvas.h// Purpose: wxGLCanvas, for using OpenGL with wxWidgets 2.0 for Motif.// Uses the GLX extension.// Author: Julian Smart and Wolfram Gloger// Modified by:// Created: 1995, 1999// RCS-ID: $Id: glcanvas.h,v 1.13 2006/11/06 00:57:43 VZ Exp $// Copyright: (c) Julian Smart, Wolfram Gloger// Licence: wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef _WX_GLCANVAS_H_#define _WX_GLCANVAS_H_#include "wx/defs.h"#if wxUSE_GLCANVAS#include "wx/gdicmn.h"#include "wx/palette.h"#include "wx/scrolwin.h"#include <GL/glx.h>//---------------------------------------------------------------------------// classes//---------------------------------------------------------------------------class WXDLLEXPORT wxGLContext: public wxObject{public: wxGLContext( bool isRGB, wxWindow *win, const wxPalette& palette = wxNullPalette ); wxGLContext( bool WXUNUSED(isRGB), wxWindow *win, const wxPalette& WXUNUSED(palette), const wxGLContext *other /* for sharing display lists */ ); virtual ~wxGLContext(); void SetCurrent(); void SetColour(const wxChar *colour); void SwapBuffers(); void SetupPixelFormat(); void SetupPalette(const wxPalette& palette); wxPalette CreateDefaultPalette(); inline wxPalette* GetPalette() const { return (wxPalette*) & m_palette; } inline wxWindow* GetWindow() const { return m_window; } // inline GtkWidget* GetWidget() const { return m_widget; } inline GLXContext GetContext() const { return m_glContext; }public: GLXContext m_glContext; // GtkWidget *m_widget; wxPalette m_palette; wxWindow* m_window; DECLARE_CLASS(wxGLContext)};class WXDLLEXPORT wxGLCanvas: public wxScrolledWindow{public: inline wxGLCanvas() { m_glContext = (wxGLContext*) NULL; m_sharedContext = (wxGLContext*) NULL; // m_glWidget = (GtkWidget*) NULL; m_vi = (void*) NULL; // m_exposed = FALSE; } wxGLCanvas( wxWindow *parent, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxT("GLCanvas"), int *attribList = (int*) NULL, const wxPalette& palette = wxNullPalette ); wxGLCanvas( wxWindow *parent, const wxGLContext *shared, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxT("GLCanvas"), int *attribList = (int*) NULL, const wxPalette& palette = wxNullPalette ); wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxT("GLCanvas"), int *attribList = (int*) NULL, const wxPalette& palette = wxNullPalette ); bool Create( wxWindow *parent, const wxGLContext *shared = (wxGLContext*)NULL, const wxGLCanvas *shared_context_of = (wxGLCanvas*)NULL, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxT("GLCanvas"), int *attribList = (int*) NULL, const wxPalette& palette = wxNullPalette ); virtual ~wxGLCanvas(); void SetCurrent(); void SetColour(const wxChar *colour); void SwapBuffers(); // void OnSize(wxSizeEvent& event); // void OnInternalIdle(); inline wxGLContext* GetContext() const { return m_glContext; } // implementation wxGLContext *m_glContext, *m_sharedContext; wxGLCanvas *m_sharedContextOf; void *m_vi; // GtkWidget *m_glWidget; // bool m_exposed; DECLARE_EVENT_TABLE() DECLARE_CLASS(wxGLCanvas)};#endif// wxUSE_GLCANVAS#endif// _WX_GLCANVAS_H_
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