📄 menu.h
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/////////////////////////////////////////////////////////////////////////////// Name: wx/palmos/menu.h// Purpose: wxMenu, wxMenuBar classes// Author: William Osborne - minimal working wxPalmOS port// Modified by:// Created: 10/13/04// RCS-ID: $Id: menu.h,v 1.8 2005/09/23 12:50:35 MR Exp $// Copyright: (c) William Osborne// Licence: wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef _WX_MENU_H_#define _WX_MENU_H_#if wxUSE_ACCEL #include "wx/accel.h" #include "wx/dynarray.h" WX_DEFINE_EXPORTED_ARRAY_PTR(wxAcceleratorEntry *, wxAcceleratorArray);#endif // wxUSE_ACCELclass WXDLLEXPORT wxFrame;#if defined(__WXWINCE__) && wxUSE_TOOLBARclass WXDLLEXPORT wxToolBar;#endif#include "wx/arrstr.h"// ----------------------------------------------------------------------------// Menu// ----------------------------------------------------------------------------class WXDLLEXPORT wxMenu : public wxMenuBase{public: // ctors & dtor wxMenu(const wxString& title, long style = 0) : wxMenuBase(title, style) { Init(); } wxMenu(long style = 0) : wxMenuBase(style) { Init(); } virtual ~wxMenu(); // implement base class virtuals virtual wxMenuItem* DoAppend(wxMenuItem *item); virtual wxMenuItem* DoInsert(size_t pos, wxMenuItem *item); virtual wxMenuItem* DoRemove(wxMenuItem *item); virtual void Break(); virtual void SetTitle(const wxString& title); // implementation only from now on // ------------------------------- virtual void Attach(wxMenuBarBase *menubar); bool PalmCommand(WXUINT param, WXWORD id); // semi-private accessors // get the window which contains this menu wxWindow *GetWindow() const;#if wxUSE_ACCEL // called by wxMenuBar to build its accel table from the accels of all menus bool HasAccels() const { return !m_accels.IsEmpty(); } size_t GetAccelCount() const { return m_accels.GetCount(); } size_t CopyAccels(wxAcceleratorEntry *accels) const; // called by wxMenuItem when its accels changes void UpdateAccel(wxMenuItem *item); // helper used by wxMenu itself (returns the index in m_accels) int FindAccel(int id) const;#endif // wxUSE_ACCELprivate: // common part of all ctors void Init(); // common part of Append/Insert (behaves as Append is pos == (size_t)-1) bool DoInsertOrAppend(wxMenuItem *item, size_t pos = (size_t)-1); // terminate the current radio group, if any void EndRadioGroup(); // if true, insert a break before appending the next item bool m_doBreak; // the position of the first item in the current radio group or -1 int m_startRadioGroup;#if wxUSE_ACCEL // the accelerators for our menu items wxAcceleratorArray m_accels;#endif // wxUSE_ACCEL DECLARE_DYNAMIC_CLASS_NO_COPY(wxMenu)};// ----------------------------------------------------------------------------// Menu Bar (a la Windows)// ----------------------------------------------------------------------------class WXDLLEXPORT wxMenuInfo : public wxObject{public : wxMenuInfo() { m_menu = NULL ; } virtual ~wxMenuInfo() { } void Create( wxMenu *menu , const wxString &title ) { m_menu = menu ; m_title = title ; } wxMenu* GetMenu() const { return m_menu ; } wxString GetTitle() const { return m_title ; }private : wxMenu *m_menu ; wxString m_title ; DECLARE_DYNAMIC_CLASS(wxMenuInfo) ;} ;WX_DECLARE_EXPORTED_LIST(wxMenuInfo, wxMenuInfoList );class WXDLLEXPORT wxMenuBar : public wxMenuBarBase{public: // ctors & dtor // default constructor wxMenuBar(); wxMenuBar(long style); // menubar takes ownership of the menus arrays but copies the titles wxMenuBar(size_t n, wxMenu *menus[], const wxString titles[], long style = 0); virtual ~wxMenuBar(); // menubar construction bool Append( wxMenuInfo *info ) { return Append( info->GetMenu() , info->GetTitle() ) ; } const wxMenuInfoList& GetMenuInfos() const ; virtual bool Append( wxMenu *menu, const wxString &title ); virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title); virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title); virtual wxMenu *Remove(size_t pos); virtual void EnableTop( size_t pos, bool flag ); virtual void SetLabelTop( size_t pos, const wxString& label ); virtual wxString GetLabelTop( size_t pos ) const; // implementation from now on WXHMENU Create(); virtual void Detach(); virtual void Attach(wxFrame *frame); void LoadMenu(); int ProcessCommand(int ItemID);#if wxUSE_ACCEL // get the accel table for all the menus const wxAcceleratorTable& GetAccelTable() const { return m_accelTable; } // update the accel table (must be called after adding/deleting a menu) void RebuildAccelTable();#endif // wxUSE_ACCEL // if the menubar is modified, the display is not updated automatically, // call this function to update it (m_menuBarFrame should be !NULL) void Refresh(); // To avoid compile warning void Refresh( bool eraseBackground, const wxRect *rect = (const wxRect *) NULL ) { wxWindow::Refresh(eraseBackground, rect); }protected: // common part of all ctors void Init(); wxArrayString m_titles ; wxMenuInfoList m_menuInfos; // Return the Palm position for a wxMenu which is sometimes different from // the wxWidgets position. int PalmPositionForWxMenu(wxMenu *menu, int wxpos);#if wxUSE_ACCEL // the accelerator table for all accelerators in all our menus wxAcceleratorTable m_accelTable;#endif // wxUSE_ACCEL#if defined(__WXWINCE__) && wxUSE_TOOLBAR wxToolBar* m_toolBar;#endifprivate: DECLARE_DYNAMIC_CLASS_NO_COPY(wxMenuBar)};#endif // _WX_MENU_H_
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